Netheril’s Brilliance

Vol 2 Chapter 260: Harpy

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Although the scene in front of punk is bloody, it is not surprising. It is relatively close to the city. It is not uncommon for adventurers to appear in the jungle hunting magic creatures, not to mention punk discovering magic creatures in this jungle along the way. Not a lot. Punk would be surprised if he didn't meet any adventurer squad on the hunt.

  

   But the reason why punk has stopped now is not because he is making a fuss, nor is it because punk wants to be nosy, but because punk has discovered something strange.

  

The hunting is a three-person team with fairly complete configuration. The members are composed of a trainee-level wizard, a trainee-level stalker, and a trainee-level paladin. This configuration is very common in many small adventure teams, nothing worth taking note of.

  

   The object of this team hunting is three harpies. This creature that likes to steal livestock and capture young human males is not a day or two. Now it is not surprising to be hunted by an adventure team.

  

   Harpy is very familiar as a fairly common magic creature punk.

  

The ancestors of these guys were the failed works of a great Austrian master who liked to study biology. After the destruction of the Netheril civilization, the harpies that were originally used for research have gradually developed into huge ethnic groups, in many large and medium-sized groups. They can be seen on the plane.

  

  As a kind of intelligent creatures, harpies thrive in the form of tribes. They don't have any valuable organs that can be used as magic materials, so basically no one captures them for magic materials.

  

However, these restless creatures like to attack human towns very much. They often capture all the livestock, and they have a special liking for young human men (don’t be crooked, they are caught in stew), so they are close to the eagle. The city of the banshee community has to often issue high rewards to eliminate these bandits.

  

   These adventurers are obviously also coming for the bounty.

  

Now, judging from the form of the scene, the adventure squad is about to win. The three harpies have died two, one has its body cut off by half its head, and the other has been bombarded by spells. Minced meat, only one scarred harpy is still lingering, and it seems that it will be sooner or later to be besieged by three barely injured adventurers.

  

   But what makes punk strange is these harpies.

  

These harpies give punk the feeling very wrong, although they look no different from ordinary harpies, the claws are still claws, the wings are still wings, the combat power is still only at the trainee level, and the fight is still the same. Confusion, no rules.

  

But with his punk master-level perception ability, he can vaguely feel that these three harpies are surrounded by a thin but full of hatred, evil, and anger. These auras are definitely not caused by the killing of their companions. Yes, because in that case, this kind of weird breath will not make punk feel uneasy, and it will not be as crazy and chaotic as this breath now.

  

  Punk could feel that the hatred and anger were not aimed at the adventurous squad on the opposite side, but at everything around, even the Harpy herself.

  

But this breath is also very obscure and thin. It doesn't look like it was produced by the harpy itself, it seems to be carried from some place, at least whether it is fighting the only remaining harpy. The adventure squad is still precarious. The Harpy, who will be split in half by the paladin at any time, is unaware of this weird breath. Even if it is a punk, if there is no systematic reminder, I am afraid I would doubt whether it was an illusion. .

  

   "It's really interesting. I don't seem to be in a hurry to go to the city. This harpy looks a little weird"!

  

  Punk's eyes narrowed slightly. He has become interested in this **** harpy, and now Punk has decided to stop the fight.

  

In fact, I don’t need punk to do anything. When he appeared, the wizards and stalkers in the adventurer squad stayed in place. The female stalker stared at the sudden appearance of the master-level expert motionless. The mage standing next to her tremblingly gave an out-of-shape mage ceremony.

  

  Only the paladin who seemed to be in a very wrong state was still staring at the harpy violently and slashing, completely seeing the punk standing not far away as nothing.

  

   But the next scene is somewhat dramatic.

  

   When the punk appeared with the unabashed master's might, the Harpy actually reacted the fastest among the people present.

  

   Before punk could speak to stop the fight, the harpy rushed towards the punk with a wing cut off by a sharp blade. It ran to the punk in a panic and screamed:

  

   "The supreme master, I have taken your orders to bring the enemy, hurry up and avenge us, master"!

  

   The expressions, movements, and voices of the harpy are so good, it's like punk is really her master, and it's definitely not a problem to get an Oscar figurine on the earth.

  

"......Causing trouble? Planting and framing? Borrowing a knife to kill? When did the harpy also learn this trick~www.wuxiaspot.com~ Seeing the harpy with a sharp, hoarse voice, one "master" Punk couldn't help laughing when he called himself.

  

Obviously, from the average wisdom of the Harpy race, this Harpy is fairly smart. She at least knew that she would never survive under a paladin who looked red-eyed, and suddenly appeared. The punk is her only savior.

  

But punk stood there and did not act, and it seemed that there was no intention to save herself. This harpy immediately thought of a trick to "borrow a knife to kill". She wanted to pretend to be punk as her own master, and drag punk into the water. , Let punk fight with adventurers.

  

But this harpy is just a little clever after all, she has no vision at all, at least this seriously injured harpy has not considered the strength of punk at all, and it has not considered the few adventurers. Has IQ reached the average line?

  

People adventurers are not fools, how could they provoke a master-level powerhouse just because the enemy recognizes the master, not to mention that they won’t go with you as a harpy, even if they are really a harpy Master of, facing a master-level powerhouse, the three adventurers who have just reached the apprentice level probably have no other choice but to surrender.

  

The punk glanced playfully at the harpy with exaggerated expression, with a faint smile at the corner of his mouth, and then directly caught the harpy who was still yelling "Master revenge for me" by the hands of the mage. Hands. )!!

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