Game Development Mad God

Vol 10 Chapter 770: Total War (6)

In this game, using your own army to win a larger territory for yourself and create a larger living space is the core purpose of the entire game.

Therefore, Lin Yan's military system construction in the game can be said to be the most complete, and it is also an extremely sophisticated existence. In this game, players will truly establish their own balance of power system.

In this military warfare system, ordnance, food, and war horses will become the most important resources. In this game, players need to reasonably produce and distribute various resources. Players can use The best resources for centralized use.

For example, provide the most adequate food supply to the army, and then increase the amount of training for this organization, so that the always strong military power can be placed in front of the players in a short time.

For such an army, the amount of training in other hands is not very large, but it still has considerable combat effectiveness. It is definitely a very good choice to use it as a sharp knife on the battlefield.

Of course, Lin Yan also said earlier that the resource that is more tense than food in the entire game is war horses, and how to use war horses reasonably has become a great knowledge.

Of course, Lin Yan has some ideas about this. War horses are a relatively scarce resource. In the game, even if it owns a large racecourse, the number of war horses in the game can hardly exceed thirty or twenty thousand. The training cycle of the horse itself is very long. It takes about four or five times the time for a batch of grain to mature before a considerable number of horses can appear in front of the players.

For the use of war horses, the army must also have it. According to Lin Yan's own ideas, Lin Yan's internal division of the army during the testing phase is that after the game's development to the middle stage, the internal population has already broken through. One million, in the end, even if the number of the army is reduced to only about 8% of the total population, then the number of the army will be seven to eighty thousand.

Then Lin Yan referred to the model of the Sixth Army of the Son of Heaven. Every two thousand people were organized into one army, and each army was equipped with a thousand horses of cavalry, and two of them had adopted rigorous training. Beyond the other establishments.

It can be said that the combat effectiveness of this combat mode is very tyrannical. The Sixth Army is 72,000 people. Although this number is not very large, it is possible to save yourself at this stage.

After all, Lin Yan does not play any data kills in this game. In many other games, different types of troops are often divided into different levels. High-level soldiers are completely crushed against low-level soldiers, but In Lin Yan's view, this is very poor in shaping balance.

At least as long as there is money in the game, some players can easily crush all opponents in front of them according to their data advantages.

When new players face some old players, they may have a long-term gap in front of them. This gap may even exist for a very long time, which may be accompanied by the player's overall experience cycle of the game.

Therefore, such a data kill is absolutely impossible, so Lin Yan in this game infinitely weakened the advantage of the level, and more of it lies in the overall shaping of the army, the training volume, the equipment situation, and the internal organization of the army, etc .

These are the key parts that really determine combat effectiveness. In the shaping of the army, a player in an organization can adjust the number of soldiers and arms in the organization.

In this way, a best match can be achieved. For example, one thousand cavalry, five thousand infantry, three thousand crossbowmen and two thousand shield soldiers...

How to configure it is completely the player's own freedom, but reasonable configuration can often have an unexpected effect in the game.

Reasonable configuration can have relatively strong combat effectiveness...

Of course, a strong army since ancient times is not just a good armament, training and good soldiers. A good general is a multiplier of the military's combat effectiveness throughout the history of war.

Bai Qi, Meng Tian, ​​Wei Qing, Huo Qubing, Alexander, Hannibal... and so on, these famous generals at home and abroad, no matter which one has a strong mark in the history of ancient warfare.

Bai Qi is known as a slaughter of people. He has fought countless battles and killed millions of enemies in his life. Such a record is unmatched in the entire ancient history of war.

Meng Tian led the Qin army to attack the Huns, collect and pay the Hetao area, shocking the foreigners...

Wei Qing, seven out of Hanguan, seven battles and seven victories, the name of General Wei resounds throughout Kyushu...

It can be said that a game that is known for strategy and war is the main highlight of the game. It is not perfect without these famous players.

In this game, Lin Yan has created a system of famous generals. In this game, players can find various generals in various ways to work for themselves.

Whether it is from Europe or China, whether it is from the Warring States Period, the Three Kingdoms, or the Sui, Tang and Five Dynasties, hundreds of famous historical generals will appear in front of the players, as long as the players follow their personal preferences, and these generals’ attributes and nightclubs In the game, these generals are definitely the best multipliers for the army’s combat effectiveness.

For example, in the game, Bai Qi is the only general in the game with a full-arm attack power bonus, then this general is suitable as the commander-in-chief of the entire army, commanding all the troops in the entire battle.

Huo Qubing is the strongest bonus for all cavalry attributes. Simply put, the cavalry can exert its most powerful combat effectiveness in his hands. In this case, the whole cavalry unit should be the all-cavalry unit that loses to Huo Qubing, and the cavalry is the strongest on the battlefield. The assault force is suitable for the army's vanguard or a sharp knife to surprise the weak link of the enemy.

And so on, there are many other attribute bonuses, and every general has his own unique skills, which can become very useful in the process of battle.

Players can equip these generals from different organizations. For example, the Sixth Army of the Son of Heaven, players can lead each of the six generals, so that no matter which army they are, they have very powerful combat capabilities.

Moreover, some particularly powerful generals, such as Bai Qi, Huo Qubing, Wei Qing, Meng Tian, ​​and Zhang Han, can be set as the commanders of the whole army. During the war, they will take the initiative to lead the army to cut targeted operations. .

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