Game Design: It is Very Simple For You To Fill In?

Chapter 637 There is no living space for simple people here!

The entrance to the Giant Cemetery is adjacent to the large coffins of the three Necromancers. The cave is very deep, similar to the depth of the Sick Village.

Light can no longer penetrate here, causing it to be completely shrouded in darkness. The skeletons here are the corpses of giants, so they are tall.

The route here is not long and not as complicated as other maps.

The biggest evil here is the deprived vision coupled with the dangerous terrain.

Before this, players felt that the map was dim because the brightness was lowered so that people could not see the environment clearly.

But here in the Giant Cemetery, it is undoubtedly the largest. If there is no lighting here, you can only see about half a meter of yourself.

Even if lighting methods such as sunworms are found, the visible range is still not large.

What is even more frustrating is the remote enemy whose location is unknown. He can only hear the sound of arrows but no trace of them.

"I came here first to push pictures, but after sitting on the bonfire here, I couldn't go back." Yinzi looked at a barrage and read it directly.

He immediately felt a chill in his heart. Due to the very exquisite map of the game, you can go to many places as a novice. Players can choose to follow the flow of the game and explore freely.

But even if you are free to explore, you still have to come back to continue the main plot mission.

After players get the royal weapon in the royal city, they can use the campfire to teleport. In the early stage, they can only run 365 miles with a shameless face.

"Then keep pushing forward. Although it's a bit difficult, come out after pushing." There is no way to do it. Going back is not easy. We have already come here, so we might as well keep going forward.

All players nodded, this is indeed the best way.

But soon, the player who just sent this barrage continued to speak out.

‘This is also the most painful part for me. Of course, the pain does not come from the boss. ’

‘Because I didn’t defeat the boss, and I couldn’t defeat the Tomb King even after defeating the trash in front without a royal weapon. In the end, I still had to run back 365 miles. ’

As soon as he finished speaking, everyone's heart skipped a beat.

At that moment, this man's tragic story came to everyone's mind.

Newcomers, with extremely low visibility, are already prepared to fight the boss, and are prepared to be tortured dozens of times.

But when he reached the end, he found that he had no way to defeat the Tomb King, and then walked back in despair in the darkness.

What I suffered in the darkness before, I now have to experience it again.

"Let me tell you, I understand why the three corpse magicians are so rubbish..." Yinzi was silent for a long time, and finally understood why this monster didn't even care about newcomers.

"I just said, this is obviously a post-production picture, why would such a simple boss be placed here!!"

"I'm so stupid! If I were that newbie, I killed a boss that I thought was okay and I was groping forward, but accidentally sat on a bonfire to save the resurrection point, and I couldn't go back!!"

"It's not enough to move forward. In the end, I'm forcing you to run back!"

Everyone was saying just now that the extremely simple three-person Corpse Master was just an old thief playing a trick on the players.

It's just purely to "scare" players.

But if a newcomer takes the wrong path to explore the map, the malice will be even greater!

Because the boss is simple, I will continue to move forward!

Because the boss is simple, I will continue to explore further!

After hearing Yinzi's analysis, everyone fell silent.

‘Damn, this old thief’s thinking is really amazing! ’

‘Okay, okay, you’ve given me the knowledge of Chang Leng again. If you play games in the future, if you encounter a monster that is so easy to see in a place that feels strange and unfathomable, you need to go back to investigate first and seriously consider whether to go there again. ’

‘I’m just a bad gamer, how can I have so many plans!

‘This move is really cruel. ’

A group of players gathered together and felt that the more they analyzed it, the more it made sense. The more they analyzed it, the more they felt that this was the old thief's real plan!

For players who play the game step by step, this is just a slight scare, but for newbies who are randomly exploring the path, the malice here is full!

It is already very difficult to explore the terrain and the location of enemies in the Giant Cemetery. For normal players, it is inevitable to feel fear after being submerged in the darkness, let alone never being able to go back.

That night, a hot search hit the headlines.

[This is the first time I use vicious words to describe a game designer. 】

[The great malice hidden behind good intentions. 】

In the post, several matters analyzed by everyone are posted in detail.

From the three corpse wizards who everyone thought were full of flaws, to the newbie who could no longer return home after the darkness at the end.

As soon as the hot search came out, countless players complained.

'ah? Is there this conspiracy? ’

‘I am the newbie who sat in the Tomb of Giants and finally had a mental breakdown and was forced to delete files and start over again^_^ # ’

‘I was thinking before that this boss was a bit too simple and unreasonable. I didn’t dare to think about what I would face if I took the wrong path early on. ’

‘Newcomer: Don’t pay attention, then: You can pay attention. ’

“When something is less difficult than you expected, you should think about whether you might fall into any traps, especially if you are new to the game. ’

'It would not be too much to assume the worst evil of the old thief. ’

The map of the Age of Fire is like a complete soul system. Countless manufacturers are constantly trying and learning. Before this, everyone was still thinking, "It turns out that it can scare players." It’s one of the processes, making a terrifying and eerie boss, only to be solved with a few cuts in a dramatic way.”

Everyone had fun and learned another trick, but they were immediately taught again.

They are not targeting players who come here normally, but newcomers who like to break in randomly.

"I really don't dare to play like this... If I dare to trap any player in the picture, I'm afraid everyone will spray him to death." A manufacturer laughed at himself.

"So our game still lacks some charm, at least not enough to entice people to play it again even after deleting it."

"This is also very consistent with the world of Dark Souls. It is so miserable. In this chaotic world, there is no room for the innocent to survive."

I can’t learn it, I really can’t.

Up to now, everyone has accepted the title of Souls-like games, and they are no longer obsessed with their games not being called Souls-like by players.

"Now it seems that being called a soul-like person is already recognized by everyone." One person took a deep breath.

The map is exquisitely designed, and there are no monsters with stacked values. The entire game is like a microcosm of an era, which is not a genius.

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