Game Development Mad God

Vol 10 Chapter 629: Multi-mainline

Generally speaking, this is a story of a big era. Players need to constantly explore the plot in the game, and with the increase of level, players can access more and more tasks.

It can be said that Lin Yan has changed the mode of this online game to a certain extent. The story of the entire game is no longer limited by level. Players can continue to follow the established plot of the game even if they are only one level. Like other online games, the plot can only continue to open after reaching a certain level, and the more such modes are at the end.

Therefore, most of the player’s time is spent on how to level up, and this level-up process is very boring. When the player’s level reaches a certain level, such level-up and level-up often requires several Days, this is good for those players who like this game very much.

But for some players with poor patience, doing so is tantamount to death, and the loss of a large number of players is an inevitable thing.

Lin Yan did not adopt such a setting. In the plot of the game, it presents a completely open mode. Players can experience the main story even when they are only a few levels. The difference is that the main story The difficulty of the story is very high, and it is impossible for players to break through the high level of difficulty of the story if they do not reach a certain level.

Therefore, from another aspect, this forces players to continuously improve their level to improve their attributes, which is combat effectiveness.

Perhaps in essence, there is no difference between the two modes, but when you look closely, you will find that one is the limitation of the platform, and the other is the limitation of the player himself. The player cannot normally drop the game. It could be that the improvement of his combat effectiveness was not enough, no one could blame.

After all, this is a new game mode. Lin Yan doesn't know if the effect is good or not, but at least he knows that if he does this, the "spicy chicken" calls will be at least a little less, that's for sure.

From another perspective, as long as the plot is attractive enough, the player will have the desire to explore endlessly. As long as the desire of the player can be successfully aroused, the player will actively improve himself. Even some local tyrants will not hesitate to smash into it, as long as they think it is worth it.

From this point of view, Lin Yan's setting also has an invisible stimulating effect on consumption, but this effect does not appear, and most people can't see it, but the player will be subtly affected.

What is the most successful promotion method? It is the kind of promotion that makes players willing to pay for it, and Lin Yan can be said to be very good at this aspect.

Even the promotional behaviors of those games in the past have become classic cases of industry promotion.

It can be seen that Lin Yan's position in the industry is very high now, and even has a huge influence outside the industry. Of course, these are some nonsense. We still have to return to the game. In the specific settings of this game, Lin Yan I have adopted the latter open-ended setting.

When players just create their own game accounts, especially the creation of characters, there is a creator system. Players can freely match their characters according to their own preferences and aesthetic concepts, regardless of whether they are men or women or even shemales.

Thousands of collocation patterns can make everyone's characters look different. What Lin Yan thinks in his heart is that if you can hit your face, I will lose.

And when Lin Yan was designing this game, he looked at the creator system in the entire game. The characters from the creator system are no longer as rough as before, but extremely exquisite and exquisite. To a certain extent, he is not even inferior to those NPCs such as goddesses or male gods set by Lin Yan in the game.

When players are shaping their own characters, they can match the style of their characters according to their own preferences, whether they are beautiful, elegant, pure, rough, handsome...all are possible.

It’s not a problem for the player to even portray your character as an ugly monster.

After shaping the character system, players can choose their own origin. This origin system Lin Yan adopts a origin shaping system similar to that in "Horse and Blade". Simply put, the player chooses according to the choice in the game. Players have different origins for different breeders, and there are many and varied origins of this kind.

For example, the player chooses to be born among the human races. As a human race, the player can choose up to forty kinds of births.

For example, heirs of princes and nobles, but because of their natural cold veins, they were sent to the sacred place for cultivation to cure their illnesses. After a few years, they would travel down the mountain.

Or a little beggar on the street, but because he was born a good material for cultivation, he was rescued by a fairy lady with a flying sword when he was dying and was about to starve to death, and was sent to the largest holy land for cultivation in the world. Be a little road boy.

All of these are possible. Players can even combine their origins in various ways to achieve their own ant level.

And different backgrounds will get different attribute changes, so players still have to carefully consider these aspects by themselves.

In the game, Lin Yan set up an achievement system. To put it bluntly, the player is just like in "Swordsman" at the beginning, just an unknown person, on the rivers and lakes, in the Three Realms, they are just like ants. .

But as the player continues to deepen in the plot, the player will start to be noticed by the public from an unknown person. To put it simply and straightforwardly, it will gradually grow from a caterpillar to a real dragon-like existence.

In the end, in the player's own plot, the player is even the kind of existence that can change the general trend of the world. It can be said that in this game, the player will gradually experience the process of success and fame.

And all this is not experienced in other games. In the game, players will have a lot of choices in many places, and different choices represent the final ending in the story of this game. It looks like, and depending on the result of this choice, each player's ending is different.

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