Summoning Mercenaries

Chapter 113 Colonial Marines

[Tanya? Adams implanted identity is the former special command, the captain of the green beret of the Americas Division, and serves as the captain of the assault team.

Due to his repeated military exploits, but the upper echelon of the army was greedy for his military exploits and did not reward him with due praise, so he became a personal mercenary after being completely disappointed with the government and the army.

And it is wandering in the "Wanderer" space station in the asteroid belt, and the host can recruit it at the "Space Cowboy" bar. 】

Listening to the system's introduction of Tanya's implanted identity, Kent couldn't help but sigh, no matter in the game or in reality, Tanya's contributions are repeatedly ignored by the upper echelon.

"Since Tanya has a specific recruitment position, I don't have to worry too much."

After Kent muttered to himself, he said to the system: 'System, I want to refresh the mall and spend another 5 points to specify the category of items as individual equipment. '

【receive. 】

Kent has no shortage of manpower now. Counting Tanya who he has not yet recruited, the blue mercenary regiment has 31 combatants. It can be said that it has broken away from the scope of ultra-small mercenary regiments and officially entered the small and medium-sized mercenary regiment.

But different from other mercenary groups, the blue mercenary group also has the mothership Phantom, which means that the blue mercenary group has strong logistics, transportation and supply capabilities, and can provide artillery support when necessary.

The above are not available to ordinary mercenary regiments. They are generally large-scale military contractors, and only then can they have logistical supplies, medical treatment, and artillery support.

Now Kent hopes to exchange for some powerful individual equipment. In this way, the blue mercenary group can be equipped with corresponding equipment when facing different tasks and different battle situations, so as to improve their combat effectiveness and survivability.

When Kent was in a daze, the system had called up the mall page and refreshed the mall for him.

Most of them are ordinary uniforms in shooting games, but some of these uniforms cost 20 or 30 points.

Kent would not buy such a money-losing item, and he didn't have the Thor's Hammer armor he was thinking of. It seemed that even with a 100 luck bonus, this top-level equipment would not be casually picked up.

But there is still a piece of equipment that caught Kent's eyes, that is the individual equipment gift pack of the Colonial Marine Corps from "Alien 2".

Although this set of equipment has been picked up in the mall before, this time it is a gift pack, including the machine gunner armor, as well as the guns and ammunition it is equipped with.

The individual equipment of the Colonial Marine Corps is similar to that of the ODST, but it is not airtight, nor does it have night vision functions such as infrared and low-light.

However, there is a micro-display on the right side of the helmet, which has personal information data and real-time video recording function. The commander can watch the battle situation and the status of the soldiers in real time in the command room.

Although the defense ability is not as good as the titanium alloy armor of ODST, it can effectively resist 5.56mm caliber ammunition, and the armor ability is far beyond modern times.

But the most useful thing is the two guns and ammunition in the gift bag.

M41A pulse rifle;

Constructed of carbon fiber, ultra-light dense alloy for strength and durability, and uses pulse fire.

The so-called pulse type, that is, there is no bullet case, and the warhead is directly used for pulse shooting. There is no recoil, but the effective shooting range is within 300 meters.

However, the most special thing about M41A is that it uses M309 caseless rifle ammunition, and the warhead has a trigger fuze. The bullet will explode when it hits the target.

And a fully loaded magazine has 99 rounds of bullets, and there is a counting display on the side, so you can watch the remaining ammunition in real time.

The M41A comes with a pump-action (shotgun-style) grenade launcher that can hold four rounds of 30mm caliber grenade.

Such firepower can be said to be quite terrifying, and it is the best to face opponents like zombies or Zerg.

Of course, you can also hit people, but some are too bloody...

M56 smart machine gun;

up to 1.22 meters long,

The barrel alone is 0.54 meters. It uses M250 caseless ammunition, which is characterized by detonating after being injected into the target's body.

The reason why the smart machine gun is named smart machine gun is that it is equipped with an automatic aiming system, matched with its special armor, a mechanical arm that supports M56 automatic correction aiming, and an electronic group key.

The machine gunner only needs to look at the general position of the enemy with the head sight, and the system will automatically capture the aim and control the robotic arm to aim.

Of course, the choice to fire or not is still in the hands of the machine gunner.

The M56 smart machine gun is equipped with a 500-round drum. However, since the robotic arm is located at the waist and the overall weight will reach 10 kg, it cannot be fired in a prostrate position, and it is inconvenient to move.

But its powerful firepower, and even the entire sci-fi movie and game world view, is one of the best existences, and it is an absolute lethal weapon against large-scale enemies.

The appearance of the M56 smart machine gun is similar to the MG42 general-purpose machine gun of World War II in Germany, or MG42 has a more familiar nickname, that is, the tearing machine.

It can be said that the individual equipment of the Colonial Marine Corps is not outstanding in terms of protection, but if the matching guns are added to it, it is simply such an emotional killing machine.

In terms of price, it can be regarded as 'people-friendly'. Instead of exchanging 20 points for a single armor, it directly increased to 280 points, which is a fourteen-fold increase.

But for the powerful output of firepower, Kent still gritted his teeth, worried, and said to the system: 'System! I...I want to buy the Alien 2...Colonial Marines Gear Pack! '

[Received, after deducting 280 points from the host, the host has 175 points left. 】

Following the system's reminder, three equipment boxes filled with dark green armor and guns and ammunition suddenly appeared in front of Kent.

Looking at the equipment he had already obtained and the points that were about to bottom out, Kent had no choice but to shake his head helplessly.

But for the firepower output and the possibility of facing Zerg enemies in the future, this equipment is really worth buying.

Of course, after finishing the conversation with the system, Kent walked out of the dormitory, came to Carlos' dormitory, knocked on the door and said, "Carlos! Are you in there?!"

"Woo..." There was a long and lazy sound from inside the cabin, and the cabin door was also opened.

I saw Carlos wearing big pants and a sleeveless vest, looking at Kent sleepily and saying:

"What's the matter... Captain, eating and sleeping is a pleasure in life, but this sleeping... oh~ I was disturbed by you..."

Kent didn't tease Carlos, and said bluntly: "Okay, as long as you are strong, help me carry a few boxes to Dr. Halsey."

"Okay...but I have to give me a bonus!" Carlos immediately regained his spirits and looked at Kent with a smirk on his face.

"All right, all right, come with me." Kent also smiled.

"Okay~" Carlos immediately saluted, and followed Kent back to the dormitory, carrying a box in his left hand and two on his right shoulder, and walked towards Dr. Halsey's laboratory.

But Kent suddenly said: "A bonus, not a lot, you didn't say how much, you said no."

"Valter???!!!"

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