While transferring part of the team from "Dark Soul" to "The Legend of Zelda: Breath of the Wild", the heat about "Dark Soul" on the Internet is still fermenting.

Although for most masters, the current DLC has already been cleared by them.

But for a game, even if it is a difficult hardcore game like "Dark Soul", the masters at the top of the pyramid are never the main group, and the middle and lower middle players are the most numerous players in a game. core group.

For them, it is still a long time before they get through the DLC, even though there is already a strategy process on the Internet for comparison.

Of course, Liver Emperor players are not among this group of people.

Only this time, the rest of the game manufacturers in the market except for some small third- and fourth-tier manufacturers followed suit and announced game plans similar to "Dark Soul".

First-class manufacturers such as NetDragon and Tenghua are not prepared to create their own soul games.

When "Sekiro: Shadows Die Twice" was popular, they tested the waters in this type of game.

But the final result was not very good.

And this time "Dark Soul" is even more popular than the original "Sekiro: Shadows Die Twice".

But manufacturers such as Tenghua and NetDragon are not fools, and they understand how difficult it is to develop this type of game.

First of all, in terms of difficulty, the players who want to tick will not be forced to cry and retreat, but also let them really feel the difficulty.

Secondly, the plot can't be too bad, and the map design and level design can't be too bad.

Finally, there is a more important point, that is, with the pearl of "Dark Soul" in front, if the games they develop are not comparable, they must be scolded.

And if there is a little bit of similarity, a big hat of plagiarism will be buckled.

But for this kind of hardcore action game, it can be said that it is extremely difficult to innovate.

After all, the combat system is nothing more than dodging, rebounding, and blocking.

If it's an FPS game, it's like a game like "Call of Duty: Modern Warfare" or "The Elder Scrolls: Skyrim".

To follow the trend is to follow the trend,

After all, FPS and open RPG games can be said to be mainstream games, and if they are developed as 3A masterpieces, even if they are developed with a formulaic process, the risks they bear are not too great.

For a hardcore game like "Dark Soul", the risks to be taken are too great, although there is definitely a market for it.

But why bother?

Domestic first-tier game manufacturers such as NetDragon and Tenghua didn't intend to follow suit, and Yang Chen didn't care too much about third- and fourth-tier game manufacturers following suit.

Now Yang Chen is in the Xingyun game, discussing the next strategy with Xu Yu.

"Consolidate overseas markets?"

In the office, Yang Chen looked at Xu Yu and said.

The Xingyun game has basically been settled down. Some time ago, Xu Yu's main experience was focused on the IP creation plan around the Xingyun game.

Including film and television, "Silent Hill" is not considered a hit, but it is also considered a success, and the plan for "Resident Evil" has also begun preparations.

However, unlike the original "Silent Hill", "Resident Evil", which is the theme of sci-fi zombies, is several times larger in terms of investment and scale.

"Overseas, we have a good reputation, but it is still much worse than Powerstorm. Secondly, although we have been doing well in terms of servers and other overseas markets, for example, publicity and distribution have other influences. We have done a good job. Not enough." Xu Yu said to Yang Chen.

In fact, the games developed by Nebula Games can be said to be very well-known overseas.

Games such as "The Elder Scrolls: Skyrim", "Resident Evil", and "Metal Gear: The Phantom Pain" are also Westernized, but there is another key point.

That is, these games were all released by UEGAME before. Except for some gamers who would go to know the manufacturers, even many overseas players thought that these games were all owned by UEGAME, not developed by Xingyun Games.

It wasn't until games such as "Warcraft", "Call of Duty: Modern Warfare" and "Dark Soul" were launched overseas that Nebula games became known to more and more players.

"What do you mean?" Chen Xu looked at Xu Yu.

"Overseas is a big market, we must not give up, IP and the company need to go out, we need to conduct independent overseas operations, not involved in the circle of UEGAME distribution, I am more inclined to Powerstorm's Battle.net platform, It is an independent platform operation that only publishes its own games." Xu Yu said to Yang Chen.

After listening to Xu Yu's words, Yang Chen nodded slightly.

Later, Xu Yu talked to Yang Chen about the establishment of overseas branches.

But basically Xu Yu said it, and then Yang Chen raised some doubts.

When the time comes to form an overseas company, Xu Yu is still needed to operate it.

"In addition, for Mr. Yang's next game, I think we should develop a mainstream game. Although the sales of "Dark Soul" are not bad, but..." Xu Yu said to Yang Chen when he thought of something.

Although the reputation of "Dark Soul" is big enough, and the sales volume is also top-notch, it can be compared with mainstream games such as "The Elder Scrolls: Skyrim" and "Call of Duty: Modern Warfare". The sales volume of "Dark Soul" is indeed not comparable to them.

Even in terms of fame and popularity, it seems that "Dark Soul" is not inferior to games such as "Call of Duty: Modern Warfare", but in fact there are still quite a lot of players in it.

"Don't worry, I already have an idea for the next game, an open world game." Hearing Xu Yu's words, Yang Chen smiled.

Even if Xu Yu didn't say anything, Yang Chen actually wanted to develop a game for the general public.

There were FPS types before, and recently there are hard-core actions such as "Dark Soul".

Yang Chen also wanted to return to the open-world theme that made Xingyun Games truly famous.

Although "The Legend of Zelda: Breath of the Wild" can be said to be a masterpiece of the open world theme, it was a game on the switch platform at that time.

And in order to fit the platform's functions, the screen is also made in a cartoon rendering style.

"Already have an idea?" Hearing Yang Chen's words, Xu Yu couldn't help being surprised.

Even if it wasn't the first time, Yang Chen was surprised by the efficiency of new projects just after finishing "Dark Soul".

But he was more happy, just because Yang Chen was able to complete the project well every time, and having a good project would be of great help to him in developing Nebula Games to the outside world.

Just like going to war on the battlefield, your poor game is equivalent to using a banana as a sword, while a good game is carrying an AK47 on the battlefield, the gap is huge.

"For the time being, I have an idea, a group of gangsters who happened in the pioneering era of the American West, and a story about redemption." Yang Chen smiled, raised his arms and stretched them, and then created a new one on the open computer next to him. Folder - Red Dead Redemption

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