Game Entertainment Empire

Chapter 361 I am very considerate of players

With the release of this official video of Yang Chen and Xingyun Games, it is quite effective.

Some players who had already pre-ordered in advance, were abused just after entering the game, and then thought of getting a refund, after watching this video of Yang Chen, they immediately gained confidence.

A person as good as Mr. Yang can easily pass the level by killing Genichiro so many times. Could it be that they can't compare with Mr. Yang?

Many players who were about to give up were full of confidence after seeing Yang Chen's performance.

And when they really start to calm down and experience the game "Sekiro: Shadows Die Twice", and gradually get started, when they can play 50-50 with the boss, it is also the time when they appreciate the core coolness of this game up.

Similarly, after Yang Chen's video was released, it also gave many players a sense of superiority. It turns out that he is so much better than President Yang!

Under such circumstances, the review direction of "Sekiro: Shadows Die Twice" is slowly shifting from the difficulty of the game itself to the joy brought by this game after mastering the combat mechanism.

Of course, this is the feeling of players playing "Sekiro: Shadows Die Twice".

More passerby players, their focus is not on the game "Sekiro: Shadows Die Twice" itself, but on the content of Yang Chen's video.

Just like the style of the Japanese-style royal boy hot-blooded anime, the protagonist is constantly being hit and then successfully rises up to defeat the final BOSS.

The tone of the whole video gives people a very burning feeling, but the key point is that this content really makes people laugh.

If one had to use one word to describe Yang Chen's performance in the video, there is no doubt that it can only be described with the four words 'cooking'.

By the way, many players used Yang Chen in the video to make emoticons about "Sekiro: Shadows Die Twice".

Of course, this is not the most powerful thing. Some videos are uploaded and directly edited and replayed the official video released by Yang Chen. By the way, some video materials of Yang Chen's previous appearances were also added.

So Yang Chen's original performance in "Sekiro: Shadows Die Twice" has changed. At first, he fantasized about being able to completely torture Genichiro, but when he started to experience it, he was full of all kinds of deaths on the screen.

At the same time, the popularity of "Sekiro: Shadows Die Twice" on the live broadcast platform is also high,

Because this is a game that looks pretty good live.

A real master can show off his operations, crush bosses, or speed through the plot; Caibi can also let the audience watch how he keeps learning the Chinese character 'dead', and then gradually goes crazy.

If the live broadcast platform and video platform did not rise in the past, it would be very difficult like "Sekiro: Shadows Die Twice", which is considered to be a relatively hardcore existence in action games, and players need to spread word of mouth to slowly A little bit of fire.

However, today's live broadcast platforms and video platforms shorten this process, coupled with good viewing effects, this makes the success of "Sekiro: Shadows Die Twice" even easier.

While the players were still enjoying the torment in "Sekiro: Shadows Die Twice", Yang Chen also held a new meeting inside the Xingyun game, which can be regarded as an internal game production lecture hall.

Including Lin Jiayi from Shang Hai's side also came over. The previous "Assassin's Creed" ended, and Lin Jiayi also has a new project on his side. This time, he came here to talk to Yang Chen.

"How is the difficulty standard of "Sekiro: Shadows Die Twice" formulated? Such a difficulty curve is difficult to grasp."

After the meeting, Lin Jiayi chatted with Yang Chen curiously in the office.

Yang Chen's explanations in the conference room before were quite useful for some newcomers who had no special experience, but for Lin Jiayi, an old fritter, it was obviously not particularly helpful.

He is more curious about some other things in "Sekiro: Shadows Die Twice".

For example, the difficulty curve setting in "Sekiro: Shadows Die Twice", as an action game, the difficulty of "Sekiro: Shadows Die Twice" can be said to be even stronger than the high difficulty of some games.

With such a difficulty, Lin Jia had no doubt that there would be players who bought the game but failed to clear it.

Although other game players may not clear the level after playing for a while, for example, according to the big data of achievements, even the best-selling "The Elder Scrolls: Skyrim" under Nebula Games and the "Warcraft" just released some time ago "There are many players who have not completed the plot clearance.

But this level clearance is just that the player is too lazy to clear the level, and "Sekiro: Shadows Die Twice" involves the player's ability value.

More and more games, the simple mode can even become a fool mode, as long as you follow the flow of the game, customs clearance is almost stress-free.

It is not a paragraph to describe it, that is, players can not use it, but you have to give it.

Listening to Lin Jiayi's words, Yang Chen smiled: "Actually, at the beginning of the difficulty curve, I thought it was a hardcore action game, and the difficulty judgment was finalized on the basis of my ability to pass the level."

? ? ? ? ? ? ?

Lin Jiayi next to him has black lines all over his head, is the final difficulty finalized based on your clearance?

Mr. Yang, do you really have no compulsion in your heart?

Compared with ordinary players who learned that Yang Chen's skill level is different from the live broadcast and the 107 death videos just released, Lin Jiayi clearly understands what Yang Chen's game level is like. When he participated in the development of "The Elder Scrolls: Skyrim", he understood it clearly.

"Don't look at me like that. I didn't think about it later. If I really want to follow my idea, it won't be released until next year? So I made some compromises on the difficulty." Yang Chen looked at Lin Jiayi expression, a little dissatisfied and said.

What happened to the food? As for looking at me with this expression!

"Do you have an idea for a new game?" Yang Chen looked at Lin Jiayi and said as he changed the subject.

Lin Jia nodded when the topic was brought to her, "I wasn't completely sure at first, but after watching your "Sekiro: Shadows Die Twice", Mr. Yang, I almost have a general idea, which is a western way background."

"Sekiro: Shadows Die Twice" was inspired by a Western background?

Thinking of a game of the same type in his memory, Yang Chen's eyes lit up: "Does it also make players suffer!?"

Confused, Lin Jia paused for a moment and was speechless: "Mr. Yang, you have no enmity with the players, right?"

In the previous two sadistic mini-games, here comes a "Sekiro: Shadows Die Twice", so that players can deeply understand what is meant by a wolf in the video and a dog in their hands, and now they still want to make players suffer ?

"I am very considerate of the players, and we will have a series of promotional activities in the future, just to benefit the players." Yang Chen said seriously.

Various welfare activities are given to players, such as game discounts and recharges, and even if you have already bought the game, I will send you a voucher so that you can buy other games in my family at a more favorable price. Such benefits are beneficial to players How friendly.

Shaking his head, Lin Jiayi said to Yang Chen, "On the contrary, it's a sandbox mowing game with a western modern background, which can give players a refreshing experience."

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