Creating a Virtual World

End of this testimonial

Hmm... let's report the results of this book before finishing this review.

In the most direct way, "Creating a Game World" has an average order of 14,000, which is considered a good result at the beginning. If I continue to write, I can make a lot of money.

But I don't.

The reason why everyone thinks this book is short is that I never have a plot, not only a plot, but it's boring, and I even shorten the foreshadowing plot if I can.

The most intuitive example is the part of the Holy Spirit League. I can write hundreds of chapters of the game without any problem, but I still choose to quickly finish the most exciting part.

Many people say that the star map has only explored this point, why not continue to write?

In this regard, my opinion is that this book is about games and reality, and all the coolness and excitement of "Creating a Game World" lies in the conflict between games and reality.

No matter how vast the star map is, the creatures in it, gods and eternal beings, no matter how strong they are, are just for the sake of the plot.

The core point of the plot itself is...a player relies on the Holy Spirit to gain status and money that he never had before in reality. This is the most basic cool point of this book.

Therefore, when the status of the Holy Spirit in the real society is gradually rising, and the status of the Holy Spirit players has reached a certain level, this book has reached the point where it should be half finished.

There are also people who think that just sticking to Blue Star's status is low. Obviously, players are already in the star map, so why do they still care about Blue Star's social status.

But I want to say... The characters in this book are based on their life and foundation in Blue Star, such as Zhao Mingwei.

The prerequisite for him to be a powerful Psychic Master...is that he is the captain of King Landing Tianxia, ​​an ordinary blue star game player, and an Internet addicted boy who is not understood by the world.

This is Zhao Mingwei's basic character design, not some crazy tiger emperor who is invincible across the star map.

With the mundane character design in the front, only when the story unfolds later can we really get to the core point of coolness.

So no matter how you write about the expansion of the star map, it is meaningless, because this is to fight the boss, push the map, then fight the boss, and then push the map.

I've been trying my best to solve each boss fight in a different way during this time.

But the subsequent development is nothing more than players winning one after another'Deng Xisi', and the players' level has increased by one hundred, one thousand, ten thousand levels, is there any difference? No.

In the end, this book does have many deficiencies. In fact, I think the most deficient point is that I don’t know when to spoil the plot, and the progress of the main story should be delayed.

In this way, I can change three times and four times a day like when it was first put on the shelves, and I won't just finish the book in Braille.

But things have come to this point and I shouldn’t complain. For the next book, try to learn to slow down the pace as much as possible and write more.

In short, I look forward to meeting you again. The new book is called "The Demon Spirit Protection Association".

Finally, I wish you all a happy new year and good health! In good health! ! !

Damn chicken, my house is just one stop away from the hospital where the epidemic is contained... My wish now is to survive, write more words.

Anyway, thank you all for your continued support.

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