This allowed Luo Li's battleship to avoid many additional attacks.

No hesitation.

Luo Li clicked twice in succession.

Promote it from level Iv3 to level Iv5.

Then, add a dot icon for this skill.

turned gray.

It means that it has been upgraded to the highest level.

Can increase warship flexibility by 10%.

I looked at the time point.

There are still nearly five thousand points left.

Luo Li also upgraded energy fence management from level v1 to level V.

This name seems to be a somewhat unfamiliar skill.

The actual function is to increase the energy output of the battleship.

Level IV5 can increase the energy output power limit by 25%.

Take Luo Li's current battleship attributes.

this skill.

This is equivalent to an additional increase in output power of four units.

It is roughly equivalent to being able to overload one more equipment module at the same time.

Do the math.

The increase in combat power is considerable.

Other than that.

Luo Li also lit up a brand new skill.

Lockdown reinforcement.

And it was also upgraded to level Iv5.

This skill is more auxiliary.

Limitations imposed by weapons disruptors designed specifically for use against enemy ships.

in other words. 650

That is.

When the enemy ship's weapon disruptor was used, it successfully disrupted Luo Li's battleship.

When the hit rate of his ship-borne weapons is reduced.

Locking enhancement can offset part of the decreased hit rate.

Nullify its effects.

Take the Iv5 level lock-in strengthening as an example.

It brings 40% resistance to weapon interference.

And the general T1 level weapon disruptor.

The initial attributes can only reduce the target's hit rate by 45%.

The two cancel each other out.

In fact, only Luo Li's battleship weapons can hit.

down 5%.

The threat has been reduced to almost nothing.

Time points have been allocated.

Luo Li thought for a while.

Uninstall the transition interrupter again.

Replace it with a T2 level rare quality damage control module.

The next thing to go to is a large-scale interstellar battlefield.

There is no need to load a warp interrupter.

In comparison.

It is more important to use it to enhance one's own defense. (bhci)

At this time.

Official star chart data from the Lange Alliance.

Also sent over.

Hyperspace jumps cannot be made at will.

It also requires detailed destination coordinates to achieve an accurate jump.

otherwise.

Can only appear randomly somewhere in the destination galaxy.

A bit of bad luck.

Jumping into extremely dangerous areas such as inside stars and chaotic gravitational fields.

It's not impossible.

Enter data into the ship's tactical computer.

Luo Li issued the order to start the hyperspace jump.

Ready to jump, target.

"Boyle Galaxy."

Above the metal platform of the bridge.

It is hundreds of times smaller than normal proportions.

On the three-dimensional star map that accommodates the entire Alem star region.

A long road to stardom.

Gradually it emerged clearly.

Countless computational information.

Exchange flows under the star path.

A few minutes later.

With the success of the operation.

An energy so huge that it seems to be giving birth to a star.

Appear around the battleship.

The space begins to twist and tear apart.

next moment.

The void is limited to a range of thousands of kilometers near the battleship.

Covered by a bright light.

Luo Li's battleship.

Just disappeared in place.

. . . . . .

Boyle Galaxy.

Near the star gate.

In a dense asteroid belt stretching for tens of millions of kilometers.

Several fleets were engaged in fierce battles.

The Blue Ge Alliance fleet on the defensive side.

Relying on more than a dozen permanent military bases built on different asteroids.

Resisting.

But because of the numerical disadvantage.

They can only retreat step by step.

On the entire battlefield, there are people with a little strategic vision.

You can all tell when they collapse.

Just within a day or two.

"Keep this rhythm going."

"Be careful and act steadily."

Flagship of the Ella people.

Aboard the Revelation-class cruiser HMS Glory.

Fleet Commander-in-Chief Aiglie was very satisfied with the situation on the battlefield.

The situation is now set.

All he needs to consider.

It has become how to do it with minimal loss.

to win this war.

Every starship.

They are all important assets to the Ella people.

If we can maintain a lossless record.

And the cost of repairing warships will also be reduced to a certain level.

Then after this battle.

He will definitely be able to wear a civilization-level medal.

Accumulate rich qualifications for the future career in politics.

However.

Just when he was satisfied.

Radarman on the bridge.

There was a sound of panic.

"An unknown warship is forcibly making a space jump."

"The energy intensity has exceeded the reconnaissance limit."

"Regional jump interference cannot be intercepted."

Ai Gelie suddenly became excited.

Wake up from your slightly inflated mood.

He recalled it quickly.

Only then did I remember.

Space jump is a slightly unfamiliar term.

The meaning behind it.

If it is started once, it will consume fuel worth close to a frigate.

It belongs exclusively to civilization above the third level.

Super technology that can only be mastered.

But the space jump is too fast.

Or.

The Ella people's reconnaissance equipment is too backward.

When an abnormality is discovered.

It has reached the final stage.

Ai Gelie was not allowed to think too much.

In the center of the battlefield.

Near a base of the Blue Ge Alliance.

A bright light flashed.

A battleship with soft light flowing out appeared out of thin air. .

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