Because of the influence of Meng Qian's rebirth, the development of the global game has undergone some changes, and even the changes are not small, especially this December of 2003 is destined to become an important event in the history of the game.

In the field of stand-alone games, Nintendo launched "The Legend of Zelda The Wind Waker", Huaxia Daewoo launched "Sword and Sword 3", and EA launched "The Sims 2".

In the field of online games, Korea's NCSOFT launched "Paradise 2", Blizzard launched "World of Warcraft", and China has two companies, Netease launched "Fantasy Westward Journey", and Dafeng Group launched "Ancient Mythology".

What surprised Meng Qian the most was that a neon civil war that took place in 2004 was brought forward to December 2003.

That was the handheld war between Sony and Nintendo. Nintendo launched the NDS, and Sony launched the PSP.

Faced with such a December, players are increasingly discussing it online.

""Paradise" is said to be the most popular online game in Koryo. "Paradise 2" should continue the performance of "Paradise". The entertainment industry has always been based on ancient myths. This game is directly called "Ancient Myths", which shows its high status.

As for "Fantasy Westward Journey", what is it? "

"I feel like this is more than just a contest between individual games."

"Sit back and wait for the big show to unfold."

The launch times of the four online games are respectively, "World of Warcraft" beta test in Beimi on December 2, "Ancient Mythology" in China on December 6, "Paradise 2" in Koryo State on December 8, and "Fantasy Westward Journey" on December 10. Japan Huaxia Public Beta.

In fact, the response of the four games in the local market is very good. Even "Fantasy Westward Journey", which was not paid much attention at the beginning, is still attractive to some players.

The global confrontation at the end of the month is the real opening of the drama.

It took half a year for "World of Warcraft" to enter the Chinese market, but now Blizzard has pushed "World of Warcraft" to the Chinese market in more than half a month. It has no choice but to be forced by Dafeng Group.

Normal games have a public beta period. The public beta period must be tested in the local area first, and then there are problems to be modified before opening the foreign server. However, Dafeng Group has broken this tradition. I don’t know where the confidence comes from playing the global public beta. The key effect is still there. very nice.

Moreover, the Dafeng Group has been deeply deployed in global channels over the years, and can support him in doing this.

There is no way, seeing that "Ancient Mythology" has only been launched in China for two weeks and started to rush to the external market, Blizzard can only bite the bullet and launch it.

At the same time, NCSOFT has also kept up with the pace of both sides. The only one that has not kept up with the rhythm is "Fantasy Westward Journey", which can only be launched in China. On December 23, "Fantasy Westward Journey" became the first in the game war in December. Out of the game, because I didn't even get out.

And the other three games were placed in front of global players to accept comparisons from them. Although the foreign market layout of the three companies did not completely overlap, they all won several major markets.

The first thing players pay attention to is naturally the game quality, because these are three 3D games. And if you only talk about the picture quality, the three games have given the players who are looking forward to a fairly satisfactory answer, and there has been a situation of unmatched public opinion.

Regarding the image quality dispute between "Lineage 2" and "World of Warcraft", there are too many posts on the Internet for three days and three nights. Anyone who has played these two games in this era will naturally know that these two games are true. It is a very eye-catching 3D online game in this era.

And only in terms of picture quality, in fact, more people think that the picture quality of "Lineage 2" is better, but with it comes higher requirements for configuration.

And "Paradise 2" is a secondary development based on the Unreal 2 engine. Dafeng Group's game engine has been compared with Unreal 2 before, so the picture quality of "Ancient Mythology" will naturally not lag behind, even in terms of characters. The subdivision details are a little better than Lineage 2, but only a little better.

Hardware limitations, development capability limitations, and era background constraints are doomed not to be much better, so for most players, there is actually no difference. Whoever thinks that the game has the best picture quality Both.

With the confrontation at the beginning of the picture quality, it is also a kind of confidence for netizens from various countries. At least for now, their own games are doing very well, and there are inevitably voices cheering for their respective countries' games on the Internet.

Huaxia netizen, ""Ancient Mythology" is the best game in the country, rush out, rush out!"

American netizen, ""World of Warcraft" is the top game in the world, unmatched, We are the king!"

Korean netizen, ""Lineage 2" is the number one Smecta in the universe!"

Neon netizen, "Let us resolve internal conflicts first, and leave"

However, with the development of the three games around the world, "Lineage 2", the number one in the universe, was the first to expose problems, and several core problems of the previous life also appeared in this life.

The first is NCSOFT's high indulgence in external servers.

Anyone who has played the national server "Paradise 2" knows how big the gap is between the national server and the Goryeo server. In the later stage, it is almost no longer a game. In this life, NCSOFT still has almost no intervention in the foreign server. Agents in other countries can play whatever they want. .

In contrast, Blizzard has its own insistence. Agents can be changed to a certain extent, but the core things cannot be changed. As for "Ancient Mythology", because Meng Qian knows what kind of harm this matter will bring, it is naturally impossible to allow it. Proxies for other countries have changed too much.

Moreover, Dafeng Group has always adopted the model of joint ventures or capital injections with agency companies abroad, and at the same time has been dispatching company teams to jointly operate. This is a traditional advantage of Dafeng Group's game development in the world.

With the blessing of NCSOFT's indulgent attitude, another core problem has also begun to be exposed, that is, the krypton gold system problem.

"Lineage 2" and "Ancient Mythology" are both free models, and "World of Warcraft" is still a time-based charging model, but "Lineage 2" is very rude on the krypton gold system, and only by charging money can it be stronger route.

Especially in a country like Huaxia, it actually went directly to a gameplay similar to that of the previous "Zhengtu", which greatly magnified the power of krypton gold, resulting in almost no balance in the game.

Moreover, because the free mode has been popular for several years in advance in this life, it seems to have inspired many agents to be crazy about krypton gold. The krypton gold system of "Lineage 2" is more exaggerated than that of the previous life. As long as you have money, you can obliterate all ordinary players. s hard work.

In just half a month, "Paradise 2" created the highest item income, but also gained the worst player reputation.

The Internet is full of complaints about money and madness.

As "Ancient Mythology", which is also a free mode, a big decision has been made on the balance issue this time, that is, only clothing, no bonus mounts and other props that do not affect the game balance. In "Ancient Mythology", Official channels that can become stronger by charging money will be eliminated.

As for unofficial channels, such as players using money to buy gold coins to buy props in private, the company can't control it. This is also the case in "World of Warcraft".

"Ancient Mythology" has gone through more than a dozen internal discussions to make this decision, because it will definitely reduce the game's revenue. Originally, Dafeng Group's game krypton gold system has always been very gentle, and the complaints from players are not very loud, so Many people think that it is not necessary to do this.

But the reason why Meng Qian is more persistent this time is that the games of other companies have been too anxious to collect money on the krypton gold system in the past few years, which has caused a backlog of emotions among many players. 2" is likely to ignite the player's emotions because of the krypton gold.

At this time, as long as "Ancient Mythology" still plays the routine of charging money to become stronger, no matter how gentle you are, you will be affected. After all, Dafeng Group is the pioneer of free games.

At this time, facing the relatively fair time charging model of "World of Warcraft", "Ancient Mythology" is easily affected by market sentiment, because as a reborn person, you will know very well that the game's money-making model has always been a few years. Reincarnation, in the end, is the most acceptable to the public. It is obviously not to become stronger by charging money, which can only satisfy a small number of people.

With the outbreak of the negative impact of krypton gold, "Paradise 2" began to expose the second problem, the proliferation of cheats. Goryeo games have always had the habit of not caring about cheating. Many people say that they can’t control it if they want to. This is obviously nonsense.

The proliferation of plug-ins makes the player's game experience worse and worse. Then, the third problem of "Lineage 2" appeared, that is, "Lineage 2" has no story, and the background of the first version of "World of Warcraft" It is the continuation of "Warcraft 3", needless to say "Ancient Myths", but "Paradise 2" has no real story background.

With the cooperation of various reasons, "Lineage 2" was labeled as a purely money-making game. Starting from January 6, 2004, "Lineage 2" player growth and player online volume began a downward trend with almost no turning back.

The failure of "Paradise 2" has also become an important historical node in the decline of the Korean online game industry.

After this war, coupled with the authorization of Dafeng Group's game engine in China, and the continued heating up of China's domestic game industry, Korea has truly fallen into the second echelon of global games.

In the future, the global game pattern will be dominated by Omi, China and Neon.

Korea, the number one country in the universe.

GG Smecta

Thanks for the reward of magic! Thanks to AsKing for the reward!

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