Rewrite the Technological Landscape

Chapter 495 Don't Panic

At 10 a.m. on May 20, Dafeng Group’s new game "Ancient Warfare" was officially launched in 9 countries for public beta testing. Compared with the previous DOTA, "Ancient Warfare" still has a great promotion advantage. Fengxin alone This promotion channel is simply incomparable to Blizzard.

At the same time, as the annual game work of Dafeng Group, attention and expectations are placed there.

Along with the game, there are also live channels of the game team members. Each professional player has a live channel to attract their fans to watch the live game online.

New users can log in to the game directly with the wind signal without re-registration. After entering the game, there will be an operation guide, and you can choose to learn or not to learn according to your own situation, because a press conference was held the day before, and the press conference made a detailed review of the game. A detailed introduction, and at the same time the team members showed it live, so some people just skipped it.

The first edition of "Ancient Warfare" has a total of 66 characters, and it adopts a completely free mode. All characters can be played, no need to buy, and there are no inscriptions. The place where the money is is the skin, but the skin does not have any attribute bonuses, it just looks good, and players can buy it or not according to their own needs.

The game uses a built-in matching system and does not need to rely on any third-party battle platform. In 2007, this was a breakthrough. As for the picture quality, it must be a bit rough compared to later generations. The hardware limitation is here, but compared with the game works of the same period. can fight.

The game currently only has one classic map, with the Zhuolu battle between Yanhuang and Chiyou as the creative background, equipment recommendation, lineup analysis, man-machine battle, etc. are all designed to help novice players quickly familiarize themselves with the game. The game rank adopts a point system. It is slightly different from the later generations. On the one hand, it is to adapt to the current user habits. At the same time, it is also an old-fashioned issue of Meng Qian. He does not want to refer to the later generations in too many details. What the game design department discusses can support it.

The player's initial score is 1000, and the initial rank is Brave, and the upward ranks are Elite, Master, Grandmaster, and Tiansheng. These are all names that the game business department came up with. Meng Qian also nodded. It's the same sentence, who leads the trend Whose design will become the mainstream. If "Ancient Warfare" is really popular, other games in the future will most likely be named according to this rank, instead of bronze and gold.

Each rank has five levels, 1200 points for Brave 2, 1400 points for Brave 3, 2000 points for Elite 1, 3000 points for Master 1, and so on.

As for the score calculation at the end of each round, there is a system formula. According to the performance of the player authority, the better the performance, the more points will be added after winning, and the less points will be deducted after losing. The scoring algorithm includes the number of heads , Team participation rate, battle time, current rank, character proficiency and other parameters, try to be as reasonable as possible.

As for the method of character selection, the two teams take turns to choose, 122221 mode, anyway, there are 66 characters in total, and the profession adopts the division method of strength, intelligence and agility. This may be unfamiliar to those who have never played DOTA, so The reason for the setting is also to adapt to the current user game habits at that time, because in terms of the overall skill setting and game setting, "Ancient Warfare" is actually more like DOTA, but some operations are simplified.

Of course, with the development of the game, everyone will have more classifications later, including top laner, mid laner, assistant jungler, early, mid, late and so on.

As for the character camps, 33 belong to the Yanhuang Alliance and 33 belong to the Chiyou Tribe.

Because the game is more like DOTA, it is a bit complicated on issues such as outfits. Different outfits will play a very important role in different situations. As for the core things of MOBA, it is actually the same thing.

Waiting for player feedback after the game goes live.

In the first few days, the most popular thing on the Internet was to ask for strategies. I felt that many people were a little bit confused. At this time, the live broadcast played a role.

At the end of May, Kang Heng's live broadcast channel had more than 500,000 real online users every night. This is just when the live broadcast has just developed and the game has just launched. This statistic is amazing.

And Kang Heng is also called Kang Shen by fans because of his really good operations. Kang Heng's live broadcast mantra is that this game would rather show off than die.

Kang Heng's anger was expected, because he was already popular, but what Meng Qian didn't expect was that Wei Pengtian was also popular.

In order to let players know more about the game, Dafeng Entertainment organized a live broadcast of the development team's teaching, and the people from the development team will conduct the live teaching. Wei Pengtian was selected just like that, and then, out of nowhere, it became popular.

On May 30th, Meng Qian couldn't help but watch Wei Pengtian's live broadcast.

"Here, let me play Dijun for everyone. I have never used it before. Dijun, the ancient emperor known as the top of the pyramid, the operation is just one word, Xiu.

The first and second skills have displacement, passive blood-sucking, and the ultimate move is a clone. There can be three clones of the full-level ultimate move. Everyone should pay special attention here. A can be switched with two clicks. The avatar has the same attack power as the real body but only one-third of the blood volume, so the operability here is very large, and the test is everyone's delicate operation.

Let me show you when I reach level 5 in a while. Well, we see that Nezha is online alone on the opposite side. Nezha is a power hero with passive splash, so Di Jun must not directly go up to distract Nezha , Wait for a wave of soldiers, okay, everyone, don't blink, see my operation clearly, this wave of Nezha will take it away directly.

The first skill sprints to the side of the pawn line, turn it big, the real body second skill stabs Nezha, flat A twice, Nezha turns big, clicks the big move to change the real body, the real body presses A twice on the side of the small soldier, Press the big move again, okay, I'm dead.

Can you all see how I died? What I just did is a very classic example of a mistake. "

There was a wave of Xiuxiu Xiuxiu in the discussion area.

"Yao Ji, the daughter of Emperor Yan, one of the four great beauties in ancient times, I heard that she is the most popular character in the game at present, as for why her popularity is so high, everyone should be a little bit confused.

So it is definitely impossible for an aspiring young man like me to play Yao Ji. I just saw that many people want to watch Nezha’s teaching, so I will choose a Nezha for everyone. As I said just now, Nezha is a powerful type. The hero also has a splash passive, so the gameplay of this hero is just one word, reckless.

At the beginning of the game, go to the road to develop first. The opposite is Xingtian and Baihua Fairy. Xingtian is also a power type, with two skills with critical strikes. Too good at playing, because Fairy Baihua shouldn't come this way, and the characteristic of Nezha's character is to come one to kill one, and two to kill two.

Okay, now it’s level 2. Let’s activate the passive. The opponent seems to be ready to move. Let’s lure them back a little bit, and move them up to A three times with one skill. Staying where we are, we can take advantage of this moment to get to know the role of Fairy Baihua.

Resurrection continues on the road. Xing Tian has been pressing the pawn line. After level 3, he learned a hook skill and pushed the pawn line back. Everyone can see that Xing Tian is really pressing over. This is obviously inexperienced. Find a good position. Three The skill is directly hooked to the tower, and when the first skill is activated, Xing Tian activates the berserk and has blood sucking. Don’t be cowardly at this time. Just, once, twice, I will send a red envelope to the viewers and friends in the live broadcast room, while waiting for the resurrection. some time.

Good ten minutes 0-7, don't panic at this time, the most important thing to play our game is mentality, because everything is possible, sometimes a wave of team battles can completely turn the situation around, especially when you have Nezha When you play a role, you don't have to worry about it at all.

Hey, the opposite side is about to push the high ground, five people are here, everyone pay attention, let me show you how to use the role of Nezha in team battles, the reason why Nezha is defined as the most reckless character is because The more people on the opposite side, the higher the output of Nezha, because we can see the interpretation of Nezha's splash skills. The more characters nearby, the higher the splash attack power, up to 100%.

At the same time, Nezha's big move is group control. At this time, when we wait for them to come up and prepare to demolish the highland tower, zoom in and jump in. I'm going to play the game until everyone has realized it. "

At this time, the discussion area is brushed up, don't panic

"By the way, don't panic. This is the core of this game. No matter when you have a good attitude, even if you lose the game, we must respect each other, so at this time we have to open the dialogue and enter MMP in the box.

What does MMP mean? It means magic meaningful play, a wonderful game. "

Meng Qian sat in front of the computer and watched Wei Pengtian's live broadcast, his entire face darkened.

Kang Heng and Wei Pengtian have developed two completely different live broadcast styles, but the results they achieved are the same. Through live broadcast, more people can understand and learn this game faster.

A month later, some pictures began to appear in those familiar places.

One night on June 20th, in a certain university dormitory, five people were playing "The War of the Ancients".

"I've lost again, let's do it again."

"Okay, just sleep if you win."

"It doesn't feel very happy to win this one."

"Do you want to stop messing around and get some sleep?"

"Can."

"I've lost again, let's do it again."

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