The Rise of the Cemetery

Chapter 0681 Rune Knight

In fact, as a rune knight, Arthas has a total of 3 rune auras to choose from: evil aura, blood aura and frost aura.

The evil aura mainly provides speed bonuses.

Blood halo: All contracted creatures within 45 meters around the Rune Knight will restore their own HP equal to 2% of the damage caused when they deal damage. Only works with effective damage.

Frost halo: The ice magic resistance of all contracted creatures within 45 meters around the rune knight, the increase points are the same as the knight's level.

This is only an overflow bonus effect on contracted creatures. The effect of the three rune auras on the quality and skill power of the rune knight itself is even more significant.

It's a pity that only one can be activated at a time.

However, a rune knight with full skills is also extremely terrifying!

Still on the way of sprinting, the light of Frostmourne in Arthas' hand flickered, and one after another rune skills came out in response.

With the impact of the cold wind first, a howling icy air enveloped the Scourge Knight standing still, and covered his body with a layer of crystal frost. Immediately after death and withering, the chains of ice were issued sequentially. All kinds of short and fast long-range rune skills have been completed before there is any real contact with the Scourge Knight.

Originally, Kenser relied on his level to crush the opponent, thinking of taking the opponent's round of rune blows with a calm and unhurried knight demeanor. But waiting for these purple-black, or orange-yellow skills to come up behind him, the expression of this peak level 19 knight of condemnation also changed drastically.

He didn't have any immunity for several instant magic (rune) skills, and he ate all of them without falling.

In an instant, frost was upon him, making every gesture of his hands a little inconvenient. And the ice chains condensed countless blue fluorescent rune chains from the frozen air in the void, locking him and the undead horse in place. Just as he was struggling to break free from the chains of ice, the shadow corruption effect brought about by death and decay began to wreak havoc on him.

"snort!"

Kenser snorted, his own death power erupted, and a monstrous wave of death quickly washed away all kinds of strange magic (rune) effects around him.

However, at this time, Arthas rushed to the front with his undead servants.

Under the blessing of the evil halo, the ghoul squads with a surge in speed jumped up one after another, rushing towards the Scourge Knight who had just escaped from all angles.

With a swing of the huge and thick black sword, Kenser relied on his tyrannical strength, and swiped the sword one after another, splitting the elite ghouls pounced on the left and right in two. Only then did he calmly block the sword in front of him, blocking the claws of the ghoul king Hogus and the great sword of Arthas.

The giant sword held by the Scourge Knight parried the attacks of the two enemies without even moving an inch. From this, it can be seen that his strength attribute is definitely not low. But if he can catch it, it doesn't mean that the undead horse under his crotch can also catch it. Two huge forces approached the body at the same time, making the four hooves of the undead warhorse, which was carrying Kanser on its shoulders, tremble, and the impact was eliminated after sliding nearly 3 meters on the ground.

Moreover, the other two ghouls who attacked from the ground escaped the giant sword slash just now, crossed and flew forward, drawing visible scars on the breast ribs of the undead horse.

This is also the result of Alsace's intentional command.

With the weak attack of the ghoul, the effect of its own plague attack is ineffective against the undead knights. Instead of letting them waste their attack opportunities, it is better to attack the horses of the condemned knights instead.

It's okay if you can't beat the Scourge Knight, but you can beat the Undead Warhorse!

It can be seen that Alsace was greatly touched by the last encirclement and suppression of the two undead kings. Such a powerful and terrifying undead king was "easily" strangled to death by the Great Cemetery just because his ability to run and fly was suppressed.

It can be seen that in the hero duel, whether or not one's own talents can be used is the key to determining the final victory.

With this clear understanding, Arthas would never rush forward to compete in strength and combat skills with the Scourge Knight who completely crushed him in physical fitness, but began to frequently cast runes around the opponent Ability to conduct long-range strikes. As for melee attacks, they were all handled by the ghoul servants.

The elite ghouls attacked the horses under their crotch, and the ghoul king Hogus attacked Kanser. This is a clear division of labor, each doing its own thing.

At the beginning, the Scourge Knights disdained the attacks of these ghouls, and concentrated on targeting their leader, the undead knight Alsace who was only level 16.

But as soon as he got started, he found something was wrong.

Although the opponent's strength was inferior to his own, and he would be staggered by himself every time he hit him, and his whole body would burst into flames, but after all, he hadn't reached the point of being completely crushed. Therefore, with the assistance of skills such as Aphotic Shield, Bone Shield, and Bone Armor, a little knight who could reach level 16 also showed super defensive toughness, which made him fight extremely hard.

What's even more exasperating is that this little knight has mastered too many weird and insidious abilities.

Either a chain of black light is thrown on the condemned knight, and the little knight can drain the energy of Kenser to quickly repair his own damage; or a gray light flashes, directly sacrificing a ghoul surrounding him, killing the other party's body. Extracting the dead energy to give back to oneself can even repair all the previous damage in an instant.

Death Coil and Death Pact are just that tough.

The Scourge Knight relied on his horse, sharp sword, and great strength. He was constantly being attacked, and he wanted to unleash most of his fierce fighting skills on that little knight. Thinking that as long as his auxiliary means are exhausted, he will be able to kill him in the end.

It's a pity that whenever the auxiliary ghouls are about to run out, the little knight will use the ice attack and that annoying rune chain to lock himself in place, and then ride his horse and run far away to replenish the ghouls. Only then did the Ghost Squad turn around and fight again.

Such a hard-wearing method simply made Kense hate it to the bone.

As dark as the dim, dark sun, the black giant sword in the hands of the Scourge Knight was powerful, yet deft. The breath of death is attached to the blade, and the whole person is like a terrifying demon god who can swallow light, and there is a suffocating wind in every gesture.

The ferocious combat skills mainly in close combat are displayed in turn, and almost every time they can gain a life.

Fighting against such an undead knight whose speed, strength, and skill have reached the peak, the undead creature who is a little lighter can't stand the opponent's casual blow at all.

Since the start of the war for half an hour, the main attacker, the ghoul king Hogus, has survived countless times, and each time was rescued by Alsace's "Death Coil" in time. As for Arthas himself, the Aphotic Shield and Bone Shield that were dense outside his body had never existed for more than 5 seconds, and every time he was directly blown up by the Scourge Knight as soon as he cast it.

As for the elite ghouls who assisted in the battle, they have been replaced for countless rounds, and the fallen corpses are almost covered with this vast hill.

Even Alsace had been keeping the "Returning Light" to save his life, and it was forced out by a swift attack by the Scourge Knight. That was the most dangerous moment of the whole battle. Alsace had just lost all the auxiliary ghouls, and even Hogus was smashed by Kenser's giant sword and fell far away.

Just when Alsace followed the old routine with a cold wind blast and ice chains to nail Kenser in place, and wanted to sneak to the distance to make up for help again, the Scourge Knight broke out.

The extremely violent impact of death energy even had a taste of self-mutilation, but it broke through the shackles of all skills in time. Kenser roared and brandished his giant sword, instigated the horse to launch the most violent death charge, and successfully detained Alsace in place.

Lightning combo, death charge, evil attack, hate round slash...

That round of fierce offensive like a storm directly beat Alsace to a serious disability. If it wasn't for the timely activation of "Return to Light" and the speed of the Nightmare Beast was far faster than Kenser's Skeleton Horse, I'm afraid Alsace would have been hacked to death on the spot.

Alsace can only follow along with the outbreak.

"Death Frost", "Frozen Toughness", "Frost Path", "Mind Freeze"...

Just this round of outbreaks, Kenser made Alsace hand over all the rune skills that can trap enemies and self-heal, so as to save his life. After struggling through the peak of the Scourge Knight's attack, Alsace fled to a faraway place covered in pain.

After chasing for more than a dozen fingers, Kenser found out with hatred that the bastard knight had once again made up for his ghoul servants and repaired all the physical damage.

The Scourge Knight could only give up the pursuit of Alsace in resentment, thinking of turning around and killing the second most hated Ghoul King first. But at this moment, Alsace relied on the strange grip of death, and miraculously pulled the Scourge Knight from Hogus's side to his eyes.

The Scourge Knight brandished a giant sword and chopped several newly summoned ghouls into pieces of flesh. The ghoul king Hogus had already regained his combat power under the treatment of Alsace's death entanglement.

Kanser looked at the two troublesome ghosts rushing towards him from left to right, and couldn't help roaring angrily. The previous feeling of a holy duel between orthodox knights was gone, only the indescribable hatred and resentment remained.

What kind of knight is this fucking?

Even those super annoying church knights might not be able to play this kind of rogue tactics that mainly grind people, right?

For a moment, Kenser felt that he must have had a brain twitch today, so he came up with this brainless idea of ​​playing a knight duel with the opponent.

It's a pity that he provoked the start, but he couldn't help it if he wanted to end it.

The first half of the battle may still have some dangers and accidents, but once Alsace grinds it to the second half, everything becomes a step-by-step routine.

In terms of killing record alone, the Scourge Knight is undoubtedly the absolute winner today.

The corpses of ghouls covering the entire hill are the biggest proof!

It's a pity that at the end of the battle, Arthas and the ghoul king Hogus, who posed the biggest threat to him, were still alive and kicking dangling in front of him and behind him. At this time, Kenser had lost the sharpness and bravery to kill them all.

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