The price of "Call of Duty: Modern Warfare" is 368 yuan, which can be regarded as an upper level of 3A game pricing.

It can be said that this is also the most expensive game of Nebula Games so far.

However, it is understandable to most players. After all, although the price of 368 yuan is the highest priced game of Nebula Games so far, the overall price is still at the level of the industry standard 3A-level pricing.

And according to the official information given by the game, the personal story mode of "Call of Duty: Modern Warfare" alone lasts about 40 hours.

Even if the Xingyun game is like other game officials, the 40 hours mentioned may be a relatively slow clearance content, but 30 hours is definitely not enough.

Coupled with the experience of the trial version, most players already have a general understanding of "Call of Duty: Modern Warfare".

The multiplayer mode of this game is definitely not an addition, but the most important core gameplay.

If the real fun of "Metal Gear: The Phantom Pain" developed by Nebula Games is its wonderful plot, as well as the sandbox-style gameplay and infiltration in the single-player mode, the multiplayer mode is just an addition to it.

Then the "Call of Duty: Modern Warfare" they experienced in the trial version has a completely different effect.

At least in the trial version of "Call of Duty: Modern Warfare", more players have a feeling that the multiplayer mode is the main gameplay.

After all, the single-player story mode of about an hour is not enough for players to get emotionally involved in the game.

…………

With the arrival of 10 a.m. Beijing time, "Call of Duty: Modern Warfare" is unlocked, and the major game live broadcast platforms at home and abroad are full of live broadcasts about "Call of Duty: Modern Warfare", and more players are also the first Time has entered the game.

Not only players and live broadcasts, but also well-known game media reviewers at home and abroad, also experience "Call of Duty: Modern Warfare" in the first time.

Even though they have already experienced the previous trial version, the single-player plot in the game and some multiplayer modes that are not unlocked in the trial version still require them to play the game quickly and then post a review article.

In Shark TV,

Chen Xu is also the first time to play the plot of "Call of Duty: Modern Warfare".

As for multiplayer?

He felt that he should not touch it for the time being.

In the previous demo version, he got started with the multiplayer mode with confidence, and then he discovered one thing.

The enemy that should not be hit, still can't be hit; the enemy that should not be hit, still can't be hit; so he is autistic.

Fortunately, "Call of Duty: Modern Warfare" is not just a one-man show in multiplayer mode.

For the next plot mode, Chen Xu himself is quite looking forward to it.

…………

At the beginning, Chen Xu was still laughing and laughing along with the barrage in the live broadcast room, but as the game plot progressed, soon Chen Xu didn't have so much thought to interact with the barrage.

Simply put, he was immersed in the game.

The game uses a two-line narrative method. As a player, Chen Xu is not always controlling Soap. On the British side, the SAS and the US military are organized by a Marine Corps and armed reconnaissance team commanded by General Sheffield. , the two sides jointly arrested a terrorist regime warlord named Alasad.

In the game, there is no big battlefield as Chen Xu imagined at the beginning, or only a brief beginning loaded into the CG, and he can see those big battlefield scenes.

The entire game plot and content are like an enlarged version of the multiplayer mode. They are a special forces unit, not the kind of large battlefield where hundreds, thousands or even tens of thousands of people participate.

But this does not mean that the content of the game is not thrilling and exciting. It even made Chen Xu feel that, just like the name of the game, this is the real "Modern Warfare", not some kind of big battlefield where tens of thousands of people fight.

Use high-tech weapons, as well as special forces with extraordinary capabilities to carry out special combat missions, so as to achieve the final victory in the war.

And there is one thing that Chen Xu also noticed, that is, in "Call of Duty: Modern Warfare", Yang Chen doesn't seem to use the method he developed in "Metal Gear: The Phantom Pain".

Most of the plots are introduced and narrated in CG animations at the beginning and end, but more plots are told to the players bit by bit through the dialogue between Price and other NPCs in the gameplay.

If you don't pay attention to the content of the game, it is easy to miss some plots. Of course, Yang Chen also deliberately added a dialogue table in the game like the one in galgame. If you really don't notice, players can open it. Dialogue table to take a look at the previous plot dialogue.

In fact, as a player, Chen Xu still likes the style of "Call of Duty: Modern Warfare". After all, he can experience the fun of the game in person instead of watching CG animation.

Although the CG of "Metal Gear Solid: The Phantom Pain" was amazing enough, as a gamer, Chen Xu still wants to manipulate the characters in the game to personally experience the plot.

Of course, as a game anchor, Chen Xu still prefers the old CG of "Metal Gear Solid: The Phantom Pain".

It's not because of other elements, just because his CG is exciting enough and long enough that he can swipe during the live broadcast!

Except in "Call of Duty: Modern Warfare", excitement and shock have always been implemented.

After Zao Zao and his team rescued Nikolai, they left by helicopter, but encountered an attack on the way and were hit by a missile and fell down. This was also the first time Chen Xu encountered the death of a teammate in the game.

And it was from here that Chen Xu suddenly discovered that this game seemed to be a little difficult!

Although the enemy still dies directly with two or three shots, he also dies with two or three shots.

And unlike before, when he could rely on his teammates, he lay on the ground and slowly squirmed forward. In the level where the black eagle fell and escaped, Chen Xu found that although he could rely on his teammates ahead.

But behind the enemy's helicopter, he had to use Stinger missiles to destroy the helicopter in the sky.

And this stinger missile has a lock reading time. Every time he leans out and uses the stinger missile to lock the enemy's helicopter, he is beaten into a sieve by the machine gunner on the helicopter.

After dying four or five times in a row, Chen Xu finally discovered the trick. He could let the Stinger missile track the helicopter in the window next to it to lock and read the article in advance, and then directly probe out to launch.

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