Game Entertainment Empire

Chapter 580 Let the player experience the initial fear

"Resident Evil 4" has been released for half a month, even though due to the platform strategy, the new work has not been launched on the channels of NetDragon, Phoenix and Tenghua.

But with the power of UEgame plus Jiasheng, plus the appeal of its own Nebula game.

The global sales of "Resident Evil 4" have not been greatly affected. Although compared with the first generation of "Resident Evil", which has been on sale for a long time, the sales volume is a lot lower, but considering that the latter basically suffers from various fractures during the holidays According to the situation, the first "Resident Evil 4" has already been regarded as a very terrifying sales volume.

After all, most of the masterpieces with a sales volume of over 100 million are obtained after one or two years of release, or even longer. Basically, they have experienced countless comminuted fractures, such as what half discount, half discount, 30% off.

It can be said that there are almost no sales volumes exceeding 100 million with the initial price.

The task at hand of "The Witcher: Wild Hunt" has been temporarily put down. After all, the most time-consuming development of this game is not the development progress, but the text problem.

Unlike "The Elder Scrolls: Skyrim", in "The Witcher: Wild Hunt", the player is not a dragonborn who can pinch a person by himself, or even determine his name and gender, but a dragon with his own story Witcher: Geralt.

At the same time, there are some differences from "The Elder Scrolls: Skyrim". In the world of "The Witcher: Wild Hunt", it is actually a world that is not very free.

For example, Geralt controlled by the players cannot be like in "The Elder Scrolls: Skyrim", because he killed a little chicken in Ximu Town, and then slaughtered the entire village.

Because the dragonborn is just an identity, his character, good and evil camps are all manipulated by the players.

But it's different in "The Witcher: Wild Hunt". Players can't shoot at ordinary civilians, just like in the "Assassin's Creed" series, assassins will lose synchronization if they shoot at civilians.

Because in the background and story of the game, whether it is Geralt as a demon hunter or a great assassin, they will not attack civilians.

It's not that it can't be done, but it's to allow players to get more involved in the game world and the plot.

So in Yang Chen's view, the main point that really determines whether "The Witcher: Wild Hunt" can be done well, for Nebula Games and him, is whether players can be brought into Geralt's story.

And don't worry too much about the development of "The Witcher: Wild Hunt" for the time being,

More of Yang Chen's experience was put into the sequel of "Resident Evil". Although he asked UEgame for help from a technical team, the PC version is also planned.

Regarding the sequel of "Resident Evil", Yang Chen also has a rough idea in his heart, but the game still needs to be divided into two stages.

Because a DLC in the dream memory about the follow-up plot can be said to completely change the atmosphere of the horror game, or it is a candy given to the players by the game manufacturer.

That is in the DLC called "Zoe's Ending", the player will control a Santa Claus, tear monsters and punch the BOSS, abruptly be able to complete a horror game to complete the Wushuang game, which fully demonstrates What is called 'your uncle or your uncle'.

Yang Chen also didn't intend to sell it as some kind of DLC, but ordinary players will only be able to unlock the follow-up content of this part after clearing the first difficulty level, which can be regarded as a prerequisite.

Including such as escape room, survival battle, and blackjack for playing cards, these Yang Chen are ready to unlock after subsequent players clear the level.

Before playing these less scary mini-games, Yang Chen felt that it was best for the players to experience the initial fear.

After all, didn't everyone say they wanted to find the original horror of "Resident Evil"?

Then just enjoy it.

…………

In the meeting room, Chen Shu, Wang Ye and others sat there, looking a little nervous.

As for some of the company's recent major moves, it actually doesn't have much impact on them, and they are still developing games in various positions.

As for their own future, they are not too worried. On the one hand, after several years of study, they are definitely capable of the job at hand, not to mention the top in the industry. Secondly, Nebula Games still has great potential for development. Only those old employees who had been following Yang Chen back then were not too broken, or their hearts were too big, so they didn't have to worry about their future at all.

The reason for their uneasiness is because they have heard some news within the company, aside from the transplantation of some games on the Switch platform, as well as technical support for third-party manufacturers, and new information about some old games that have already been launched.

At present, the main work is on the project of "The Witcher: Wild Hunt", but a group of people was transferred out not long ago. It is said that Mr. Yang will have a new project next, and it is likely to be a horror game .

I am not afraid of any game, but what I am most afraid of is making horror games. This is an unspoken rule that everyone in Nebula Game Company has circulated in private.

When I was doing "Assassin's Creed", I traveled to Jerusalem, France and other places; when I was doing "Call of Duty: Modern Warfare", I participated in military life; There is no need to actually experience the game, after all, there are no such things as magicians and monsters to watch.

Just like raising pigs at NetDragon, if you can experience playing games, you should experience it firsthand. It is almost a corporate culture of Nebula Games.

Of course, this is summed up by the old people who have experienced in Nebula Games. If it is announced to the public, it means that the ingenuity is considered for the players in every aspect.

This horror game, even if you play the game, you don't think it's scary, so how can you scare the players?

"I believe everyone already knows that in addition to "The Witcher: Wild Hunt", we will soon establish a new project, and this project is still very important, not only on the PC platform, but also on the VR platform. But everyone has some corresponding experience, so I won’t talk about more.” Yang Chen smiled and handed over the GDD document that had already been designed to everyone.

In fact, this game is named "Resident Evil 7" in the dream memory, but the plot actually has nothing to do with the previous ones. In terms of characters, only one Chris appeared in the game, and it was still Added as a supplementary DLC.

In the meeting room, hearing Yang Chen's words, everyone's expressions became tense.

Especially Wang Ye and Chen Shu, although it has been a long time, but when they were working on "Escape", their one-night trip to the suburbs at night is still fresh in their memories!

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