Restart the Gaming Era

Chapter 408 Future

With the official release of "Attack on Titan", familiar scenes appeared on the Shimmer live broadcast platform.

A large number of live broadcast room thumbnails are all black and white screens, with a familiar word "death" in the center!

Of course, compared to a game like "Sekiro" that suffers all the way, "Attack on Titan" seems a lot gentler. After all, a large amount of the content is cut-scenes and only a small amount of content is the suffering of the players.

But even so, the players still deserve to suffer!

The players were both happy and horrified. Sure enough, the tirelessly abusive Xinhuo Studio was back!

And if you taste it carefully, there are big differences between "Attack on Titan" and "Sekiro", not only in the game content, but also in the different meanings of suffering.

The suffering of "Sekiro" comes from many sources, such as the malice contained in the levels, such as forced backboards, and the need to collect different props to deal with different enemies.

It can be said that "Sekiro" is more like an arranged puzzle box. You can also see some traces of the values ​​​​and rhythm in the game. It can be seen that the designer is intentionally guiding players to learn certain skills or complete tasks. Some kind of exploration.

"Attack on Titan" is more malicious in terms of suffering. Every time it fights, Titan will immediately decide the direction of movement and attack target according to its own set program. Even if the player chooses the same route, he will also encounter many new emergencies. situation.

Moreover, character growth and props and equipment are completely downplayed in "Attack on Titan". Players cannot reduce the difficulty of the game through the cycle of spawning monsters, upgrading, and continuing to spawn monsters. Instead, they truly bring in a survey soldier. If the operation is wrong, You will die immediately and the game will restart.

In other words, in "Attack on Titan", Zhong Ming truly provides a cruel and real world, thrown in front of the players without any modification, so that they can more truly experience the existence of human beings in this world. What despair!

In terms of plot, "Attack on Titan" no longer splits the entire plot into pieces of text information or key props like "Sekiro", but is presented in a cinematic way.

And the amazing twist of this movie-like plot made the players amazed.

When meeting the female giant for the first time, the story carefully laid the groundwork. Facing the almost invincible giantess, mankind tried all means to no avail and suffered heavy losses. However, just when everyone felt desperate, the story suddenly turned. The locked female giant turned out to be a familiar character Yani, which surprised many players.

But what’s even more surprising is that it turns out that the Super Giant and the Armored Titan were both transformed by humans, and they had also mixed up with the Survey Corps before, and they had many scenes in the past stories. Reiner even appeared in the long-running During the latent process, he lost himself and developed a severe personality split.

Later, facing the threat from the royal family, the Survey Corps even launched a coup, overthrowing the real royal family within the city walls and unifying the power of mankind.

Afterwards, the Ape Titan appeared. Captain Alvin led the new investigators by committing suicide to gain a key attack opportunity for the commander. Although the Ape Titan escaped in the end, he still captured the super giant. At this time Whether to save Armin or Captain Erwin, the Survey Corps is faced with an unprecedentedly difficult decision...

Finally, many previous mysteries were revealed one by one.

Those giants were all transformed from humans. The world they live in is just a lonely island. Those tall city walls were also made by the Fritz royal family using giants...

The originally scary, weird, and illogical settings were solved one by one, and the players were surprised to find that the entire story was highly self-consistent on this basis, and all the original mysteries were explained!

Moreover, many foreshadowings are buried very, very deep. Perhaps a small detail in the cutscene in a previous chapter hints at the subsequent plot.

At the end of the "Attack on Titan" game, humans finally defeated all the giants on the island, drove out all outsiders, and no longer faced the threat of giants outside the wall. But they also learned that there was a world outside that was full of hostility to them, and war could break out at any time. Until the Eldians were completely exterminated, perhaps the war and persecution would never stop...

On the Internet, speculation and discussion about the plot of "Attack on Titan" quickly became popular.

"Passed the level! This game is truly a masterpiece!"

"I didn't expect the plot to be so exciting. There are so many twists and turns. Although it's just a game, it's not inferior to some TV dramas and movies!"

"Punch the game and check in! Be proud of yourself!"

"The plot is really exciting, but I really want to know what will happen next. The danger has not been eliminated yet. What will be the development of the story in the future?"

"There should be "Attack on Titan 2". Judging from the situation of this one, the story capacity is enough, and the plot has come to an end for the time being. Hey, I really wish that everyone at Xinhuo Studio would immediately rush into "Attack on Titan" "Giant 2" was made, as if he knew what happened next!"

"What's the rush? There's still a queue waiting for "Sekiro 2"!"

Players spoke freely and expressed their love for the game "Attack on Titan".

In the eyes of many people, the key to the success of this game is that it retains the spiritual core of Xinhuo Studio's games, while at the same time making great breakthroughs in the game's plot narrative.

What kind of experience would it be like to have a cinematic game + a suffering game? Maybe this is what "Attack on Titan" looks like now!

Yunuo Technology.

Zhong Ming and Lin Xiaoguang were looking at the holographic projection model on the table with several technicians.

From the outside, this holographic projection is a very large device. It is about 3 meters long and 2 meters wide. It can accommodate one person lying or sitting in it. There are many lines in the comfortable internal space - those They are all connection devices inside the equipment.

"This is too big, and the cost is unaffordable for ordinary rich people, let alone ordinary people." A technician said with emotion.

Zhong Ming smiled: "This is not a problem. Computers were very large and expensive when they were first born, but eventually they will continue to shrink and eventually enter everyone's life."

Lin Xiaoguang obviously held the same attitude and nodded slightly: "Although neural connection technology is still a very immature technology, sooner or later it will mature and be applied on a large scale. Start working on this aspect from now on It’s not too late to try.”

"This shouldn't be our company's design plan, right? This equipment is too ugly." Another technician complained.

Lin Xiaoguang smiled: "It's a prototype of Moya Technology. It's normal to have ugly points. In the early days of this design, many functions have not been developed to the extreme. The designer is more concerned about the optimization of performance and the design of the appearance. Maybe we don’t pay that much attention to it. When the design of this device gradually matures, its appearance will naturally become smaller and better-looking.”

After a slight pause, Lin Xiaoguang added: "Of course, this prototype is really ugly. If we leave it to us, we can definitely do better."

Zhong Ming made a gesture and extinguished the holographic projection model on the conference table.

"We design independently and don't be influenced by Moya Technology's poor prototype. After that, we will open a separate department to research and develop neural connection equipment. Yunuo Technology must be the first hardware manufacturer to launch a commercial prototype. It must also be the first manufacturer to combine neural connection technology with games."

Lin Xiaoguang and other technicians nodded: "Of course."

Time flies, and two years have passed since "Attack on Titan" was officially released.

After this game, Zhong Ming began to gradually fade out of the players' horizons. Although the three studios under Weiguang Interactive Entertainment are still launching new games, the speed of launching games has slowed down significantly.

However, the quality of the game is still extremely high.

In the past two years, Weiguang Interactive Entertainment has won numerous game design awards, and Zhong Ming seems to have habitually faded out of the players' field of vision, leaving all these opportunities to his chief designers, such as Fu Xing'an , Jia Jia and Hu Bin.

The players were also surprised to find that the designers Zhong Ming brought out all had amazing design levels.

It can only be said that although a person's success is inseparable from his own efforts, it also depends on whether there are giants willing to let you stand on his shoulders.

According to the usual guesses of the players, most people think that Zhong Ming's attention is temporarily focused on other places.

There are some suspected insider information leaks, and some are just players' free-spirited imagination, but most people believe that Zhong Ming's goals during this period should focus on three aspects.

One is the construction of the Weiguang Interactive Entertainment headquarters building and the Weiguang Theme Park.

Since the groundbreaking of the Weiguang Interactive Entertainment headquarters building and theme park more than two years ago, interested players have been visiting every once in a while, especially players in Ming'an City, who also like to go to the theme park. Take a look, even if it's just a drive around, and see how the park is being built.

Last year, the Weiguang Interactive Entertainment headquarters building was completely constructed, and the relocation has been reported by many media.

This building, which is shaped like a "flaming lotus", is a stacked and surrounded supporting structure. It is an irregular cone-shaped flame with a spiral green space pattern at the base. It clusters the entire headquarters building in the center, creating a A feeling of burning fire.

Watching it at night will give you a better visual impact, especially if you watch it from a high altitude while driving a speeding car, you can see that a huge flame seems to be lit on the ground. As the light effect changes, the flame seems to still be there. It keeps burning, as if it contains an extremely tenacious vitality, which is impressive.

After Weiguang Interactive Entertainment moved out of its far away office address, Huanyu Grand View, those floors were immediately rented by several companies at high prices. Obviously, they all hoped to get a piece of Weiguang Interactive Entertainment's blessings.

In just a few years, it has evolved from a small workshop with only three or four people to a world-renowned game company, becoming a behemoth ranked in Ming'an City and even the world. There is no "luck" in this. "Many people don't believe in things like that.

Of course, this statement is illusory and has no scientific basis. However, for many companies, they also rent office space. Even if it is a little more expensive, why not rent a more auspicious place?

In the future, when bosses from other companies come to visit or interviewers arrive, they can pretend to be casual and mention: "This is the original office location of Shimmer Studio." Even if it is a small company with no reputation, this is awesome. It can also rise a lot in an instant.

Of course, after the relocation, the welfare policies within Weiguang Interactive Entertainment have also become a hot topic among many employees.

The company has a large staff canteen, staff dormitories that can be rented for a long time with very little rent, a complete gym, swimming pool, game area, open office, rich afternoon tea...

In short, we have successfully raised the upper limit of "other people's companies".

The second aspect that everyone speculates Zhong Ming is concerned about is the secondary promotion of the game, including e-sports events, live broadcasts, etc.

This aspect has always been the layout direction of Weiguang Interactive Entertainment. The e-sports competition content of games such as "Auto Chess", "City Guard Battle", and "Xuanjia Project" are constantly developing. From the initial development of paying money, to Now that it is beginning to take shape, feedback to game development can already be realized.

According to rumors from internal employees of Weiguang Interactive Entertainment, Weiguang Studio is developing a new e-sports game project that can have an impact on "Xuanjia Project". It is currently in a highly confidential state, with the goal of pushing the e-sports industry to a level similar to The traditional sports industry is at the same height.

Regarding this rumor, most people understood it as an extremely long slogan-like goal.

The third aspect is the latest neural connection technology.

This technology was exposed by some technology media two years ago, but at that time, this technology was completely in the laboratory stage. The actual effect was very mediocre and the cost was extremely expensive. No one knew that the so-called "spiritual connection device" could achieve great results. It has been put into production on a large scale and has entered thousands of households, profoundly changing people's lifestyles.

But regardless of whether this technology is mature or not, it obviously cannot stop technology companies from entering this field one after another, hoping to become a key link in leading the future.

The same is naturally true for Yunuo Technology.

From the GS1 simulator, to the full-view display, to the UV1 simulator, Yunuo Technology very radically applies the most cutting-edge technology and strives to bring the most novel gaming experience to players.

Obviously, Zhong Ming will not lag behind others and put a lot of energy into the research and development of neural connection devices.

Many players are looking forward to it. Maybe one day Yunuo Technology will suddenly hold a press conference and announce that the application of neural connection devices has reached the practical stage, and launch a mature product similar to the UV1 simulator.

By then, perhaps for the entire gaming industry, a new dawn will officially arrive!

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like