Number One Game Designer

Chapter 133 E Three Departures (There will be more at night)

The eternal closed beta ended smoothly and achieved its original purpose.

In the early days, many online games were tested internally to improve the various functions of the game, but the technology was innovated from generation to generation. As far as Fang Xi knew, the bugs in the current games were basically fixed before the internal test.

Therefore, most of the subsequent internal tests are collections of user habits.

For example, what players are generally interested in in the game, which sections are basically unused by players, as well as monitoring the peak period when players go online, conducting questionnaire surveys on internal beta players, grasping the age level of the main players, who are interested directions and so on.

In the past, internal testing was basically hosted by technology and development, collecting technical bugs, and now it is basically hosted by operations.

Fang Xi himself also looked at the data collected by Lu Tao and the others in the background. The game time of Eternal players is basically concentrated from 6:00 to 8:00 in the evening, and the game habits are more concentrated in playing with friends. It's just that the average duration of the game is a bit too long at the moment.

But this is not a big problem. The current average game time is close to 37 minutes, which is a bit long from Fang Xi's point of view.

But considering that even the internal beta players still have a style of play that hasn’t been developed yet, basically players from all walks of life will only grow and develop, then expand, and then find someone to single out, and then die. , but the kind of sudden death.

For example, as far as Fang Xi saw, the most talked about by players on Weibo forums is Juggernaut. The hero Juggernaut has once again become the representative of SM heroes. When other players develop, Juggernaut also develops. When other players kill, Juggernaut When playing towers, other players are passionate about each other, and the Juggernaut only has towers in his eyes.

Fang Xi looked at it and couldn't help laughing. Everything the players experienced now was also what he experienced when playing moba games in the last world. Thinking of this, Fang Xi took his mobile phone and sent a Weibo.

Fang Xi does not prohibit live broadcasts during the game's internal beta, and even wished for a larger scale of live broadcasts for the players, so as to completely stir up the anticipation of the game.

For example, Hongyi's old friend Afeng is also the eternal anchor who signed the contract.

Although the server for the internal test has just been shut down, Ah Feng's mood is still like a galloping horse, and there is always an anger towards the Juggernaut that has nowhere to confide.

Yes, Juggernaut is a hero.

For the last game before the end of the closed beta, Afeng chose his favorite fiery mage in the middle lane, a typical mid-term sustained damage mage with good burst and control.

Ah Feng himself loves this hero the most, and he has also studied it with great concentration. In the early stage, he struggled to survive, and finally took out two magic costumes in the middle stage. In a chaotic battle in the river, he directly captured four heads. When one person is missing.

The screen was locked forcibly, and then moved back to his home base. The base exploded, and the word failure popped up. Looking at the sword master dancing in front of his base, a string called reason in Afeng's heart was shaking.

The barrage is also discussing whether this kind of gameplay is right or not, and at this time there are barrages swiping:

"Teacher Fang posted on Weibo about the Juggernaut! Go check it out!"

"Who is Teacher Fang?"

"Mr. Fang, don't you know? The emperor of page games, the master of puzzle game production, the producer of Portal and Left 4 Dead, or the producer of the game "Eternal" that made the anchor's mentality explode."

It's okay to blow up your own mentality. Seeing this being said in the barrage, Ah Feng was curious and clicked on Weibo to see what Fang Xi said.

Fang Xi's latest Weibo shows a retweet,

He retweeted the latest Weibo about the end of the closed beta of @健康的, with a postscript:

"The players' suggestions about Juggernaut have been received, but we will not change it~ By the way, eternity is a tower pushing game."

Fang Xi also thoughtfully put a heartfelt emoji at the end, and then went offline directly. The reason why he didn’t want to watch it was because Fang Xi thought and knew that the following on his Weibo would be about the various rhythms of Juggernaut, but for now Juggernaut is really not very strong in his current state, it just so happens that the players at this time are not very good at fighting in groups.

In fact, various bug-level heroes have helped the game improve in a certain sense. For example, many players feel uncomfortable because the game is suddenly terminated by the Juggernaut, so they were also told by the Juggernaut that the essence of the game is to push towers. After Juggernaut becomes popular, this game will enter the rhythm of single-player heroes, but this era is destined to fade away soon, and the best way to end single-player games is the game's essentially kingly way of playing: fighting in groups.

A single belt will lead to a lack of players, and if there is a lack of players, they will be forced to take over. What follows is losing the team, killing people, losing dragons, losing high ground, and even a wave of flat pushes to end the game.

This is probably one of the fascinating points of this game. There are many tactics, and the players can choose, but in the end there is only one point, which tests the cooperation of each player.

Just as Fang Xi expected, after the eternal official blog, Fang Xi's Weibo has become a new battlefield. The topic center is whether the single-belt tower-stealing hero like Juggernaut is a design mistake? However, instead of the one-sided situation under the eternal official blog, Fang Xi's personal Weibo mostly focuses on players with mixed tastes, including some big names in the game industry.

But what Fang Xi didn't expect was that Lin Rongchang was the first one to speak up for him.

After Fang Xi talked to Lin Rongchang about the layout of e-sports before, Lin Rongchang went back and quickly started to operate. First of all, he directly reached a cooperation with Douyu in the name of Lin, and all kinds of resources were poured into Lin Rongchang without money. It also announced the establishment of the first professional Eternal team. The tentative five members are Lin Rongchang and his four teammates.

In short, Lin Rongchang and the others may have established the first regular professional team in China. It is not clear whether they are capable or not, but the fans did attract a lot.

After Fang Xi retweeted that the game was a tower pushing game, Lin Rongchang also retweeted it and attached a video they made themselves.

It was also in the video that players discovered that this game can also play art-like team battles. Between the pull of the team, the weakness of Juggernaut's single player is fully exposed: if you go solo, you will let your teammates fall into the situation of fighting more with less. situation, and then directly crashed causing the game to fail.

At the end of the video, Lin Rongchang coquettishly concluded: You say that the hero Juggernaut is too SM, but for high-end games, Juggernaut’s teammates think that this hero is SM, and he will never be seen in the team. If he is selected, it means that he needs to fight 4 times. 5. Many people think that Juggernaut is too simple. As everyone knows, this hero may be one of the most difficult heroes in the game in terms of team fighting.

ァ新ヤ~⑧~1~中文网ωωω.χ~⒏~1zщ.còм

Seeing this video, Fang Xi liked it and forwarded it without hesitation. Lin Rongchang also replied on the post:

"Teacher Fang, will the public beta date of this game be announced?"

"Well... we have to wait for E3, and we will officially announce it at the E3 exhibition."

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