Restart the Gaming Era

Chapter 330 Propaganda Preheating (adding 1/5 to Feishan Liuxue)

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"Then... what is the first game about?" Hu Bin asked.

"Action-type stand-alone game."

"Uh..." Hu Bin felt a little faint.

He is indeed a very experienced designer, but his rich experience is limited to MMORPG, and it is a relatively popular krypton gold MMORPG in China, such as "Yijian Tianya".

Although this kind of game has a lot in common with action single-player games in terms of art style, modeling, project management, etc., it is still very different in terms of gameplay, level design, numerical design... and many other aspects.

So Hu Bin was a little hypocritical instinctively, worried that he could not do well in this kind of project.

What's more, there are very few companies in Huaxia who dare to do stand-alone action games. Not to mention the companies in Huaxia District, there are very few companies in the world who dare to make action games.

It is not ordinary courage to start this kind of project when the studio is just established.

Zhong Ming heard Hu Bin's hesitation, and smiled: "What's the matter, do you feel uneasy?"

"Well...it's a bit...adventurous." Hu Bin said.

"This time I'm mainly in charge of the design, you just need to make a start, and you don't have to take the blame if you mess up, don't worry." Zhong Ming laughed.

"Uh..." Hu Bin still hesitated.

Zhong Ming said: "Director Hu, isn't the lesson from "Yi Jian Tian Ya" not enough? The type of game you are familiar with is now outdated and unpopular. The new "Yi Jian Tian Ya" game still has a chance to be successful, but let me tell you, it won't, this design concept is outdated."

"What do you need now is money? I don't think so, you should not be short of money. But as a designer, what you need is good works, at least the experience of successful works. You went to Xinghua Huyu, but it was nothing It is repeating the old way of mutual entertainment in Light Wing, but coming to me will definitely give you a lot of rewards."

Hu Bin didn't speak, apparently he was a little moved by Zhong Ming.

Although Zhong Ming's words were straightforward, every sentence he said made sense.

The failure of "The End of the Sword" really made Hu Bin realize that what he insisted on before was probably wrong. Although "The End of the Sword" made a lot of money and he also gained a lot as a supervisor, as a designer Teacher, money is only the bottom-level need. After reaching Hu Bin's level, money is no longer what he pursues.

What he pursues is fame, successful game works, and leaving his own style in the game history of Huaxia District and the entire world.

And this goal, Guangyi Huyu could not give him, and Xinghua Huyu could not give him either.

What's more, the person who said these words to him was Zhong Ming.

If other people talk to him like this, it will probably arouse Hu Bin's disgust, who do you think are you? What do you know that you come here to educate me with such a high profile?

But the bell is different.

If it is said that Hu Bin was still a little unconvinced when he collided with "Taiwu Painting Scroll", but he couldn't be unconvinced later.

Later, Weiguang Studio made one masterpiece after another, from "Zodiac Guardian" to "Resident Evil", and then to "Xuanjia Project", the excellent works of Weiguang Studio followed one after another.

Looking at myself again, although I made a lot of money by making "Yi Jian Tian Ya", but compared with Zhong Ming's side, I lost all ideas in an instant.

"Okay, let me think about it. Thank you Mr. Zhong for being so respectful of me." Hu Bin said.

Zhong Ming smiled: "It's nothing, we cooperate with each other. I think Director Hu, you are a designer with ideas, but if Ruth chooses the right one, you won't take detours."

Hu Bin also smiled: "Yes, then I will think about it and give you an answer soon."

...

This is the first time that Hu Bin talked to Zhong Ming, let alone a phone call before, there was no indirect contact.

Although Hu Bin also vaguely knew that Zhong Ming had worked in Light Wing Interactive Entertainment, after all, the two had no intersection. Later, Zhong Ming made one excellent game after another, and the gap between the two was instantly widened.

Zhong Ming's first impression on Hu Bin was that he was confident, very confident.

This is a feeling of controlling everything, and this is the first time Hu Bin has seen this quality in a designer.

The vast majority of designers, even if they are confident, are often only confident in a certain field, or confident with reservations. In their own successful field, many designers can be very confident, but it is very scary for Zhong Ming to be so confident in a field where he has never been in and most designers in the world are not good at it. .

Hu Bin is well aware of the difficulty of action single-player games. It can be said that this kind of game is the most difficult game type among all game types.

But from these few words of Zhong Ming, Hu Bin probably heard what he meant: No matter whether Hu Bin comes or not, Xinhuo Studio will develop this game. Zhong Ming has already made plans in terms of design. As for who is the project director, it is not particularly important. .

It would be better if Hu Bin came, but if Zhong Ming didn't come, he could find someone else.

Hu Bin needs this cooperation opportunity very much. Joining Weiguang Studio will allow him to get in touch with the top design concepts, and at the same time, the salary will definitely not be bad; Zhong Ming is not particularly needed, and the same is true for changing people. But even so, Zhong Ming still gave Hu Bin the greatest respect, which moved Hu Bin quite a bit.

"Action game... what kind of game will it be?" Hu Bin was very curious.

...

On September 10th, Weiguang Studio released the promotional video of its new work, "Ink and Cloud 2"!

As soon as this name appeared, it immediately caused an uproar among the players!

Fans of Shimmer Studios know that "Ink and Cloud" is one of the best Chinese style games. Although it is a side-scrolling game, the sales volume is not particularly good, but the ratings on major websites have been consistent. It is also known as the best theme that can embody "game is the ninth art".

Now, "Ink and Cloud" has ushered in a sequel, how can players not be surprised?

What's more, after seeing the promotional video, many players were surprised to find that "Ink Cloud 2" is so different from the previous one!

It is no longer a 2D side-scrolling game, but a real 3D game!

From the original linear level, it is directly changed to an open world game!

Moreover, the protagonist's skills seem to have increased, the world view has been enriched, and the picture is still ink style, but from 2D to 3D, the expressiveness of the picture has directly improved several levels!

Although there is not much content in this promotional video, it is enough to make all players excited!

Soon, the promotional video of "Ink and Cloud 2" began to reach the top of the game area on major video sites, triggering crazy discussions among players!

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