Chapter 91 Test Scene (Three more)

Lu Zhixing entered the VR game compartment and began to set up the level of “Together with the Dark” with the resources of “Ordinary Life”.

At that time, as long as he has completed all the tasks, he has obtained the corresponding material template, and he can directly and quickly replace it.

Of course, the task may not be so right, and then you can only take materials or exchange points.

In fact, Lu Zhixing said to Li Rushan’s words, not intentionally flickering this poor little fat man.

It just concealed some more important details.

For the design of the game “Together with the Dark”, Lu Zhixing does adopt a “saturated design” method. This method is definitely a paste.

After all, the levels designed by different levels of level designers are uneven. The person in charge of the level of the level wants to choose useful levels from it, and then integrate it. How much does this work?

It is likely to be slower than the traditional design method.

But Lu Zhixing is different.

There are many classic level designs of previous games in his head. If he let him recall it slowly, although it is not completely unreasonable, the efficiency will be relatively low.

Now through the saturated design, the company’s level designers have a set of design solutions, so Lu Zhixing can quickly screen out those better modules in these solutions and compare with those classic levels in the mind. Integrate them.

The premise of this “saturated design” is precisely the final level of the level of the level.

And these, Lu Zhixing just owns.

As for the dynamic difficulty design of this game, it refers to the classic dynamic difficulty design of some games in previous lives, such as the “Resident Evil” series.

Although this dynamic difficulty system is spit out by some players, it is generally successful. Especially in this game that limits resources, it can improve the player’s game experience.

The technology of this world is more developed and AI technology is more advanced, so this dynamic difficulty system can also be made more smooth and will not give people a feeling of being too forced.

And with this dynamic difficulty system, it is meaningless to distinguish between simple, ordinary, and difficult difficulties.

For ordinary players, regardless of the level, they can experience the justice in one week, which is the main difficulty, mainly experience.

And for those who are truly masters, those who want to play quickly are their stage.

Lu Zhixing concentrated on the spirit, began to constantly call various resources, and generated the levels in his mind one by one.

The distance between different floors, climbing positions, specific climbing routes, puzzle setting areas …

At present, there must be many designs in an unfinished state, such as the layout of some puzzle solution elements, but it is enough to do the level design and route planning.

During this time, the road knows a lot of time to investigate the route and parkour in reality. The combination of different obstacles and the combination of the Parkour route has been clear, and then added to the existing classic level templates in my mind. Each level in the game process is quickly formed.

Of course, it is impossible for Lu Zhixing to design all the levels at a time.

“Together with the Dark” is divided into three main parts: the bottom, middle, and upper layers, which are similar to villages, castles and islands of “Biochemical Crisis 4”. In each part, it can be divided into several different levels.

This time, only one level in the bottom.

Soon, all kinds of buildings rose up, high and low, and the walls, cracks, naked steel bars, and incomplete platforms that were available for climbing …

Lu Zhixing was busy for a while, and soon set up a small level in the game.

Of course, it is not the initial scene, and where this level is placed in the specific location, it is necessary to re -plan it. But for experience, it is enough.

The dynamic difficulty system in “Together with the Dark” is not only the change of resources, but also the subtle changes in the scene.

When dynamic difficulty changes, not only the number of resources that players can get will change, but a series of attributes such as the distance, high difference, depth of rock joints, damage when falling, etc.

After all, this is a VR game connected to consciousness, not a traditional PC or host game.

In the traditional game mode, you only need to press a specific button in the face of obstacles, so it is unlikely to distinguish the difficulty in obstacles. Lost fun.

The VR game connected to consciousness is very close to reality, so the difficulty of designing the level can be more detailed.

Just like many rock climbing competitions, the location and distance of each stone are good. The climbing players must have a certain “interpretation intent” ability, and the intention of the threadr is roughly determined through the distribution of the stones to the optimal way in the optimal way. the climb.

The so -called fixed -line staff is to draw a roadmap based on the specific situation of the rock wall, install rock dots on the rock wall for trial climbing, and finally determine the game route.

At this time, the role played by Lu Zhixing is very close to the thorough staff.

In addition, there are some special designs for low difficulty. For example, there will be yellow paint as instructions in some key locations, which is convenient for players to quickly find future travel routes.

Otherwise, if you have a black eye in the real scene, it will be too difficult for players.

Of course, in the difficulty of experts, there is no yellow paint used in this instructions, relying on hard power.

Lu Zhixing quickly put together the first test for testing. At this time, this level was completely made up with the urban background resources in “Ordinary Life”. Variety.

It is a scene that is purely used to test parkour and climbing gameplay.

Lu Zhixing came out of the VR game compartment and greeted Li Rushan who was playing the game: “President Li, the test level is set up, feel it?”

Li Rushan looked at the time: “So fast? This is more than two hours!”

He instantly had a vigilant emotion.

He knew that Lu Zhixing was scary to play games, but it was too fast! Shouldn’t it really make a genius design?

Lu Zhixing continued to say hello to others: “Everyone can also try a virtual space.”

Everyone is also looking forward to what the first scene of their own games will look like, so they put down the work of hand, bring the VR helmet, and enter the deep world of the 404 studio in the “Taiqing” virtual space.

Then they appeared at the entrance to the test scene.

Here is the entrance of a building. Looking up, some damaged windows and cracks can be seen on the outer wall of the building. Farther, there are various buildings such as the zipcotes connected to the building, the exposed steel bars, the collapsed flyover between the building, etc.

These buildings are jointly built into an organic whole, hidden more than one climbing route.

Li Rushan’s mouth opened slightly: “President Lu, this is the scene you spend more than two hours? I read less, don’t lie to me!”

Lu Zhixing smiled: “After all, it is just a test scene. It is almost a bit fast, but the quality is not guaranteed. If you get the card for a while, don’t feel strange.”

Hearing this, Li Rushan was relieved.

Fortunately, if you just pursue speed and do not ensure the quality of the level design, it is acceptable.

Liu Bo made his hand and asked weakly, “What if the player is stuck?”

Lu Zhixing smiled slightly: “Players will not get stuck. After all, we are a dynamic difficulty system. If the player cannot jump over a certain position and die much, then its distance will gradually reduce the dynamic difficulty.

“We can also collect players’ data in real time, find some unreasonable places in the level in time, and make adjustments in time.

“So, don’t worry about the player’s card. As long as they persist, they will not get stuck a few times.”

Lu Yi smiled and thought about it, “But is there no dynamic difficulty for experts?”

Lu Zhixing looked like a passage: “At that time, we can test it casually. As long as one person can run through the expert difficulty, then it will be no problem.

“After all, it is difficult to play with experts. Whoever is willing to abandon the game is too high.”

The crowd was stunned: “You always make sense, you can’t refute it at all!”

And Li Rushan’s previous concern was instantly disappeared: “Luo, I know that I have always been accurate to see people.

“I’m the first experience!”

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