Tang Ying's truant playstyle was quickly moved to major game forums, instantly sparking heated discussions and bringing a large number of passersby viewers to her live broadcast room.

"Have you seen it? Tang Ying is quite good at playing "Sekiro". He can beat Red Ghost in one go with zero moves!"

"I've also watched it, and she has some special tricks for fighting mobs. They are basically harmless assassinations. This route planning is amazing!"

"All the mobs were assassinated without any injuries? Isn't it possible? Some mobs are not face to face, so how can they be assassinated together?"

"Just watch the live broadcast and you will know. Anyway, it is possible. You can only face one monster at the same time. It's too bad!"

"I also want to see how she fights the Fire Bull and Kigatabu!"

Soon, Tang Ying's live broadcast room became more and more popular, and players were asking to see various bosses.

Some want to see the Fire Ox, some want to see Genichiro Ashina, and some want to see the Lion Monkey.

Especially those bosses who suffered repeatedly were basically named by the audience over and over again.

"Don't worry, everyone, none of these bosses can escape, they will all be defeated." Tang Ying was full of confidence.

The progression of the game keeps moving forward.

At first, many viewers thought that Tang Ying's victory over Chi Gui was just good luck, or mainly due to the props, but soon the viewers were shocked to find that Tang Ying also found simple ways to fight the subsequent bosses. !

Fire Ox and Onigatabu, two bosses that caused many players to suffer, were easily solved by Tang Ying using the firecracker technique, without suffering at all.

Especially the way the Ghost Punishment Department played made the audience dumbfounded.

Before the fight begins, eat an attack candy, then immediately run to the boss while he yells and yell for free. Then throw a firecracker to frighten the horse and continue to output wildly. When the boss starts running in a circle, hook it with a hook and continue to output, and the boss will attack. After the third hit with a mindless parry, he continued to chop, and after finishing the chop, he took the firecracker...

Many players were shocked to find that this style of play was so brainless!

Although many players know that firecrackers do have a very good restraint effect on bosses, most people's style of play mainly relies on blocking, and only use firecrackers to supplement the output during the gap period.

In the end, Tang Ying was good. After eating the attack candies, she combined with the crazy output of firecrackers. The boss had no power to fight back at all. When he occasionally counterattacked, Tang Ying was too lazy to parry perfectly, so he could just parry normally and take the hit.

"Look, isn't this boss very simple? All you need is hands?" After defeating the boss, Tang Ying didn't forget to shout.

The barrage audience was completely speechless. It's over, this boss has passed again!

The audience who couldn't guess three times before was once again losing blood. Who would have thought that there are so many ways to skip class even when fighting the boss?

Soon, Tang Ying came to the water storage area of ​​​​Ashina's seven guns.

Although this person is an elite monster, there are definitely many players who have persuaded him to quit. He is a spearman like Mishanin Enma, but he is much stronger than Mishanin Enma. His spear's attack range is very wide and the damage is very high. Sometimes it is a thrust and sometimes it is a sweeping attack. It is not easy to judge when the word "danger" is used, and it often explodes instantly with one mistake.

Many players defeated the Ghost Punishment Department easily, but suffered crazily in Qiben Gun.

This time, Tang Ying's tactics went even further. First, he jumped down from the tower and assassinated a blood soldier. Then he led Qiben Gun to the steps, jumped off the steps, hung on the edge of the steps, and gave Qibeng Gun a crazy pedicure.

Although the seven guns are also attacking, they can't hit the protagonist at all due to the height difference, and they can only be beaten crazy.

When the blood was almost gone, Tang Ying rushed directly to the boss and took the attack, then slashed twice to execute the boss and took him away with one knife.

The barrage has completely exploded, how can this game still be played like this?

"It's too much, it's too much!"

"I just tolerated it when you threw oil cans at Chi Gui and lit firecrackers at Huo Ni. They were all in-game tricks. What the hell are you doing with your wall-mounted pedicure!"

"Isn't this way of fighting too righteous? It's so blinding!"

"There is such a way to fight. No, I have to try it. The seven guns have tortured me for a long time!"

Although it is a very shameless way of playing, but... everyone just likes this shamelessness very much!

The key point is that the game "Sekiro" has always felt difficult, hard-core, and difficult to operate. Although the game has only been released not long ago, players have already suffered a lot.

This is exactly what many hardcore players like about "Sekiro". Although the game is difficult, the sense of accomplishment after passing the difficult challenge is unparalleled.

However, that doesn’t mean that the frontal view is the only fun of Sekiro.

The more difficult the game is, the more players like to explore ways to skip classes and work hard to reduce the difficulty of the game through in-game mechanisms.

It is obviously an extremely powerful boss, but it can be easily solved through some in-game mechanical design or some evil ways that the designers have not thought of. This can also bring indescribable happiness to the players.

As the game progressed, the audience was surprised to find that there were so many ways to skip classes in this game?

In the past, many viewers said that Tang Ying "played skipping classes for a while" and would have to crazily make up lessons when encountering stronger bosses. As a result, Tang Ying skipped classes for all the bosses she encountered. How could there be any make-up lessons?

The audience was completely convinced now, it turned out that this game can still be played like this!

It seems that those players who can't pass the level can't really complain about the difficulty of this game, because although the game is difficult, each boss actually has a simple way to fight. If you can't find it, it just means you don't use your brain enough.

The whole process of Tang Ying playing "Sekiro" was recorded by fans, and it was also packaged into a collection of strategies for skipping classes.

The characteristics of this skipping class guide are: absolutely no class required, absolutely no fighting, collect and use props as rationally as possible, and deal with all bosses easily!

These methods of skipping classes have also been sorted out by fans and given names.

For example, in "Kamesen-ryu", the key point is to get the trap umbrella in the game. When dealing with bosses such as Seven-Faced Samurai, Headless, and Foster Father in the second stage, you can directly open the umbrella and hide in the shell, withstand the boss's damage and then wait for the opportunity to use the sword. There is no need to hide and hide like conventional fighting methods.

Another example is the "New Year Greetings Style". The skill "Eagle Slash" is very effective in dealing with some special bosses, such as the Phantom Butterfly. This is originally a very powerful boss for novices to persuade, but as long as the player releases Eagle Slash without thinking, she can be beaten passively throughout the whole process, unable to fight back at all. In the same way, the same effect can be achieved by using Duo Zhuan.

There is also the "stairs gate style". Bosses such as Shichibongun and Taishouzu are often unable to attack the protagonist under the steps due to the height difference of the steps, so as long as he is stuck under the steps, you can continue to attack without thinking.

The most frustrating thing is "New Year's Eve". The phantom broken monk in Shuisheng Village makes many players crazy and suffer. Although this boss has only one health, it has high attack power and wide attack range. It is easy to make mistakes when fighting with swords. The essence of the New Year style is to continuously release fireworks and firecrackers, chop twice and scatter them once, and then make reasonable use of bells and ash balls to ensure that the monk who breaks the precepts is killed without being able to fight back.

In addition, there are many bosses with very targeted fighting methods. For example, the broken monk in the Palace of Origin can be directly assassinated in the first two stages. Sakura Cow can directly set off firecrackers behind his butt to make him hit the wall and die. Lion Ape You can use a spear to hook out bugs and instantly increase a large number of posture slots...

Many viewers said righteously at the beginning that this was an evil way! This is wrong! There is no soul in fighting a boss like this!

But when I saw the boss that made me stuck, I immediately thought "it smells really good" and tried it myself.

Only then did many players realize that "Sekiro" is actually not a game that simply creates high difficulty levels.

Obviously, this game does not simply make players suffer through numerical values ​​and an unreasonable combat system, but almost all boss battles have relatively simple clearance methods for players.

For players, the world of "Sekiro" is of course very cruel. The protagonist may die at the hands of a few soldiers if not careful. As for the boss, he will repeatedly kill the protagonist many times. How to survive in this cruel world? Survive, this is the core fun of playing this game.

There are many ways to pass this game. Expert players can constantly hone their skills and defeat the boss through head-on sword fights. Ordinary players can also use their brains and find targeted methods to reduce the difficulty of the game and pass it very easily. boss.

No matter which method is used, being able to defeat the powerful boss in "Sekiro" is an overwhelming sense of accomplishment for players. This is the key to making this game different from other games.

"Mr. Zhong, this is the live broadcast room data during "Sekiro". Take a look." Chen Nan handed a report to Zhong Ming.

Zhong Ming scrolled through it. During the period when "Sekiro" was popular, the popularity of the Weiguang live broadcast platform had an explosive growth. Especially after three days of accumulation of popularity, Tang Ying's live broadcast made players interested in The attention of "Sekiro" has once again increased, which naturally attracted a lot of traffic to the Weiguang live broadcast platform.

"Well, not bad, keep it up." Zhong Ming glanced at it and was very satisfied with the data, "However, when the popularity of "Sekiro" passes, the popularity of the platform will definitely drop significantly, so be prepared in advance to arrange some other The live broadcast content will keep the viewers attracted during this period as much as possible.”

Chen Nan nodded: "Don't worry, I have been planning this for a long time."

In fact, even Chen Nan himself did not expect this data. At least he had never encountered such a situation during Linghu's live broadcast.

Just relying on the game "Sekiro", Zhong Ming was able to attract so much traffic to the Weiguang live streaming platform!

The "Sekiro" racing competition is still in progress, and many viewers habitually go to the Weiguang live broadcast platform every day to take a look at the progress of the masters and see which boss they have achieved without injury today. There are also many anchors who are imitating Tang Ying's style of play, starting to study the cool routines in "Sekiro" and sharing interesting content.

Of course, as a stand-alone game, the popularity of "Sekiro" is also limited. It may last for two or three weeks at most, and then the popularity will slowly subside.

But that doesn’t matter. Draining traffic is a one-time thing. As long as you can attract all the players, you can then find ways to keep them with better live content. This is a subtle process.

Just as Zhong Ming was about to leave, Chen Nan thought of another thing.

"By the way, Mr. Zhong, I heard that there seem to be some cheats in "Xuanjia Project" recently? The Weiguang live broadcast has also been affected recently. Several anchors have been hacked. I suspect it is other live broadcasts. The trolls on the platform, and they couldn’t explain it clearly, said that we were deliberately covering up..."

"Is this happening?" Zhong Ming was stunned for a moment.

Chen Nan nodded: "Yes, there have been more and more arguments like this recently, and it's a bit of a headache."

"Don't worry, I'll handle it." Zhong Ming comforted Chen Nan and returned to Shiguang Studio.

"Has a new plug-in been released for "Xuanjia Project" recently?" Zhong Ming went straight to Fu Xing'an.

Fu Xing'an nodded: "There is a batch of new plug-ins that have appeared, which are relatively hidden, but it seems that the problem is not big at the moment. The technical side is discussing countermeasures and should be able to solve it."

Ever since "Xuanjia Project" was launched, the problem of cheating has always existed. Especially after "Xuanjia Project" became more and more popular and the number of players increased, the problem of cheating became more serious.

Of course, due to the particularity of the GS1 platform, plug-ins on the host platform and emulator are almost extinct. Only PC-side plug-ins are still banned repeatedly.

For PC-side plug-ins, no game company has a good solution, unless it is to read some private data of the player's computer, but this will inevitably encounter some privacy issues.

Moreover, in order to gain the broadest user base, the game "Xuanjia Project" adopts a free model. Although cheating will be permanently banned, there are still some fish that slip through the net.

Zhong Ming returned to his office, and after a few minutes, he sent Fu Xing'an a design draft.

"Ask the program team to expedite this function and put it online next week."

Fu Xing'an received the design draft on his wristband and took a closer look at the title of the design draft: "God-killing mode??"

Zhong Ming nodded: "Yes, a mode specially prepared for cheating orphans."

The content of this design draft is very simple. When players find that there are cheats in the game, they can report it immediately. At this time, the system will conduct real-time verification of global player data. In addition to conventional technical verification, the verification method also includes big data matching. If a player's marksmanship accuracy, movement speed, reaction speed and other data exceed human limit value, it is confirmed that the plug-in does exist.

If the plug-in is a very violent plug-in such as blood locking, the game account will be kicked out and the connected device account will also be banned.

If it is a relatively less violent plug-in such as self-aim, perspective, headshot, etc., all players in the entire game will automatically enter the "God Killing Mode".

All cheating players will be marked directly on the map, and other players can clearly see their location, and these people can be killed by teammates.

Normal players who die will be resurrected immediately. At the same time, all normal players will receive a full set of top-level equipment, including gold helmets, gold armor, airdrop weapons, unlimited bullets, and at the same time turn on the invincible mode, so they will not die.

After normal players kill cheating players, they can get a small amount of prop rewards. The rewards are not high enough to be worth buying, but they are better than nothing. They are mainly to give players a comfort.

In other words, as long as there is a cheat in the game, all normal players will have the opportunity to directly take revenge on the cheat! Instead of being like before, you can only report someone angrily after being killed by a cheat.

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