Restart the Gaming Era

Chapter 396 Movie Stunts

For a moment, bullets were flying.

Chang Shaohua has experienced many driving simulators before, also played shooting simulators, driven a car, and shot a gun, but he has never experienced the gameplay of driving and shooting at the same time!

Other game companies have also had the idea of ​​combining driving and shooting, and have tried it, but they have not made much waves and have not been recognized by players.

The reason is that the plan doesn’t work!

Most people do not have the ability to multi-task. Let alone shooting guns, many people may cause traffic accidents by making a phone call while driving. How is it possible to aim and shoot while driving with one hand? The operation is too difficult.

Once the difficulty of the operation increases, the fun of the game will disappear.

But what Chang Shaohua didn't expect was that Yunuo Technology's UV1 simulator actually solved the problem very well.

The solution seems simple, but in fact it is really difficult for ordinary designers to turn around this corner: use the visual capture system launched by the Alpha bracelet before!

Players no longer need to aim, but as long as they take a moment to glance in the direction of the target while driving, the crosshair will automatically aim. After that, all the player needs to do is press the fire button.

As for whether it can hit or not, and what the hit rate is, you don’t actually need to care too much. After all, this aiming method is much more accurate than using a joystick or a simulator to manually aim!

After reducing the difficulty of operation, the driving + shooting solution can truly bring enough fun to players!

As a large number of bullets hit the police car behind him, thick smoke soon rose from the police car, and it was forced to land slowly and quit the chase.

Several participating vehicles that lagged behind were forced to stop or attacked by police cars, and slowly lost power and had no choice but to land.

In the game settings, all flying cars have been modified. Both the windshield and the armor plate have certain bulletproof functions. Especially the driver's position is basically not penetrated by bullets and is relatively safe. . On the other hand, other parts of the vehicle, such as the engine, nozzles, etc., are prone to malfunctions after being shot. However, the flying car itself has a protection mechanism. It will not directly lose control and crash like an airplane. Instead, it will trigger the protection mechanism and land staggeringly. The driver will Will lose control of the speeding car.

Of course, these are all settings in the game and are not completely consistent with the reality.

As for why such a setting is adopted, on the one hand, it is because this is a racing game, not a violent killing game. Adding shooting elements is just one of the gameplay. There is no need to actually show those scenes of car crashes and death. Really Aiming at the cockpit and shooting to kill people is unjustifiable given the background design of this game.

Everyone was just having an underground car race, which was a gray area, but they turned into gangsters and beat the policemen who were chasing them to death. As a result, the event is still going on without being banned. Isn't this outrageous?

This shooting is nothing more than telling the players that the underground car racing is just a small fight, no lives were lost, and there will be no cases of speeding cars crashing and killing passers-by. Please don't worry about these problems.

On the other hand, it is to better create a sense of reality. When the player is shot, the simulator will have corresponding vibration feedback. At the same time, when the bullet hits the glass, the windshield will also have a corresponding shattering effect, and the bullet embedded in it can also be seen (according to the in-game settings , vehicle glass is bulletproof, bullets will get stuck on the glass).

Moreover, when the vehicle is seriously damaged, the player will lose control of the vehicle and slowly fall to the ground. The game will end, and there will be no car crash or death.

Whether they are shot or the vehicle loses control and lands on the ground, the player experiences the whole process in the cockpit, which is more coherent and realistic in terms of experience. Things like "car crash and death" are not easy to perform in the cockpit, so just don't do it.

After the underground race, Chang Shaohua felt very good.

This game really does something new!

If nothing else, this method of driving a car + shooting can be regarded as a very excellent gameplay innovation. Compared with other racing games, it has a very key advantage.

What's more, from the beginning of the game to now, there are so many other advantages, such as: excellent graphics, superb scenery, highly reproduced ancient buildings, realistic controls, and beautiful beauties everywhere in the game...

Even Chang Shaohua himself is a little excited. Do you want to buy such a fun simulator?

He is a racing driver himself, and it is common to drive speeding cars. It stands to reason that a real car is much more exciting than a simulator, so why bother buying such a big toy.

But in reality, there is no such beautiful scenery as in "Extreme Speed", and even if there is, it is far away; in reality, there is no such content as in "Extreme Speed" in which vehicles can be modified at will and guns are fired while driving; There is no such thing in reality... Oh, there are many beautiful girls in reality, but he is a family man after all. Even if he occasionally has some small thoughts, he must not mess around. Relatively speaking, the girls in the game want to It’s never a problem to take a few more looks.

What's more, real-life speed racing is also dangerous. Vehicles need regular maintenance. If there is a car accident while driving, people may die. But in the game, these problems will never exist. At most, it will just happen suddenly while playing. If there is a power outage, it is nothing more than being startled when the screen goes black.

Comparing it like this, this simulator is very valuable!

Even a professional racing driver like Chang Shaohua would be tempted, let alone others.

Many players who experienced the UV1 simulator at the scene were full of excitement after coming out of the simulator.

This car is so white! Oh no, this track is so big!

Beautiful women in beautiful cars are an irresistible temptation for many male players. If there are some beautiful scenery, some historical sites, and some gunfight elements... it will be even more exciting!

Although it is impossible for ordinary players to drive the vehicle as they please like Chang Shaohua, there is an assisted driving system in this game. Some novice players can turn on all the assisted driving systems and reduce the intelligence of all AI opponents to the lowest level. They can also experience the invincible loneliness in the game.

After the assisted driving system is activated, the system will automatically fine-tune the vehicle's steering and braking according to the route the vehicle will take. Even if a novice player steps on the accelerator the whole time, the vehicle will automatically slow down before turning and correctly activate the vehicle when cornering. Just turn the steering wheel and turn it successfully; at the same time, the flashback system also allows players to not worry about their mistakes during driving. If they make a mistake, they can just flash back.

What's more, this is a flying car, driving in the sky.

When driving on the ground, the road is only so wide, and it is impossible to fly to the sky to overtake. If the speed is too fast, it is easy for two cars to collide. But when driving in the sky, you can stagger them through the height difference. For novice players, as long as there is With the assisted driving system, driving is not much more difficult, and you can fully experience the excitement of drag racing.

Many people are already thinking about it. This simulator seems to be really worth the money. How about... buying one?

On the big screen, Chang Shaohua continues to experience other gameplays.

It has to be said that there are so many ways to play in "Extreme Speed" that he finds it a bit overwhelming.

I didn’t feel it at first. According to the plot, I was a novice when I first came to this island. The racing competition, underground competition and modification shop were slowly opened up little by little.

But as the game progressed, Chang Shaohua suddenly discovered, why are there so many punctuation points on this map? ? ?

Regular events include a series of events such as racing, underground events, rallies, championships, etc. Each event has different rules and gameplay.

The tracks for these events can be said to be all over the island, and they are still being opened. Take the underground competition as an example. As long as one underground competition is completed, 2 to 3 underground competitions in the next stage will be activated immediately. All underground competitions are distributed on the map, and more and more underground competitions are opened.

The same is true for other events. Events with the same rules have at least dozens of different tracks. The difficulty of the tracks is getting higher and higher, and the rewards are also increasing.

Beyond that, there's a ton of other content on the map.

For example, players can purchase properties throughout the map. These mansions are the protagonist's foothold. They can be used to quickly teleport, and they can also park their acquired luxury cars in the parking spaces of these mansions. The appearance and cost of these properties vary. For example, the property on the beach may be a sea-view villa, while the property in the city may be a penthouse.

In addition, there are a large number of landscape points and stunt points in the game, which can be regarded as important collection contents in the game. The Landscape Store is a landmark building. There are ancient buildings like the Feiyan Tower, as well as some well-known landmark buildings that exist in the city today. Drive the car over to activate this scenic spot, and use drone mode to get a good look at the details of these landmarks.

The details of these buildings are stunning, and even the "Feiyan Stele" in the Feiyan Tower has been completely restored.

The stunt point is where players’ driving skills are tested. For example, some stunt spots require players to drive through the gap between the Twin Towers and create a figure "8" around the Twin Towers. There are also some stunt spots that require players to swoop down from the top of the mountain, fly close to the rushing waterfall, and then Pull up the flying car just before it falls into the lake.

After completing these stunts, the system will record the video with a movie lens. Three videos of each stunt point can be saved. Players can watch their heroic performance of driving and completing stunts over and over again.

Players can also experience the addiction of a taxi driver in the game. There is a special task of driving a taxi to pick up and drop off distinguished guests. However, this task will have a time limit, and there must be no collisions during the driving process. The vehicles It should also be kept as stable as possible and should not accelerate or decelerate frequently, otherwise the guests will give bad reviews and judge the task to be a failure.

Among these many ways to play, Chang Shaohua’s favorite is “movie stunts”. In this gameplay, the player will play a specialized stunt driver and cooperate with the crew's requirements to complete the movie shooting.

And this module is the module that really opens up the imagination, which is an eye-opener for Chang Shaohua!

At the beginning, I shot some relatively simple scenes, such as car chases. Chang Shaohua needs to drive a speeding car to keep up with the speeding car in front. There will be various unexpected situations in the ground, other speeding cars will come to block it, passers-by will suddenly appear, and the speeding car in front will deliberately create some obstacles. In the end, as long as you can catch up with the speeding car in front and force it to stop, the mission is completed.

As the progress progresses, the content of the film shooting becomes more and more complex and the difficulty becomes higher and higher!

For example, in a certain scene, the player needs to cooperate with another flying car to intercept a large cargo-carrying flying car.

This large cargo flying car is more than four or five times larger than ordinary vehicles. According to the plot in the movie, this cargo flying car contains a large number of dangerous weapons, and the agent played by the player must destroy these dangerous weapons, but There are other vehicles protecting this speeding car, so we can't force it.

According to the designed plan, the protagonist drove a flying car and followed another flying car from a distance to ensure that he would not be exposed in the city and that the battle would not affect civilians. After leaving the city, the protagonist and the agent on the other speedster began to approach at a faster speed.

Several flying cars next to the cargo flying car immediately approached. The protagonist needs to start an air battle with them, avoid bullets while fighting back, and cooperate with his partner to deal with all these flying cars.

The cargo-carrying car could only speed up and escape. At this time, the protagonist's partner rushed over and hovered the car behind the cargo-carrying car. An agent came out of the car, hung directly on the back of the cargo-carrying car with a robotic arm, and forcibly opened the cargo compartment.

After the warehouse is opened, there are several enemies inside. At this time, the protagonist needs to quickly aim and eliminate them one by one, otherwise these people will attack the agent who climbed onto the cargo speeder.

According to the plot, the agent will use a special device to disable the electronic systems of all dangerous weapons to prevent others from remotely detonating these weapons.

There was a thrilling plot later. When the agent was about to complete his mission, a gangster lurking in the dark suddenly took action. After a fierce hand-to-hand fight between the two, the agent was thrown off the speeding car by the gangster.

At this point, the player needs to immediately drive down, catch the agent, and then kill the gangster.

In the end, the two flying cars worked together to destroy the power system of the cargo flying car, allowing it to make an emergency landing, and the mission was successfully completed.

There are many similar contents. Players do not always play agents, but sometimes they play killers or other people.

In short, all the thrilling scenes involving driving, gun battles and other elements are all shown in this way of filming.

In this way, it not only saves costs, but also allows players to experience the thrilling game content to the maximum extent, and also avoids audit risks to the maximum extent. It can be said to kill three birds with one stone.

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