After the meeting, Li Zhe kept Zhao Jia, Yu Zhongfeng and several other management members of Funwan Games.

For Li Zhe, among the several companies in the Qudong Group, the most important one is Quwan Games. Only by making the game company bigger and stronger can it provide sufficient cash flow for the development of other companies in the group.

"Manager Yu, please let the planning team improve these two new game planning documents, and then start production." Li Zhe asked his secretary Wu Nan to hand the two planning documents to Yu Zhongfeng.

Wu Nan was previously responsible for the stay-at-home work in Shanghai and was also Xu Yisha's cousin. After Quwan Games moved back to Shanghai, she joined the marketing department.

Li Zhe was short of a secretary, so he transferred Wu Nan over.

However, he was not very satisfied with Wu Nan as his secretary. He was not pretty enough and his abilities were average.

Fortunately, after the holiday, Liu Kaiyue will come to be his secretary.

She is beautiful and capable.

Yu Zhongfeng took the planning book and looked at it, and found that of the two games, one is a war strategy theme called "Clash of Clans", and the other is a business simulation management theme called "Business Tycoon".

The production of "The Way of the Gods" has basically been completed. The only games currently being produced by the R\u0026D department are "The Divine Comedy", so it is time to put the production of new games on the agenda.

After reading the plan, Yu Zhongfeng said that he would have the R\u0026D department produce these two games as soon as possible.

He was already very convinced of Li Zhe's game idea.

The online "Dandan Tang" and "Tower Defense Three Kingdoms" were both great successes, and "Dandan Tang" became a phenomenon-level web game.

Yu Zhongfeng continued: "Mr. Li, should the company consider trying to produce a large-scale online game?"

This is not the first time that Yu Zhongfeng has proposed the production of large-scale games.

According to his idea, it will take at least one to one and a half years to make a large-scale game.

Even if we start production now, the game will not be online until mid-2009 or 2010.

Therefore, even if the company does not plan to produce large-scale games for the time being, it can first confirm the game project and then slowly prepare.

After hearing what Yu Zhongfeng said, Li Zhe did not say wait as before, but said that the planning team could prepare a game project plan first.

The development of Quwan Games is much faster than Li Zhe expected. When games such as "Shenxian Dao" and "Divine Comedy" are all launched online, the company will almost have the strength to produce large-scale games.

In addition, Li Zhe also hopes that Quwan Games can develop faster and provide him with more financial support.

Because the more money he made, the less money he found was enough.

Establishing a copyright library, acquiring land to build a group building, and Li Zhe also wants to create a video platform, these are all money-burning projects.

Especially video platforms require tens of billions of dollars to burn, so Li Zhe just thought about it.

He thought that in the future, perhaps with the copyright library, he could invest in a video platform and become a major shareholder, thereby having a certain influence on the platform.

Li Zhe sometimes thinks that he would like to know more about stocks. How fast he can make money in the stock market, and there is a financial crisis coming soon.

It's a pity that as a law-abiding ordinary person, he hasn't bought many stocks.

However, Li Zhe is still planning to find a few professionals who understand finance to do something.

Although he doesn't understand finance, he also knows that short selling can be done during economic crises.

Take out some spare money and give it a try. If you lose, you will be unlucky. If you succeed, you will make a fortune.

Hearing that Li Zhe had agreed to establish a large-scale online game project, Yu Zhongfeng couldn't help but feel excited.

Since he entered the game industry, he has wanted to one day lead the production of a large-scale online game, and this goal is finally coming true.

"Mr. Li, I will ask the planning team to prepare the project plan as soon as possible."

"No rush, take your time."

Li Zhe was thinking about what popular online games future generations could "learn from."

"League of Legends"?

Forget about this game!

Because Riot Games in the United States has been producing "League of Legends" since 2005 and 2006, and has been producing it for two or three years.

After reaching a cooperation with the boss of Vietnam's Vinagame company, Li Zhe learned from him and began to send people abroad to look for new games. The countries he focused on were the United States and South Korea.

So I soon learned that a company in the United States was producing "League of Legends".

This news gave Li Zhe a blow.

He was still thinking about "borrowing" this game in the future. Who would have thought that other companies would start production so early?

But the good news is that this Riot Games is just a newly established small workshop company with a core team of only 4 people. It is relatively short of funds and is in the process of raising funds.

Therefore, Li Zhe has already sent people to Riot Games to discuss investing in the company.

I guess it's not a big problem.

Because the conditions given by Li Zhe are very loose, he will not interfere with the company's operations, as long as he obtains the domestic agency rights for "League of Legends".

"PlayerUnknown's Battlegrounds"?

This game is not produced by a company yet.

However, Penguin's "Crossfire" has already been launched in China. With the current strength of Funwan Games, even if it produces "PlayerUnknown's Battlegrounds", it may not be able to compete with the other game. Instead, it may be copied by others.

As for other large-scale online games, Li Zhe can only think of games that have already been launched, such as "Fantasy Westward Journey" and "Dungeon and Fighter".

After all, he doesn't like playing games very much, and the games he knows are very limited.

Li Zhe thought about it carefully, then remembered a game, and asked Yu Zhongfeng: "Manager Yu, ask Wu Xinyu if there is a company in South Korea producing a game called "Dragon Nest"."

Wu Xinyu is a game investigator sent by the company to South Korea.

Yu Zhongfeng took his mobile phone and went outside to make a call. Ten minutes later, he came back and said, "Mr. Li, there is indeed a game called "Dragon Nest". It is produced by a newly established game company called Eyedentity Games."

After speaking, he glanced at Li Zhe, a little curious about how he knew about the game "Dragon Nest".

After listening, Li Zhe turned to Zhao Jia and said, "Manager Zhao, send someone to South Korea to investigate this company called Eyedentity Games, and then see if you can invest in it. If not, see if you can get the game agency rights."

"Okay!" Zhao Jia nodded to show that he understood.

Li Zhe turned around and said to Yu Zhongfeng: "Transfer Wu Xinyu back and send another person to South Korea."

Yu Zhongfeng also nodded. He knew that Li Zhe was dissatisfied with Wu Xinyu.

Li Zhe was very dissatisfied with Wu Xinyu, who was too indifferent to work.

A game as important as "Dragon Nest" was not reported to the media, and he was asked to ask about it after he remembered it.

If he couldn't remember it, he would have missed out on a hit game.

Li Zhe had only played the game "Dragon Nest" once or twice, but he knew that this game was very popular.

After everything was said and done, Li Zhe asked Zhao Jia, Yu Zhongfeng and others to disperse.

Although I didn’t think of a game that I could “learn from”, I found “Dragon Nest”, a popular game that I could represent, which is pretty good.

With the two popular agent games "League of Legends" and "Dragon Nest", it is enough for Quwan Games to become a first-class domestic game company.

Li Zhe also knows that the game ideas that can be used for reference are ultimately limited.

After all, he was not a practitioner in the game industry or a game enthusiast in his previous life, and he didn't know many games.

When the game company becomes bigger, he can only play a role in guiding the direction. Game planning still has to be left to his subordinates to work together.

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