Restart the Gaming Era

Chapter 383 Mechanical Knowledge

Shimmer Studio, Zhong Ming's own office.

Zhong Ming put a copy of the Weiguang Interactive Entertainment relocation plan on the table.

So far, Weiguang Interactive Entertainment has grown from a studio with only a few people to a behemoth with three large studios, a hardware company and a live broadcast platform.

Shimmer Studio specializes in high-quality games. Every game developed can cause a sensation around the world and win awards in various game selections.

Tianji Studio specializes in wristband games. It represents the highest level of wristband games, and its profitability is comparable to that of many established console game companies.

This strong profitability allows Zhong Ming to freely try and make mistakes when producing various 3A masterpieces without having to put too much pressure on profitability. Anyway, no matter how many trials and errors he made, no matter how miserable the losses were, Tianji Studio's profits would protect him.

What's more, Zhong Ming has never made any compensation.

Xinhuo Studio specializes in suffering games, which represent the highest level of hard-core games and action games. "Sekiro" has successfully told the world that although it is a game that makes people suffer infinitely, countless players still enjoy it. And they all put it on the altar.

Yunuo Technology focuses on the research and development of hardware equipment. Whether it is the GS1 console or various emulator equipment, it is constantly providing players with new gaming experiences.

Weiguang Live has now developed into a live broadcast platform that can compete with Linghu Live. Although the temporary profit is not much and it is often in the subsidy stage, the number of active people and popularity have been growing. With the popularity of light games, it is conceivable that Weiguang Live will continue to grow and develop.

And these all belong to the gleaming mutual entertainment and the bell.

By now, Zhong Ming can almost start thinking about moving Weiguang Interactive Entertainment.

To be honest, Huanyu Grand View is a pretty good office building, and Zhong Ming's cooperation with it is quite pleasant. However, Weiguang Interactive Entertainment is no longer just an ordinary game company and should try to create greater cultural influence.

Zhong Ming plans to move Weiguang Interactive Entertainment’s three studios, Weiguang Live, and Yunuo Technology there.

The specific location is still in Ming'an City. On the one hand, most of the current employees of Weiguang Interactive Entertainment are from Ming'an City or the surrounding areas of Ming'an City. If the group moves to other cities, it will be very difficult for them; on the other hand, Ming'an City officials are not optimistic about Guangyi Interactive Entertainment. Entertainment also attaches great importance to it and has given many preferential policies. There are real benefits to staying here.

Therefore, Zhong Ming is currently discussing with the top management of Weiguang Interactive Entertainment and Ming'an City about a more suitable location and planning the location and construction plan of the Weiguang Interactive Entertainment headquarters building. It's still under consideration, but it should be implemented soon.

Soon, the Weiguang Interactive Entertainment headquarters building will become a new landmark in Ming'an City and a place of pilgrimage for players from all over the world.

After reading the tentative headquarters building plan, Zhong Ming took out his bracelet and opened the mysterious program on it.

From the last draw to now, Zhong Ming has produced seven games, and the points on the mysterious program of his bracelet have reached more than 18,000 points.

During the development of these games, Zhong Ming also used some of the props intermittently, such as universal search engines, music fruits, short-term time travel capsules, etc., for the development of new games. These are all props he has used before, and they are all used to assist game development.

During this period, because he earned a lot of points by making games, Zhong Ming also won many prizes. In addition to the regular common and rare rewards, he also received some other special props.

Among them, the most useful prop is the [Mechanical Knowledge Fruit].

Zhong Ming has long wanted to make a racing game, so he has accumulated all these fruits of mechanical knowledge, and will eat them all at once when he is really ready to develop such a game.

Now, Zhong Ming has obtained his driver's license, has driven a speeding car, and played many speeding games in the world. He can almost eat all these fruits.

Zhong Ming took out the Mechanical Knowledge Fruit from his bracelet.

This fruit looks like a large pocket watch, with gear structures of different sizes delicately combined together, like a sculpture made by some master chef.

Zhong Ming took out all the fruits of mechanical knowledge he had accumulated and ate them one by one.

Well, the taste is a bit special, it always smells like a little bit of rust and engine oil, but the taste is okay and soft.

Soon after eating the fruit, a large amount of mechanical knowledge began to pour into Zhong Ming's mind.

This complex mechanical knowledge involves all aspects, not only related to speeding cars, but also to some other machinery.

For example, Zhong Ming even saw the structures of large military machinery such as heavy armored tanks, aircraft, and infantry fighting vehicles. From the inside to the outside, they were all presented in front of Zhong Ming.

In the field of speeding cars, Zhong Ming has acquired even more knowledge, including various brands of speeding cars, classic vehicle models, internal precision structures and components, vehicle feel and controllability when driving, etc...

There are also some more traditional retro vehicles - the conventional four-wheel drive sports cars that Zhong Ming used to run on the ground in his previous life. He also has this knowledge, but he may not be able to use it for the time being.

There was a lot of content, and Zhong Ming took a long time to digest it all.

"It's so interesting."

Now Zhong Ming has instantly transformed into a mechanic. If his flying car breaks down, he can immediately guess the cause of the failure and troubleshoot it. If you have the tools, repairing it is easy.

Of course, strictly speaking, to develop a racing game, you don't necessarily need to fully understand the internal mechanical structure of the car, but knowing so much will naturally make it easier to do it.

Zhong Ming immediately took out his hand-drawn tablet and began to conceive of a new device - a driving simulator.

Zhong Ming had wanted to make this device for a long time, but had never had the chance.

Strictly speaking, compared to equipment such as shooting simulators, driving simulators are equipment with lower technical content and easier to make.

In Zhong Ming's previous life, there were many devices dedicated to simulating vehicle driving. They were often composed of three combined screens (or VR glasses), a steering wheel, gears, pedals, seats, vibration brackets, etc., which could realistically simulate a steering wheel. The force feedback and the bumpy feeling when the vehicle vibrates create a game experience that is closest to driving.

Overall, in Zhong Ming's previous life, this was the most mature and best-experienced simulation device. Of course, it was also expensive, especially the entire set of vibration brackets, which would vary depending on the road surface on which the vehicles in the game were traveling. Vibration feedback accounts for a large part of the price.

In this world, driving simulators are also the oldest simulation equipment. Zhong Ming had seen them in the game room when he was at Guangyi Interactive Entertainment, and later bought one at his own home to experience it.

Now that Zhong Ming wants to make his own driving simulator, the biggest problem he faces is not the cost issue, nor the R\u0026D issue - these two points have been roughly understood by other manufacturers.

The biggest problem Zhong Ming faces is how to differentiate the driving simulator from other simulators currently on the market.

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