Restart the Gaming Era

Chapter 214 First Prize

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The gameplay of drawing and generating props surprised many viewers.

Because the shape of the big rock that was generated is the same as that of the circle drawn by Zhong Ming, but with some special programming algorithms to add textures to it, it seems that after a random circle, professional art Beautify and retouch with this circle as the outline.

However, there was something even more surprising.

Zhong Ming continued to demonstrate the usage of many painting skills.

When the scholar fell off the cliff, he used his painting skills to draw a rectangle under his feet, which automatically turned into a big stone slab. The scholar stepped on the big stone slab and jumped to the opposite side of the cliff easily.

Draw a stick figure of a villain, and a warrior can be summoned to fight side by side with the scholar for a short period of time.

Draw a stick figure of an animal, and you can summon a hound beside the scholar to fight side by side.

As the game progresses, the scholar will also encounter some special altars, which record many special symbols. At this time, the player can activate new painting skills and use the symbols recorded on these altars (in fact, simply strokes) conjures something entirely new.

For example, if you draw a thunder symbol, you can summon thunder in the air and kill some monsters.

In the water battle level, the thunder will be particularly useful. The summoned thunder will spread with the water surface, causing a wide range of damage to monsters.

In addition, painting skills can also erase monsters and other things other than the lowest scene, creating unexpected program effects.

For example, a monster as tall as two people was holding a huge boulder and wanted to smash it at the scholar. At this time, Zhong Ming activated his painting skills and directly wiped off the big boulder on the monster's head.

After the stagnant time resumed, the monster continued to throw the big stone out, but it ended up being empty, looking at the two empty front paws with a dazed expression.

The silly and cute expression of this monster caused the audience to roar with laughter.

Afterwards, Zhong Ming began to demonstrate calligraphy skills.

The first little boss I encountered used calligraphy skills to write the words "Iron Horse and Glacier into Dreams". Zhong Ming first used his index finger to write on the virtual screen of the bracelet, and finally judged that the completion rate was 47%.

I saw a drizzle falling in the sky, the glacier swept past, and the armored cavalry in the glacier charged towards the opposite monster, which suffered heavy losses.

Zhong Ming deliberately waited for the calligraphy skill to cool down for the second time. This time, he wrote with a pressure-sensitive pen, and the completion rate reached 96%!

In the sky, the torrential rain seemed to be mixed with hail. The glaciers even spread into the sea, occupying most of the screen, while the cavalry troop stretched endlessly, with golden light shining all over their bodies. The monster suffered massive damage and died on the spot!

This is just the first time to use calligraphy skills, and there will be different calligraphy skills later.

When some monsters launched a full-screen attack, the scholar directly wrote "The spring breeze does not pass through the Yumen Pass", and a magnificent and majestic pass appeared in front of him. The monster's large-scale attacks were all blocked by the pass, and the scholar did not suffer any harm!

...

The ink-and-wash style game screen, the sometimes melodious and sometimes tense background melody, various monsters, and imaginative fighting methods made the audience watch the climaxes one after another without any pee point.

"How did you come up with this painting skill? It's so interesting! It can release the skill, summon it, and erase the weapon in the monster's hand?!"

"This calligraphy skill is also very interesting. Can you use the artistic conception expressed in the poems to fight? Several big moves are very imaginative!"

"This game is really amazing. Although it's just a side-scrolling game, the art style is outstanding and the details are also very good. The key is the creativity!"

"I don't think there is any suspense anymore, let's vote! If you don't vote for such a good game, what are you waiting for?"

There were several good independent games before, but the key is who to compare with.

After "Ink and Cloud" came out, it immediately attracted enough attention. The audience watched it very seriously, and exclaimed twice from time to time. Many gameplays are indeed very unexpected!

Several judges also nodded frequently, especially Lao Jin, who couldn't hide the worship in his eyes.

Zhong Ming didn't introduce it for too long, and it was over after he demonstrated all the highlights of the game.

The next step is to review comments and votes.

Lao Jin couldn't wait to pick up the microphone first.

"Let me say a few words first. "Shui Mo Yun Yan" is a game that I have been paying attention to in the preliminary review, because I personally belong to the Calligraphy Association and I love calligraphy very much. The reason why I am optimistic about this game is also because of it. Calligraphy elements in it! As you can see, "Ink and Cloud" creatively integrates painting and calligraphy, a traditional Chinese art form, into the game, and it is very interesting, which is very rare!"

"Another very important point is that there are a lot of calligraphy works in the game "Ink and Water", that is, the part that players need to copy when releasing skills. Please note that these calligraphy works are all written by the producer himself , and the artistic level is very high! This is something I admire very much. In short, I am very optimistic about this game, Zhong Ming, keep going!"

Lao Jin's speech made the other judges feel a little bit annoyed. Are you not being objective and fair...

It is very doubtful whether our review has received black money!

The audience below were also stunned.

What do you mean, this is a bit overblown? This reviewer can't wait to jump on the table to praise!

Wu Zhicheng also picked up the microphone: "Let me just talk about it from the perspective of gameplay. In fact, when I first saw the design concept of this game, I thought it was very innovative. Painting, calligraphy, maybe many games have used similar elements, but never integrated these elements into the combat system of the game as well as in "Ink and Cloud". When it comes to painting and calligraphy, many people may say, this has nothing to do with combat?"

"However, this is exactly the essence of this game. After adding these elements, the game's combat system can be said to be unique. Moreover, the game style, sound effects, and overall completion make me very satisfied Yes, I think this is a rare indie game that takes both gameplay and artistry into consideration, and fits the theme of our competition very well!"

Several judges spoke one after another, and they were full of praise for "Ink and Cloud".

Of course, having said that, is there any downside to this game?

If there are any deficiencies, it is probably that this game is a horizontal version of the game. The type of game itself is a bit outdated. If it is a 3D effect, it may be more trendy.

But then again, let the player draw on the screen to turn it into a scene, or write directly on the screen, these gameplays are still more suitable under the 2D effect.

Therefore, as an independent game with limited investment, "Ink and Cloud" is quite good to be able to achieve this level!

In the final voting session, the audience voted 328, and the judges voted 14*10, a total of 468 votes!

It seems that there is not a small gap from the full ticket of 500, but after all, it is difficult to agree, and not everyone likes good things. It is not surprising that some people don't like the style of "Ink and Cloud".

But having said that, this number of votes is already terrifying, directly crushing the second place by more than 50 votes!

There are still a few games in the back, but there is no suspense in the result. After watching "Ink and Cloud", players are basically not interested in these games. They just want to know when "Ink and Cloud" will be launched and where they can be played !

...

The Game Art Concept Contest has come to a successful conclusion.

"Ink and Cloud" won the first prize with a huge gap in the number of votes, with a prize of 1.8 million.

The bonus has not been issued yet, and it will take a few days to arrive in the account.

In the future, "Ink and Cloud" will be listed as an excellent work on the official page of GGAC for a long time to promote.

Of course, this kind of publicity is a win-win situation. GGAC can use this to showcase excellent works, show "you see how prosperous our competition is", and obviously attract more partners, and "Ink Cloud" can also take this opportunity Opportunity to get more exposure, and the data will inevitably be better when it goes online.

After the game, Lao Jin caught Zhong Ming directly in the background.

"Don't hurry, when will I write the Preface to the Lanting Collection!"

Zhong Ming couldn't laugh or cry: "This kind of post is a famous post, and it's not a Chinese cabbage sold on the street. How can you just write it? You can ask the Calligraphy Association to help me promote "Ink and Wash Cloud Smoke", maybe when the game data is ready, The influence has also increased, and I can write "Lanting Collection Preface" when I have inspiration."

Lao Jin: "Don't worry, even if you don't say it, the Calligraphy Association intends to promote "Ink Cloud and Smoke". Now the calligraphy art is declining, and there are not many young people who are interested. With the help of "Ink Cloud and Smoke" Opportunity, the art of calligraphy can attract more people's attention, of course the Calligraphy Association is willing. Haven't eaten yet? Let's go, treat you to dinner!"

Zhong Ming waved his hand: "Next time, we have an appointment."

Lao Jin was very upset: "Hey, you boy. Forget it, remember, "Lanting Collection Preface"!"

Zhong Ming didn't frighten him, it was really an appointment.

Tang Ying knew that Zhong Ming was coming to Guanghua City, so she made an appointment in advance to treat her to dinner, which was also a matter of thanking Zhong Ming for her help.

night.

An upscale restaurant near Guanghua Art Institute.

"Thank you for your help. I heard my sister talk a lot about you. I really didn't expect it to be such a big mess. It is said that the original world architect left a pit of hundreds of thousands of words? You still give Did you fill it in?"

Although it was to thank Zhong Ming, it was obvious that Tang Ying was also very interested in the things that Zhong Ming helped.

Zhong Ming was silent for a moment: "Strictly speaking, it has not been filled in."

"Ah? Didn't fill it in?" Tang Ying was a little confused, "I heard that the feedback from the players is very good, and they all say that the plot is very well done."

Zhong Ming smiled: "It's true that it's not filled in, it's just that the ready-made pit was made into a trap, and some small surprises and gifts were placed under the trap, so that when players step into the pit, they won't think it's a trap. pit, but I think it is carefully prepared content."

"Pfft." Tang Ying covered her mouth and smiled, "You're so funny, it's the first time I've seen such a fun designer like you."

"How many designers have you met?" Zhong Ming asked.

Tang Ying: "Uh, you're the only one."

She thought for a while, and then explained: "I mean, I used to think that designers are the kind of particularly tall and professional elites who are strategizing and winning thousands of miles away..."

Zhong Ming quickly shook his head: "No, no, this is a complete misunderstanding. In fact, most of the designers are autistic Internet addicted teenagers, similar to programmers, but they don't wear plaid shirts."

The two chatted casually, and Tang Ying talked about Tian Yuan's situation.

"Fantasy Time Studio didn't seem to have any work a few years ago. The whole studio was in a state of stocking. My sister still thought it was quite boring. I'm really envious. It's hard for me to take a vacation. Occasionally I want to take a day off. People say that the King Pigeon is pigeon again, so angry."

Zhong Ming smiled: "After all, your job is to broadcast live broadcasts. Many viewers think that live broadcasts have no technical content, and they think that if there is too little broadcast time, they are lazy. In fact, it is not true, and the host is also very tired."

"Then, "Ink and Cloud" won the first prize, so it should be released next?" Tang Ying asked.

Zhong Ming nodded: "Yes, it was mainly these things a year ago, and in the next year, I plan to change the workplace and recruit a few more people."

"Change work location?"

"Yes, I'm going to rent a formal office building. I can't just hide in a private house all the time, and it can't accommodate so many people."

Tang Yinglai became interested: "Come to Guanghua City, when I have nothing to do, I can visit you to see the new game you made."

Zhong Ming laughed and said, "Ah? Then I have to move the entire company and all the employees here. It would be a lot of work. If you want to see it, how convenient it is for you to move to Ming'an City."

Tang Ying was silent for a moment: "I'm lazy... hey, well, we'll discuss this matter later. So, can you ask me a little bit, what are you going to do for the next game?"

Tang Ying was really curious about this.

So far, Shimmer Studios is mainly making independent games.

"Latent Red Road", "Working Dog Survival Manual", and "Ink and Clouds", these three games have different types, but they have all received very good results.

Tang Ying felt that Weiguang Studio should be able to produce some large-scale games, and Zhong Ming said that he wanted to recruit people, which should be for the purpose of developing large-scale games.

Zhong Ming sold the pass: "I will make an independent game after the year, and then I can start to make some large-scale games."

...

the next day.

Zhong Ming returned to the studio.

As soon as he entered the door, Zhou Sen asked, "Hey, Zhong Ming is back! How are you doing, did you win the prize?"

"Just kidding, the first prize of 1.8 million is in hand, what do you think." Zhong Ming sat down on the sofa.

"It's over, you're bloated." Zhou Sen said with emotion, "Hey, thinking about it this way, time flies so fast, it seems that I was still in Light Wing Interactive Entertainment yesterday. In the blink of an eye, I have made three games."

"The three games are all finished. I told some classmates who are also in the game industry, and they all expressed envy and hatred, saying that my ancestral grave is full of smoke." Brother Dahui joked.

An independent game studio has only made three games in three to four months, and all of them have been well received. The sales and reputation are very good, which is already a miracle.

"Come on, let's take a look, where is our new office address?"

Zhong Ming opened the renting app on the wristband and searched for a suitable office address.

After the next year, a large number of people will be recruited, and this place will definitely not be able to accommodate it, and it will have to be replaced with some formal office buildings. But where to move, this has to be discussed in the long term. After all, the rent and environment of different office buildings are very different. It is not easy for Zhong Ming to decide, so everyone should take a look.

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