Game Entertainment Empire

Chapter 520 Hot Discussion among Players

Yang Chen is not worried at all about whether the skins of "League of Legends" can be profitable. Even if the commercial achievements of "League of Legends" in the dream memory are aside, selling the skins in the game instead of attributes is already a big deal. A path that has been proven feasible.

And it is Nebula Games' "Biochemical Survival" that carries forward this model. Refer to the box-opening system and pass system in dream memory. Have a decent income.

Unlike most games, where the main profit point is concentrated and exploded within three months of the game's launch, games like "Survival Survival" can be said to be steady.

Compared with the "League of Legends" in the dream memory, the better modeling and special effects have improved the picture of the whole game by more than one level.

Of course, in addition to the improvement of the picture itself, there is another more important point, that is, there is a very obvious gap between the modeling of the original skin and the appearance skin model purchased by Krypton Gold.

Attack special effects, skill special effects, their own models are different, and the original painting of the loading interface is different, and even the sound effects and dubbing are also quite different.

It can be said that in addition to the skill value, having a good skin or not having a skin will even give the player the characteristics of two heroes when playing.

And referring to the same type of game DOTA in Dream Memory, in addition to its own skin, the game will also launch a component set that allows players to customize their own.

Every player has a heart to dress up, which has been confirmed in "Survival Survival". Compared with the complete set of skins in the mall, players are more keen on creating their own favorite looks.

And this method has never been used in the "League of Legends" in the dream memory, which can make the manufacturer and the player win-win. The most important point is that the development engine of the game cannot do it.

It is undeniable that "League of Legends" in dream memory is an excellent game, but in terms of game development technology, it is actually too far behind.

For Yang Chen, obviously there is no such influence.

…………

With the end of Yang Chen's live broadcast, except for those players who really keep their ears to the outside world and only play themselves.

Most "League of Legends" players actually have a new understanding of this game.

Of course, unlike a game of the level of "Red Dead Redemption: Redemption", players didn't make any fanfare.

Looking at it so far, this is still an ordinary free game with a relatively high level of interest.

For players who have played DOTA and Dynasty Warriors on "Warcraft", some of them think that "League of Legends" is quite interesting, and they have entered the pit of it.

But most of them are still playing DOTA games, because it is actually not that different from the game era in the memory of dreams.

Yang Chen also gave priority to making DOTA and Dynasty Warriors along with "Warcraft".

Some players who were dissuaded because of the difficulty have thrown themselves into the arms of "League of Legends", while some players who have not been dissuaded and have already experienced the fun of DOTA choose to play "League of Legends" occasionally, but they are more Play DOTA.

Among them, one of the main reasons for the development of "League of Legends" in the dream memory, in addition to its own characteristics, there is another one, that is, the competitor DOTA at the time was not strong enough, and it fell into an era of inadequacy.

Relying on the old World of Warcraft platform, there are endless bugs and extremely unbalanced game experience, such as the use of modifiers in the early "League of Legends" in Dream Memory, so that the summoner's talent skills have no CD. This is definitely a super vicious bug. .

But in the face of the vicious BUG of DOTA in the old version of dream memory, they are actually considered younger brothers.

For example, the chicken armband BUG that caused all players to crash the game, whoever is about to lose, use it, the game crashes and the outcome is not counted, this kind of BUG is not rare.

Obviously, the DOTA developed by Xingyun Games will naturally not have these bugs, and the performance of the game itself, although not the top, is still at the first-line level relying on "Warcraft".

Players who have already entered DOTA will naturally not choose to leave this game due to other external reasons.

As for the player hostility of the two games, there are still some. For example, some DOTA players think that "League of Legends" is too simple, there are no supplements, no soldiers, and even no items such as high slope vision, forest vision, and trick fog.

But the players of "League of Legends" think that DOTA players meddle in their own business. I like this type of game. What is your BB? If you don't like to play, just don't play.

However, such players are still a small number, and there is no situation where they are incompatible with the players of the two games in the dream memory.

After all, in the memory of the dream, it is not the game itself that causes the two game players to look like fire and water, but a series of operations by the agent behind it, an old rogue who raises penguins.

…………

The most videos about "League of Legends" on the Internet, apart from Yang Chen's live broadcast that night, are the videos of various heroes operating in the training ground.

From blind monk's R dodge, roundabout kick, to Niutou's Q dodge, WQ double combo, more and more heroes have been tested by players in the training ground for new routines and combos.

For example, the EQ flash of Prince Demacia, the EQ flash of Haifeng Jianhao, and the R flash of Clockwork Demon. There are also many heroes with special attack effects that can be canceled by leveling A and raising their hands to attack the opponent, such as weapons Master's W and Wushuangjianji's E.

At the same time, the jungler takes a two-player path and asks the assistant and ADC to help fight wild monsters, which has also become a mainstream gameplay.

Of course, in addition to that, the probability of robot assistance in "League of Legends" has increased by more than a little bit. There are almost 10 robots in the ten games, not in my own home but on the opposite side.

And the gameplay of these robots is exactly the same as the replay, they go straight to the opposite wild area at the beginning, and then squat there without moving an eye.

In addition, in the middle lane, there are many more players with mid lane cards, and a very familiar scene can also be seen, that is, during a team battle, the cards fly into the crowd when they are large, and then they are beaten to death.

Coupled with the promotion of Xingyun Games behind the scenes, the content about "League of Legends" can be seen almost everywhere on the Internet.

Basically, as long as you click on any game-related website or community forum, you can see the content about "League of Legends".

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