Game Development Mad God

Vol 10 Chapter 698: "Far Cry Original Kill"

Anyone familiar with the game of Burning Sky knows that Burning Sky is like a standardized game factory, producing one after another initial works in a short period of time, and these works themselves are of very high quality. Although it is a standardized factory, each game has its own characteristics, and each game has its own characteristics.

It can be said that although Burning Sky’s games are regarded as standardized and high-quality works, they also have their own personalization at the same time as the standard and high-quality. It is precisely because of this product level that it can be said that in the current game industry, The Burning Sky Game has become an absolutely unshakable existence.

If some loyal players who like Burning Sky game works choose the masterpieces of Burning Sky, then everyone may have their own different choices, such as "Devil May Cry", "God of War", "The Legend of Sword and Fairy"... etc. Etc., in short, it can be said that every game of Burning Sky is a classic among the classics, and it is difficult to compare even if it is taken out separately. After all, each game has its own characteristics. These games are in the entire industry. Among them are the game works at the top of the pyramid.

All kinds of comparisons are inherently unfair, but if you want to say what is the most popular game of Burning Sky in recent time? So many people may have a very unified answer. This game is not "Dynasty Warriors" and "Left to Survive" that were just produced some time ago, but the "Dynasty Warriors" and "Left to Survive" that have been produced and sold online for some time. Far Cry".

Perhaps this answer will make many people feel surprised. After all, a period of time has passed. It is reasonable to say that even the most popular game should have cooled down, but the truth is the opposite.

Although the newly launched "Dynasty Warriors" and "Road to Survival" are also extremely popular, they did not conceal the brilliance of their predecessors. Even under the background of these new stars, the old works have gained more attention.

In addition, "Far Cry" itself also has a very good game experience, and super high degree of freedom of the game, coupled with the extremely rich game content, conquering the player's forehead is just a matter of minutes.

This can be seen from the fact that "Far Cry" has been occupying the top three positions in the major game charts since its release. Some people have even said that this work itself cannot be said to be a classic work.

Because this is not enough to describe the height of "Far Cry" itself, it can be said that this game has been called a generation of gods. After dominating the screen for a period of time, the voices looking forward to the sequel of "Far Cry" on the Internet are also increasing. The higher it is, it has completely overwhelmed the desire to get out of the new game, which shows how influential this game is now within the player community.

In fact, even Lin Yan is very satisfied with this game. The original work of making the sequel is already in progress, but all kinds of preparations are slow because it has not yet been determined when the sequel will be developed. It's like Lin Yan just made a little when he has time, but now it seems that it's time to develop a sequel.

Various preparations for the sequel have to be accelerated. It’s not that Lin Yan feels that the time to develop the sequel is ripe, but Lin Yan is afraid that if the sequel to Far Cry is not made as soon as possible. Will those enthusiastic players hang up and fight by themselves.

Although this is just a joke, it can be seen that Burning Sky's players are still putting a lot of pressure on Lin Yan, at least let Lin Yan change the order of the original list of games he developed.

According to the original idea, the sequel to "Far Cry" can only be developed after at least the following three games are completed, but now everything is ahead of schedule.

In fact, many of the games currently developed by Lin Yan can be developed for sequels, such as "Devil May Cry", "God of War", and "Fire Emblem". Lin Yan didn't get too anxious because of the pressure.

But this time it can be regarded as the real burning eyebrows.

Lin Yan already knew how to develop the sequel. After all, in Lin Yan’s previous life, there were already several works in Far Cry. In Lin Yan’s eyes, Far Cry is nothing but Lin. Homura is a reimagined game based on the previous game.

For the sequel, Lin Yan himself has a completely new idea, that is, instead of doing the same work as the previous one, he takes another route, or that Lin Yan wants to take a more wild road.

The sequel is not the kind of work that completely inherits the previous work. It is more likely to seek new breakthroughs on the basis of the previous work, so as to make the sequel glow and heat. If you simply develop the sequel in the same way as the previous work. , Then it is easy for the sequel itself to be overshadowed by the light of the previous one.

Eventually reduced to mediocrity, and whether it is intentional or unintentional, players will compare the sequel with the previous one. If the sequel itself does not make some innovations, it will easily be compared, resulting in a continuation. The dilemma of not being as good as not working.

Therefore, in the creation of a sequel, it is very important to inherit some of the advantages of the previous work, but more importantly, look for the shortcomings of the previous work and make corrections in the sequel.

Of course, this is not enough, you have to make a highlight that is different from the previous one, so that players will not have the feeling of new bottles of old wine in the game.

What Lin Yan wants is the same thing, but with a new formula, new technology and new packaging, which determines that Lin Yan's sequel is definitely not a simple inheritance from the previous one.

Among the games in the previous "Far Cry", there is a game that is very similar to Lin Yan's positioning, and that is "Far Cry: Primal Killing @ Slash".

The original killing @ ​​​​This game is a story that completely subverts the previous "Far Cry" series. Of course, there is also this very large world map in this world, which still has a very wild @野的民风 and acting style , There are also extremely powerful and ferocious enemies.

But the difference is that there are no various modern weapons in this world, no navigator, and no transportation tools such as off-road vehicles.

In this world, the player’s tool for walking on his own can only be his own pair of @legs. Maybe it’s still possible to be eaten by beasts. Maybe many people here will ask why. This completely subverts the original "Far Cry" understanding.

But in fact, all of this is very easy to explain, because in the world of this game, it is the primitive world about 10,000 years ago, and things in modern civilization are not completely normal in this game.

Even in the previous life, "Far Cry: Primal Kill @ Slay" is a subversive game for this entire series of games.

But in Lin Yan's opinion, this game is very similar to himself, at least in the tracking of the sequel, primitive society is a very good theme, because it can bring players a completely different gaming experience compared to the previous one.

With primitive society as the main game background of the game, this theme seems to be the only one in the current game industry.

Therefore, making a fuss in this area is a good choice.

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