Game Entertainment Empire

Chapter 750 Is this the money of greedy players? This is to let players enjoy double the happiness!

Nebula Games' "God of War" is actually sold in chapters?

Not only George and the game industry, but also most players were a little surprised after seeing the information about "God of War".

The players didn't have too many ideas, but they were a little surprised how Nebula games would use this method.

But other related people think more.

It's not too uncommon for games to be sold in chapters.

Too much content is indeed part of the reason, but more game companies, in the face of this situation, generally do not choose to divide into chapters, but directly cut out part of the content, and then look at the sales of the first generation of works, Then decide whether to launch a sequel instead of doing a similar chapter.

Generally, for games that are sold in chapters, either the developer’s strength is not strong, or in short, they are short of money, and the funds cannot keep up after developing part of the content.

In this case, the game manufacturer will choose to sell the game in chapters. Of course, it also has a better name, the first beta version.

And compared to selling by chapters, more small and medium-sized game manufacturers who are not strong are more inclined to the so-called pre-emptive beta version.

Because the fault tolerance rate is high enough, if you choose to sell chapters, it means that no matter what, an independent chapter is still a game, and the content and integrity need to be guaranteed.

But the so-called preemptive beta version is different. The game content is not enough, there are bugs, and the optimization is not good?

Please bear with me, all players, this is the pre-test version, the game content is interesting, and we will do our best to fix these problems in the future.

There was also a serious crisis in the quality of the game, but the reactions of the two games with different carriers were completely different.

Falling on a game sold by chapters, it feels absolutely heinous.

But if it falls on the pre-test version of the game, the effect will be completely different.

It can be said that this is the player's expectation, although a part of the game is made and then sold.

However, the manufacturer advertises that the game is sold in chapters. For players, this is an official game, and it is unforgivable to do poorly.

For the preemptive beta version, the manufacturer first tells the players that there must be something wrong with the game, and the players are already mentally prepared in advance.

Therefore, it is rare to divide the game content into several parts and then sell them.

Even if there is, it usually appears on some well-known IPs. It belongs to the kind that even if I don't make a masterpiece, as long as the generalization is not too bad, the sales can be guaranteed.

But what about Nebula Games' God of War?

It seems that none of the conditions are met!

You want to say that the manufacturer has no money?

Just kidding, if Nebula Games doesn't have money, which game manufacturer is rich?

Not to mention the others, "League of Legends", "Call of Duty: Modern Warfare" and "Battlefield" including "Overwatch", whenever there is a new version update and a new skin update, it immediately jumps from the revenue list up.

In addition, it was just announced not long ago that the sales volume has broken the 40 million mark. It is still unknown who is buying "GTA". , Can Nebula Games be called having no money?

As for the IP guarantee, apart from the strong guarantee produced by Xingyun Games, the IP itself is just a brand new IP. From the perspective of IP, it is completely unattractive to players. At most, there is only one background theme about Greek mythology.

How do you think that "God of War" will be released in chapters, which is really too risky.

After all, for a game manufacturer at the level of Xingyun Games, sales volume not only represents profit, but also represents a status and image.

Just like an exam, for a scumbag who can pass 60 points, he is already thankfully satisfied, and every extra point after 60 is earned.

And for a top student who often gets 100 points in the test, let alone 60 points, even 80 points is still abnormal.

For Xingyun Games, there is no doubt that he is a top student who often gets 100 points in exams.

In this case, "God of War" is actually sold in chapters?

Nebula Games is a little bit too big!

It's not just the strategy of selling the game chapter by chapter, but more importantly, the information revealed in it.

This is to use the semi-finished content to compete with Apex's full version of "God's Fall"?

How can you beat this?

It's too big!

Not only George in the Apex game, but also people in the game industry have this feeling.

But compared to them, the players didn't think too much at this moment, they were still wholeheartedly looking forward to the launch of "God of War".

And Yang Chen in Xingyun game didn't have the slightest worry. When he decided to release it in this way, the whole team had already made relevant preparations.

The chain will provide players with the content of the "God of War" trilogy in the shortest possible time, and the stories told in each chapter are indeed much less playable than pure 3A-level games.

But if you separate it, there is still about 20 hours of game experience time, which is definitely not too little for an online game.

And also benefited from online hacking, the development of the "God of War" trilogy can be said to be much faster than normal games.

But the fourth part, as a brand-new mechanism setting, and the map background also came to Northern Europe from Greece, and it is not a single thread itself, but has become an open thread***.

The development time is also spent more than the trilogy.

Basically, they are all in the calculation of Nebula Games, and this is also for the consideration of players.

After all, if you buy the trilogy consecutively, you can enjoy three times the happiness, but the sum of the trilogy is also the price of a 3A game. Nebula Games is not willing to let players eat dirt just to play the game.

So in the second month, the players paid their wages and were surprised to find that "New God of War" was also released. Isn't this double the joy?

One must know that playing games while drinking Fat House Happy Water and eating Fat House Happy Tablets is the happiest enjoyment. How could Yang Chen have the heart to let players play games while eating soil?

Is this for player money? Of course not, this is to allow players to enjoy double the happiness!

In Xingyun game, Yang Chen couldn't help sighing in his heart when he saw the development content document submitted by Wang Ye.

Looking at the players who were discussing hotly on the Internet, Yang Chen in the office smiled, and released the actual demonstration of the latest "God of War", as well as the trailer promotion.

At the same time, not only Yang Chen's official blog, but also the store purchase interface of "God of War" on Xingyun Games and other platforms also released the latest promotional trailer video simultaneously.

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