The Latest Game Is Too Amazing

Lesson 10: Groundwater

Wang Du Maukt...

The capital of the Kingdom of Kastal is so vast that even Emaidia is so vast.

I wonder how many people live in the radially sprawling castle towns around the castle, which should be called the symbol of the Wang capital, located in the center.

I don't think there are millions of people on the boulder, but the passageway that opens the outdoor shop is full of people, and it's about to get lightly drunk.

How much time should it take to create this massive city? I'm not familiar with the program, etc. I can only imagine that it would just be vaguely very time consuming.

"I won't bore the players for decades. I created another different world for real," recalls the game operator's producer making a strong statement in an interview.

His words are not false, and the development company has undoubtedly created a different world for the game.

This game is not awesome because it is the first VR game in the world.

This game is awesome because the staff at the development company is awesome.

In fact, many MMORPGs have unexpectedly short lifespans.

Very rare, such as long-selling games that continue to serve for decades.

Because some of them start service without becoming popular and end within a year.

Some of the games featured in magazines and the internet, labeled as being under development, fade out as they are without incurring development costs.

With that in mind, this is all that created the world - this other world, which would have spent the extra budget, could be described as an MMORPG that really targeted long hits.

I think this is definitely popular even without the title of the first VR game.

In fact, the online reputation is good.

"It's like we tripped to a real different world," "too liberal. I have too many things to do. I don't have enough time", "The development company is too serious", "I feel like I've been going out instead of going back to reality lately" and so on.

That's why I have high hopes of starting formal service.

We're imposing a current limit on the number of people. Closed beta has one week left.

There will be no extension unless there is a big bug.

Thereafter, we will move to an open-beta test with no limit on the number of people, after which we will begin formal service.

The official service start time has not yet been announced, but it could be a day not so far away.

Forget that.

There are many narrow streets in this castle of Maukt, and it is a contract to get lost.

If I didn't know where I was in the shadow of a map window, I would have been drunk by a wave of people and I didn't know where I was.

In a tourist mood, I found out that the city is divided into sections with a view of a mansion close to the castle where nobles might live, a section with common houses like the one I saw in Maildia, and a section with poor people like men and prostitutes.

Especially since the section with the mansion was covered by walls and the entrance was packed with guards, it was possible to ask what was going on inside from the entrance, but it was not possible to enter without permission.

Naturally I am not able to easily reach the castle that is inside the wall either.

Well, I guess he's not a friendly king like some RPGs who easily invite anyone into the castle.

Normally, it's rarer that way, no, it's not possible.

Probably shouldn't be able to get inside without asking for some kind of quest.

Let's leave this on hold for a while.

Shall we fulfill the purpose of coming as soon as possible to Wang Shu?

First of all, a tool shop.

Psychotropic drugs and the finest potions, mana potions were not sold, but other potions are sold.

On the way here, the potion was almost exhausted. The only thing left was the two lowest potions, so I'm happy to buy the intermediate potion and mana potion.

Because it's one silver coin per piece, each of the current assets is two gold coins and fifteen silver coins.

It's a pretty painful expense to buy twenty at a time.

Can we get all the gear?

It was sweet...

I also peeked at weapons stores and armor stores, but the assortment is far superior to email dia, but there are a lot of things that are too expensive to handle when it comes to good performance.

There will be no other money here based in Wangdu for a while.

I bought only a bracelet of copper and boots of leather, raised my defense just a little, and headed to the Adventurer Guild to contract the quest.

The entrance to the Adventurer's Guild was lined up with about ten young men and women.

I guess this is a queue for reception.

There seems to be enough people in the King's Capital to overflow the Adventure Alliance.

I don't have a choice, let's say we line up. Stand at the rear.

Speaking of which, the Japanese are perceived by foreigners as a race of matrix lovers who have taken a stunning lead.

Even in times of disaster, it is world-wide admirable that we are not rioting, maintaining order, queuing and receiving shopping and rations.

Even MMORPGs weigh order. Japanese sometimes make queues.

For example, when you are crusading a limited number of monsters on a quest.

By making a matrix, you can digest quests efficiently and prevent interruptions from other players.

If you interrupt there, you'll be exposed to the internet and treated as a no-manner player.

These sights are unlikely to be seen in MMORPGs overseas, and they look odd, like, "It's strange for the Japanese to queue up inside the game," or "Isn't it actually a robot?"

Perhaps overseas it is all a world of quick winners with interruptions.

Trying to keep order in these places is no longer only good for your country.

Well, it would certainly look unusual to see armed members, such as swords and armor, making a numbing queue.

Plus, from a monster's standpoint, there are players waiting in line to defeat themselves the moment they emerge, so I may be disgusted.

"It's time. Is there eleven of you now? Now, come here."

A woman who appears to be an official of the Alliance speaks out.

Has the order of reception finally progressed?

Led by women and away from the guild of adventurers.

Going away?

Will you accept it somewhere else because it is crowded?

As it is, the woman heads to the suburbs to enter a certain stone building.

Will you accept the quest here as long as it takes?

Inside the building there was only a staircase leading to an underground covered in iron plaid.

There are no guild officials.

The woman takes out the key, opens the iron lattice door, and directs her inside.

"Then meet me here in a few hours."

Oh, aren't you going to be the receptionist for the guild here?

No way, this matrix was another matrix, not a queue waiting for the reception of the Adventurer Guild!?

Oh, shit. What do I do?

Gachan and the door closed while thinking that way, and Stasta and the woman left.

... I can't hit my hands anymore.

You want to wait two hours?

But it counts for the number of people, and maybe I have to do a quest.

A new quest was added when I checked the event window.

We'll have to do it as soon as possible.

... Let's see what the queue is with Kitin next time we line up.

The adventurer guild of the King's capital of the Kingdom of Kastal, Maukt, is one of the well-known workplaces in the Kingdom as one of the most well-paid.

However, at the same time as the salary is high, it is also known that the job description can be described as excessive.

Because 30% of the kingdom's total population is concentrated in the king's capital, and because the surrounding villagers and the poor often become adventurers in the king's capital, inevitably the number of quests handled and adventurers gathered becomes considerable.

A good guild worker handles it without delay, so he manages to work smoothly without any problems.

However, there was only one problem child in the workplace who was supposed to have such good staff.

"Senior, I'm done guiding the adventurer!

It's new Nina.

With a chestnut shortcut, she is energetic and bright, similar to her appearance, and would be an unhung quality that has a good impression on her surroundings.

Except she has a fatally dodgy side to her.

"Oops, tired. Could you direct me with the chitin?

It was Maurice who was entrusted with her guidance that put the words of labor into place.

She was also anxious to see if she was doing anything wrong, but she was too busy to guide the adventurer who had asked her to do the sewer quest.

"Yes, I've led Kitin and eleven people to the sewer!

Eleven - Maurice's face gets tough as soon as she hears that report.

"You idiot! What are you doing!

"Ouch!

Maurice's cock flew and Nina held her head down with her eyes tickled.

Maurice keeps poking at the quest requisition.

"Only ten people have asked for the quest! Somewhere, there's a crowd of confusion."

"What, no!?

It was only proven that what Maurice had said was true when she glanced over the documents in a hurry.

"Did you check with Kitin and the dots or something before you took him at all?

"…… Ah!

"Ha...... I can't fit it. Run along and check it out. A candlestick that rarely seemed like a sewer."

"Ugh... I understand."

"One more sermon when I get home."

Nina dropped her shoulder disappointed that she was about to have to dive into the sewer.

In Wangdu's underground sewers, low-level demons like warrats occur regularly.

The whole thing is rarely very weak and threatening, but few adventurers go out of their way to enter the sewer to overflow demons from the sewer.

That's where they're letting the underground sewer ware-rat exorcism be contracted out as a rookie's quest for the prototype stone.

Nina looks for the adventurers she brought earlier with her cantera.

I checked the five people near the entrance and they all passed through the reception.

Apparently, he's not near the entrance.

Getting ready and going in the back.

Replacing the handkerchief with a mask did not quite reduce the sewer-specific rot odor.

Katoon Katoon and one person's footsteps sound and stir her anxiety, tearing her eyes together with the smell.

From time to time, he went back through the clothing rats he encountered.

I walk for a while but I never find it.

In the narrow space of darkness, the sense of time fades gradually.

It was when I began to consider turning back that I should wait at the entrance.

I can see the blur and light from the front.

I could finally find another adventurer.

The feeling that I was about to feel weak was brought back to me all at once, and I rushed out to the light.

I felt unreasonable but I wanted to spoil a word of stupidity.

As the lights get closer, you can also see who they are.

The moment I tried to speak up, her vision captured...

The look of the girl in the crude clothes and the men who beat the girl.

Thoughts stop.

What the hell is going on here?

The only obvious thing is that it's dangerous to be here.

If you don't call people...

Gah.

A shock runs in the back of the head.

She lost consciousness there.

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