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Episode Two: Adventurer Guild

Approximately a week in real time. I finally got to the city by going north even looking at the map.

... I logged into the game for a week but the move was pretty tight mainly or something......

I think this journey time will take a little too long with MMORPG.

Luckily, it's only a game, so no matter how much I run, I never get tired. I've been running (usually faster than I run. ran at a short distance pace), I was never tired of being attacked by monsters several times along the way, but I still feel like I've created too much of the world.

The city, which took those days to arrive, was surrounded by walls on a pretty massive scale.

The city that comes with other games is only as big as 100 people at best, but the digits are different in this other world.

Given its size, it is probably about 3 to 4000 people.

The developer of an AI that wants to recreate the true township, but often places this many NPCs so that he can act as complicated as if he were living and running a life can lose his mind.

This city - Maildia also has major stores such as weapons stores and armor stores, so we plan to upgrade and equip our base here for a while.

Come on, I want to make a new addition to a stronger weapon than the same wand or shirt.

The first in this city was the Adventurer's Guild.

Unlike the average RPG, this game basically doesn't get money directly by defeating monsters.

For this reason, the quest - whether you want to hunt certain monsters or collect items as rewards, or sell items dropped by monsters, is the only way to do so.

Quests can be received with good offices from the Adventurer Guild apart from those received directly from people.

Especially the quest via the Adventurer Guild. It would be more efficient here if you made money because of the abundance.

… is the takeover and sale of offensive wiki.

The Adventurer Guild was next to the inn. When I went inside, there were a few adventurers and a stubborn man and three men writing paperwork at their desks.

None of the women are concerned. It's a painful place.

"I'd like to take a quest, what can I do?

Talk to one of the men who does clerical work.

At a glance, the man takes a piece of paper out of his desk drawer and points to his finger.

"We need to register as adventurers first. Fill it in here."

But I saw the paper but I can't read it.

Perhaps one of the details to deepen the game's worldview, this game's own language.

A maniac would decipher these languages as soon as he saw them, but I can't.

I know you're talking about registering or writing your name or age.

"Can't you possibly read the letters"

Shake your head vertically on the man's words. Or I don't think most players can read it because it's not even an alphabet.

"Then the name and age, then the stunt - well, you mean the skill you can do. If you want to fight, you can do what you're good at with swords and bows. Is there anything?"

Is there no registration of the profession? You're a magician, and I'm supposed to tell you that magic can be used?

"His name is Kaios. Age is 16. Stunts are magic."

"Hmm, magic."

Something to think about. A gaze to be taken for granted. Did something fail?

"Fair enough. I'll give you the ID card issued by the guild tomorrow. If you lose it, you'll get a fine, so be careful. Ask me or the guild receptionist when you ask for quests. There's a request on the bulletin board, but you can't read it. Anything else?

The more I clapped, the more I proceeded. Hmm, I can't fit in. I want the money. You can ask for a quest, but can't you sell the items the monster dropped by the time you get here?

This game has a constant chance to acquire items by defeating monsters and examining their bodies. The retrieved items are automatically delivered to the item inventory.

For example, the wolf in the meantime - Forest Wolf something gives me fur. I don't have to peel it off with a knife either.

"I'd like to sell the fur from the defeated Forest Wolf, but where can I go?

"Yeah, then I'm doing the buying here. Let me see which one."

50 sheets from the item inventory give out a certain fur.

We had a bunch of Forest Wolves on our way here, so it's the fur we got from knocking them all down.

The receptionist is somewhat surprised. Too much?

But he immediately returned his expression and began to look at the fur with a serious eye.

"That's a pretty good quality fur. The quality is good, and if this is all I have, silver coin 10. No, 15 is likely to come out. You're pretty good at it."

A niggling receptionist.

"I guess I just came to this city. I know you do, but next door is the inn. If you're new to the guild, you'll get a discount. That would be a good enough room to stay. You want me to ask you some more quests?

"Please."

"You'd be around the crusade for Killerby. It's boiling along the East River, so you'll find it soon. Then pack this herb that's growing there too. Yeah, I'll take this for a sample. If it's as good as this one, we'll multiply the rewards."

"Okay."

Receive the herb and leave the Adventurer Guild behind.

Before heading to Quest, I stopped by the weapons store and armor store to use 10 silver coins to redesign the Wizard's wand and cape.

The Wand of the Magic Instructor chose the status "Intelligence" and the Cloak the status "Health" each slightly increased.

It seems necessary to choose carefully when buying weapons stores and armor stores for the first time, but even with the same type of armor, there is a mixture of things that do or do not increase these statuses.

Then let's go on a quick quest.

Carlo, who works for the Adventurer's Guild in Email Dia, was fighting the paperwork as usual.

I retired from my adventurer for five years. Picked up by an Adventurer Guild clerk from his previous achievements, he still doesn't go well with the paperwork.

Again today I was in a fed up mood facing the paperwork.

That was the time. - A strange boy came to visit.

The brunette boy stood up like the boy there. Even Carlo, who has lived in Email Dia for many years, is the first face to see.

He's probably from a nearby village and a young man of adventurer hope.

But I'm concerned that it's too light for that. The villages around here take more than two days on foot, so you can have as much luggage as you want.

I wonder if you even happened to be in the merchant's carriage you walked by - responding.

Looks like a newcomer to Adventurer Hope after all.

I gave him a form for registering for the guild but never tried to write it.

Apparently, I can't read the letters. Literacy rates, especially in this country, are not higher.

Proxy reading is one of the guild clerks' tasks. Start the proxy as usual. I heard the name, the age, and, as usual, the stunt.

I can't make a fool of myself for declaring these stunts.

There are adventurers who want to party, or they can be helpful when assigning quests here.

Well, it's not often that newcomers look good. In that case, you will see painful eyes.

That's when the boy said it. - That the stunt is magic.

See the boy again. The boy is not as fleshy as using a sword or bow, no matter what. So convincing.

But to use magic, it is common to read and deepen your knowledge of magic books. I can't possibly be able to read or write a letter.

I also thought about the possibility of being from an exotic country, but then the lightweight clothing caught me.

All I get is an impression of what a mess it is.

Let him swim for a while - I'll explain it to him later as I think about going over the criminal list and the guild blacklist.

After finishing the explanation, the boy asked if he could sell the fur of the Forest Wolf he had defeated.

Those collected from these demons not only serve as proof of crusade, but are also often required in quests because they are widely used in weapons, protective equipment, drugs, etc., and are also bought in the Adventurer Guild.

Forest Wolf is not impossible because even amateurs can get rid of it if it's about one.

He must have hunted a few Forest Wolves off the herd.

That's how it came about.

But the boy put out 50. Too many for a detachment.

But it's not old.

It must have been something I hunted very recently. You're telling me you've dealt with 50 of them...

Stolen goods - no, that's impossible.

Forest Wolf doesn't get a lot of fur to live in the depths of the forest.

Before that, where the hell did this guy get all this fur from?

One question after another boils down, but he presses it into the boy's suspicious eyes and works for the appraisal.

One by one would have been carefully stripped of the fur - it is unusual to see what has been carefully collected so far.

I guess the same person did the work because it is about the same quality. The quality belongs to a skilled hunter, but there is no doubt about it.

At least I don't have the confidence to get this far even when I was active.

Some adventurers are poor at tasks such as stripping and collecting from demons even if they have the power to crusade only.

Inside, it can be too scratched to be bought.

With all this quality, the merchant would want to buy a lot of money.

If this boy did it all by himself... He's a very big rookie.

No. As a rookie, even in part, I can afford to cross the pass line.

There are many suspicious places, but I accidentally praised them. Someone who can do a good job must be properly assessed.

Carlo was chosen as the guild clerk because he was able to do so fairly.

Boy in hand with the silver coin handed to him as that valuation - looks like Kaios will be begging for a quest.

Carlo thinks. He doesn't have enough for a beginner's quest.

Then a little more difficulty should test his power on the quest above.

Killerby is a fierce insect-shaped demon about the size of a human toddler, a demon that serves as a wall for newcomers, many of whom are hit by needles rolling out of quick movements.

But if Caius is truly capable, he will definitely complete the quest.

We have to pay attention because there are still suspicions, but Carlo's mind starts to pop when he remembers his adventurer days without expecting a big rookie.

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