Game Entertainment Empire

Chapter 557 This art style feels good!

Yang Chen released a promotional video about "The Legend of Zelda: Breath of the Wild" on his official blog.

Not to mention the reaction of the players, but everyone was surprised that the screen performance of "The Legend of Zelda: Breath of the Wild" might not be satisfactory due to the limitation of functions.

Although according to some content disclosed by Yang Chen before, I already know that "The Legend of Zelda: Breath of the Wild" is going to adopt a cartoon style.

But before that, there were no 3A masterpieces in the strict sense of cartoon style in the game industry, and more independent games like to adopt this style of works.

It's not cheap or easy. In fact, it's more difficult and expensive to do a cartoon style well than a realistic one.

Mainly because of technology, for ordinary independent game studios and small factories, the realistic style is the most difficult point for game resource allocation and optimization.

There are often independent games and works of small factories, the picture quality is actually similar, but whether it is a top-end machine or an old-fashioned machine, players can play smoothly at 30 frames and not stutter at 15 frames.

So I had to lower the graphics performance of the game, instead it was a cartoon-like style, and the proportion of resources in game development was lower, but it was more troublesome and laborious.

So basically, in the large-scale 3A games at home and abroad, basically no one will make purely cartoon-style games, and even if there are, they are biased towards cartoon-style games such as "League of Legends" or "Overwatch".

If you want to pursue details, then "The Legend of Zelda: Breath of the Wild" is definitely incomparable with mainstream 3A masterpieces.

For example, the stones in the game, if you have to compare the texture of the stones with the stones in "Red Dead Redemption: Red Dead Redemption", it is completely incomparable.

But the key is that "The Legend of Zelda: Breath of the Wild" has created a fairy-tale-like world style. In this case, players can fully accept this art style.

In particular, large color blocks are used in the game to show the exterior style of the game. Whether it is the blue sky and water surface, or the clouds with hand-painted materials, the exaggerated atmospheric perspective gives players a sense of sight when looking at gouache paintings.

Use artistic colors and styles to present the entire game world, instead of purely pursuing realism, which is different from the low saturation in the real world. In "The Legend of Zelda: Breath of the Wild", the tone style of the entire game tends to be romantic The principle of color, but also consider the overall color perception and the beauty of color matching.

It can be said that the reason why the production time of "The Legend of Zelda: Breath of the Wild" is so long, on the one hand, the design of the temple in the game is really not easy, and the game platform is also an element, but on the other hand, it is Yang Chen's attention to art. asked for.

Because it can only be said to be an introduction to this aspect, the previous games tended to be realistic in style, and there were not many problems.

But for the game "The Legend of Zelda: Breath of the Wild", Yang Chen can say that the art team had a headache in the early stage of development, if it weren't for the benefits of Nebula Games are really good, and it is also the same in the game industry. A company that is very willing to train new people, I am afraid that many people have submitted their resignation letters.

Although there was enough tossing, the final effect of the game definitely reached the level Yang Chen wanted.

Facing the "Legend of Zelda: Breath of the Wild" promotional video, this made many players who were worried about the picture effect before relieved.

It's completely different from the realistic style of "Red Dead Redemption: Redemption", but this fairy-tale cartoon style has a special beauty.

"Although it's not the graphic style of "Red Dead Redemption: Redemption", it feels really good to be able to achieve this effect on the switch!"

"One thing to say, this style looks really comfortable! And the scenery is also very beautiful."

"+1, although I personally prefer a more realistic style, but the style of "The Legend of Zelda: Breath of the Wild" feels really good, especially the snow-capped mountains and grasslands are really pretty."

"Haha, I feel that the style of the games on the switch is completely different from the games on the PC platform of Xingyun Games; "Just Dance", "Break Up Kitchen" and "Super Mario: Odyssey" are all very cute , both children and adults can play.”

"I just don't know how the game is played. It looks like it wants to defeat the [Ganon] disaster and save the princess, right?"

"After all, is it aimed at all ages? It should be a very traditional kingly plot."

"By the way, you are all discussing these things, am I the only one who wants to know what happened 100 years ago? What did the pangolin say!!"

"The picture is completely acceptable, but I don't know how to play it, and looking at the performance of the game, I feel that there are not many NPCs. Can this really show the gameplay of an open world?"

"Games on the switch platform are also a little expensive, but the physical version is quite valuable. Up to now, the online second-hand price of "Super Mario: Odyssey" is still so high."

"It doesn't matter if it's expensive or not. The key issue is whether the games are fun or not. Although the Switch is a handheld console that focuses on portability, I still want to play some new games. The games are released every month, but they are all cold food! "

"+1, there are many independent games, fun is fun, but always feel a little uncomfortable."

"The first party of Xingyun Games should have something, and it has been developed for such a long time."

"It's been a long time, and Xingyun games are awesome, but the performance of the switch is here. The boss of Alphabet has also done the evaluation before, and the function of the switch is equivalent to the configuration of the mainstream gaming PC ten years ago. , even compared with the flagship mobile phones in recent years, its performance is a little worse."

And after Yang Chen announced the promotional video of "The Legend of Zelda: Breath of the Wild" on the official blog, players also began to discuss it.

Including Tenghua's upcoming "City in the Sky", the popularity was also surpassed that day.

However, most players who own Switch are still a bit hesitant. Although the style of such a game is acceptable, whether it is fun or not is another matter, especially since it is an open world game.

And judging from the current promotional video, it seems that there is no interesting gameplay for the players.

As for players who have not purchased a switch, "The Legend of Zelda: Breath of the Wild" is more about giving them a cloud.

After all, if you want to play, you not only need to buy the game, but also need to buy a switch.

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