The introduction of "Death by Daylight" is over.

at the same time.

sky fox.

Mou Feng finally reacted.

He watched the main view of the game appear, and saw the scene of countless evil spirits gathering together.

Then, he whispered the word Wang Mang said just now: "Asymmetric confrontation..."

can't believe it.

Surprised.

In the past twenty minutes, his mood was really like riding a roller coaster...

originally.

He thought he had seen clearly the purpose of Linmu Studio. In fact, the second game announced at the meeting in the afternoon was indeed as he expected, requiring the cooperation of multiple people...

At least when the player plays the role of a survivor, multiplayer cooperation is required.

But... this is completely different from the game he imagined!

How can this be transplanted into a mobile game?

Isn't this to pave the way for mobile games?

And when he was confused...

When he heard Wang Mang introduce this game, he spit out a very fresh word - 'asymmetric confrontation'.

that moment.

Mou Feng suddenly realized, and then smiled bitterly.

He thinks he's too self righteous...

Linmu Studio is here to pay tribute to the classics and launch new games...

even.

They also created a new game genre...

Asymmetric confrontation.

The two camps have different strengths, and they are fighting wits and courage.

Awesome...

etc.

Mou Fengsheng had the same idea as Li Yu.

but.

After all, he is a professional, so he reacted earlier than Li Yu.

its not right.

Asymmetric confrontation... Asymmetric confrontation...

Although the word is very fresh.

But if you think about it carefully, this is nothing new.

I won't say anything else.

Bio mode in Breakout.

The mercenary camp and the zombie camp are not symmetrical.

Although it is difficult to say which side is stronger, the average player also prefers the mercenary camp.

But there is a real difference in strength between the two sides.

And follow this line of thought.

Replace the zombies with the evil spirits in "Dead by Daylight", and replace the mercenaries with the survivors in "Dead by Daylight"...

Isn't it the same?

It's just that the mercenaries have no weapons, and their goal has become escape.

The zombies have become stronger, and the target of infecting other people has become a sacrificial survivor...

"..."

When Mou Feng thought of this, his expression became even weirder.

Thinking about it this way, it would be too much to say that Dead by Daylight has created a new genre of games.

but.

Why am I so surprised?

Why am I shocked by the game "Death by Daylight"?

Not only myself.

While thinking, Mou Feng looked at the live broadcast room.

He looked at the real-time comments that were still popping up, and at the special effects of gifts that kept popping up in the live broadcast room.

then.

Slowly moved his gaze to the playback window.

He thought of the feeling he had when he first saw Michael Myers on stage...

as well as.

When many twisted and crazy creatures appear in the promotional film one by one, they use various methods to hunt and kill the survivors to prevent them from escaping.

And the survivors are like the protagonist in the youth hack and slash movie, while enduring the horror sound effects, while repairing the generator anxiously, looking for a chance to escape...

this moment.

Mou Feng understood.

Asymmetric confrontation.

The concept is indeed not new.

But rare.

After Linmu Studio deconstructed and reorganized this gameplay, it put on an extremely trendy shell...chasing and escaping.

In essence.

Overcooked and Dead by Daylight are the same.

The former is a reconstruction of the cooperative game. Instead of doing those poorly made themes, it presents cooking, a daily routine that most players will come into contact with, in the form of games, and then adds a cute and casual style of painting. , easy and simple gameplay.

In the end, it turned into an eye-catching game.

This game lets players know... that co-op games aren't just about playing games.

And cook together!

But "Death by Daylight" is at the other extreme.

That is asymmetric confrontation!

Mercenaries and zombies are indeed asymmetric confrontation.

But Linmu Studio is obviously not satisfied with this, they brought up more representative and contrasting characters.

Those are the killers and survivors in horror movies...

Then, the concept of hunting and cooperative escape was added...

The history of horror films is really too long.

The reason why this type of work can last for a long time is because most people like it very much.

Most players have more or less been exposed to similar works.

There is no need for others to say this.

They knew the relationship between the killer and the survivor.

So after a simple explanation, they can understand and accept the gameplay of the game without threshold.

And Lin Mu Studio's artist design and atmosphere creation are really too strong...

Different shapes, twisted and crazy evil spirits; performances and music when chasing and being hunted; design of various maps and control of the atmosphere...

Don't say anything else.

Even Mou Feng himself was overwhelmed by the appearance of the evil spirit at the beginning.

Because the atmosphere was created really well.

If he is like this, let alone others.

in addition.

Although the advantages of the game "Death by Daylight" are not uncommon in excellent horror works.

However, this does not include the carrier of the game!

What's more, there are so many distinct killers!

Players can play various killers in the game, or frightened survivors...

Just thinking about it.

It is enough to make players feel the expectation of breaking through the sky...

Because this is a new way of playing a ship that players have never played before! ! !

"New trend... New trend... So it's such a new trend!"

Mou Feng thought of this, looked at the screen again, and said helplessly: "What the hell, do you really work hard every year? Are you really not going to run out of inspiration? Release a new game like this!?"

...

[Forest Carnival''Trend' meeting is over! Two new games were announced again on the spot! Overcrowded Multiplayer Casual Game! Multiplayer cooperative asymmetric confrontation game "Death by Daylight"! 】

at the same time.

As soon as the meeting is over.

On the player forum, the reprinted official post appeared immediately, and was directly pinned to the top by the administrator.

All players who want to participate in the discussion after watching the meetup will be able to see the post as soon as they enter the forum.

And thanks to the meeting, the impression left on the audience is too deep... plus the forum administrator is fast enough.

So as soon as the post was posted, the popularity exploded.

And over time.

The number of replies is getting higher and higher, higher and higher...

"Fuck! Linmu Studio can always come up with some new tricks! Playing evil spirits and survivors! Asymmetric confrontation! Awesome!"

""Dead by Daylight" scared me to death!! But I really want to play!!!"

"After the announcement of Overcooked, I thought it would be a co-op game like this morning.

Well, the next game does have a cooperative element, but the first one is a masked man... You really never know what game Linmu Studio will announce! "

"The production ability of Linmu Studio... is really too strong! You really have to admire them, what is the name of the piano solo at the beginning? My goosebumps came out when it really sounded!

This tm is a game company? And those dozen evil spirits! ! Nima is even more outrageous, why are all of them so bright! All of them make people feel uncomfortable from the bottom of their hearts! Just one or two! More than a dozen! A company! What did the production staff of Linmu Studio do before making games! "

"Actually, some evil spirits can be seen. They borrowed from the horror legends in some regions, and even... there is a direct linkage, the bloodthirsty witch Catherine! This is really too classic! I finally know what the forest studio is doing with so many copyrights , Linmu Studio is going to try linkage in traditional games!"

"Is it just those few that I borrowed from? Most of the others are original, which is already terrifying, in various senses."

"Strong, really strong, the atmosphere created really kills most horror movies in seconds, it's really great!!"

""Overcooked Kitchen" and "Death by Daylight", the simple summary is that family reunion and children should not play... really have you, Linmu Studio!"

"Look! The announcement materials of the four games have been released!"

"..."

At the end of the meeting, the players' discussions ushered in a wave of peaks.

Then again half an hour later.

It came to an abrupt end.

Because Linmu Studio released all the promotional videos of the four games today, and released more supplementary materials, such as the original art manuscript of "Death by Daylight".

This is to allow the second fermentation of the game.

And do so.

The effect is really good.

As the official accounts of the social media in various regions of Linmu Studio were dispatched, the promotional videos of the four games today were released.

The popularity of the game has reached another level immediately.

Mainly players from Europe and America, all of them know that there is such a new game.

The Timberfest, or more accurately, the Meetup will announce the game's timing.

For domestic players, it is normal.

But for European and American players, it is very dark...

As for the carnival held by Linmu Studio, it is impossible to sacrifice the interests of domestic players for the sake of the players there, so they can only suffer for them.

Underworld game announcement time.

As a result, it is impossible for many European and American players to insist on seeing the game announcement.

And this time.

It is necessary for the game media and Linmu Studio to create their own momentum.

As for the effect.

The latter is definitely better than the former.

Because the current popularity of Linmu Studio is indeed high... and compared to the game media, Linmu Studio can also release exclusive content.

So Linmu Studio just released promotional materials for four new games in the evening.

there.

Most of the European and American player communities have related discussions...

then.

The heat starts to ferment.

Speaking up.

When it comes to side-scrolling clearance games, the memory of European and American players is actually deeper than that of domestic players.

As for co-op multiplayer games.

Half of the total sales of Switch are contributed by players from Europe and the United States... It is conceivable that they love this type of game.

This is not to mention games like Dead by Daylight.

Killers and survivors, hunting and being hunted, asymmetrical confrontation...

This is almost every point, stepping on the sensitive parts of European and American players...

Countless players were short of breath and blushed after watching the game promotional video.

Especially when all kinds of evil spirits are extremely oppressive and a strange hodgepodge of East and West appear one after another.

Some game editors couldn't help but waved their fists and shouted 'cool'!

And the external version of the promotional video that Linmu Studio put on the video website also made it onto the hot list that night.

And in just two hours.

Up to a million likes!

The joys and sorrows of the players are even connected at this moment.

Because for most players... this game is really cool.

"My God, this is so cool! I won't comment on the gameplay because I haven't played it before, but the shaping of the evil spirit really reminds me of the memories of watching horror movies under the covers."

"Simply a feast, a feast for horror movie lovers!"

"It's so cool! This is the closest horror game I've ever seen to create an atmosphere that is close to a movie."

"The promotional video is very good, I don't know how the game is, but I am going to buy it because I think it will be very interesting, and it will be more interesting if I play it with friends."

"I've decided, I'm going to stay up late to watch the Forest Carnival! Their games are really different every year!"

"..."

The evaluation of overseas players is similar to that of domestic players.

certainly.

After all, "Death by Daylight" has horror elements, and not all players can accept it.

But Forest Studios didn't announce just one game.

The other three games have also made features in various aspects, and they are also very good.

Although "Death by Daylight" is the biggest limelight.

But it is also equivalent to becoming an introduction. The topic is strong enough, and it is easy to make some players who can't accept horror elements, but really think they are good, pay attention to the other three games...

In short.

Of the four games announced at the Forest Carnival today, two of them have blossomed overseas.

...

That evening.

Forest studio.

Lin Yao met Wang Mang and Zhang Tian who had just rushed over from the carnival.

Some can't help but smile.

The two came to ask her what she thought...

As for what to watch.

Of course, it depends on their performance at the meeting.

They seemed a little worried.

And Lin Yao's solution is also simple, she directly asked the two people in charge of the carnival meeting for the first time to read the player's evaluation...

The two nervously picked up their phones.

Then, in the conference room.

Immediately, the suppressed laughter of Zhang Tian and Wang Mang sounded...

Seeing this scene, Lin Yao shook her head helplessly, and quietly walked out the door.

And as soon as you go out.

She happened to see Zhong Xiu passing by with a glass of water...

Zhong Xiu froze immediately when he saw Lin Yao's figure.

"How about it?"

Lin Yao looked at Zhong Xiu, and asked a question with a sweet smile.

"What...how is it?" Zhong Xiu looked at Lin Yao, although he was asking something, but his expression obviously knew what Lin Yao was asking.

"I just said, it won't have much impact if I don't appear on the stage, right?"

Lin Yao flicked her ponytail lightly, then slowly glanced up her beautiful eyes, looking at Zhong Xiu's only hair left on both sides: "Have you seen it now? Once the new game is announced, the situation will be exactly the same as last year... You should have seen it, right?"

"..."

Zhong Xiu hesitated for a moment, and said decisively: "I didn't see it!"

"Then you can go see it now."

Lin Yao pointed to the door of the conference room behind her: "It happened that Zhang Tian and Wang Mang were watching, you can go together, and then... You seem to have made a bet with me?"

She had a big smile on her face...she looked happy.

"..."

Seeing the smile on Lin Yao's pretty goose egg face.

Zhong Xiu seemed to feel the coolness in his hair, and his knees softened instantly.

But he still held on, and staggered to stand still: "It's not yet time! Players are only temporarily blinded by fantasy and new games!

They still have hope! At the same time, "Dead by Daylight" is too topical! Those evil spirits you designed, no one can say anything awesome after seeing them! How could players have the energy to focus on other things in this situation!

I haven't lost yet! You look at it! When the closing ceremony is over, players will prefer not to have a new game, and they will want you to come out! At least domestic players think so! "

He is like a lost dog who has lost all his wife, children and children, but still refuses to accept the reality.

The last resistance is going on.

Lin Yao smiled narrowly: "Didn't you read the reviews of several new games today?"

"Just remembered!"

Zhong Xiu froze for a moment, then replied loudly.

"Fine."

Lin Yao was in a good mood and didn't bother to argue with him: "Then wait until the closing ceremony is over before ending the bet, but it's pointless to resist..."

Zhong Xiu said stubbornly: "What's the stubborn resistance! I haven't lost yet!"

"You really think so?"

Lin Yao tilted her head.

"Really!" Zhong Xiu nodded seriously.

"Okay, but let me remind you one last thing."

Lin Yao suddenly smiled, turned around and walked towards her office, and said, "You are the host of the last meet and greet in the carnival, I don't think players will give up such a game just for one person."

"..."

Zhong Xiu heard this.

Slightly startled.

Then he suddenly remembered what was going to be announced at the last meeting of this year's carnival...

moment.

His knees are weak again.

I can't stand it any longer.

Kneeling directly on the ground with one knee, put down the cup, put his hands on the ground, and wailed: "It's all over!"

Then.

Wang Mang and Zhang Tian in the conference room opened the door and saw Zhong Xiu kneeling down and whining like a defeated dog.

The two were dumbfounded.

finally.

It was Wang Mang who spoke first and asked carefully.

"Director Zhong... what are you doing?"

"Have you ever experienced the feeling of losing everything?" Zhong Xiu raised his head and asked sadly.

Zhang Tian and Wang Mang looked at each other, then shook their heads together.

"No……"

"But I just went through it."

Zhong Xiu hugged his head, stroked his hair, and wailed again: "It's all over."

Wang Mang: "..."

Zhang Tian: "..."

...

the other side.

Vaguely.

Lin Yao seemed to have heard Zhong Xiu's voice.

Holding back her laughter, she quickly trotted to the door of her office, went in and closed the door, and immediately burst out laughing.

The woman in black silk glasses who was watering the flowers in the meeting room heard the sound and turned her head with a puzzled expression.

"Lin Yao... um..."

She was just about to ask what happened.

Lin Yao took a step forward and hugged her directly.

Mu Wanqing let out a muffled snort, and hugged Lin Yao's slender waist in confusion, until she barely stopped smiling, and then asked gently, "What's wrong?"

"I just won a man's hair."

Lin Yao was short of breath, but still smiled brightly at her.

"Hair... oh, Zhong Xiu's?"

Mu Wanqing was still a little puzzled, and subconsciously wanted to continue asking.

But as she was talking, she suddenly thought of Zhong Xiu, and instantly understood.

"Um."

Lin Yao breathed a sigh of relief, then let go of Mu Wanqing's waist, took a step back, and gently pulled the thin sweater on her body.

Still feeling a little hot, he grabbed the hem of the sweater and took off the thin sweater outside.

Showing a proud figure wearing a long-sleeved bottoming shirt.

There are always a few days in spring.

Lukewarm.

Wearing one is a bit cold, but two are a bit much.

"Because of that bet?" Mu Wanqing took Lin Yao's sweater naturally, then blinked, and continued to ask.

"Um."

Lin Yao untied her ponytail and let her long, smooth hair drape over her shoulders. At the same time, she continued: "I'm sure I'll win."

"..." Mu Wanqing didn't speak.

"Why? Do you also think that after the closing ceremony, the players will force me to show up?"

Lin Yao brushed the soft long hair on her shoulders, and noticed Mu Wanqing's expression.

"Hard to say."

Mu Wanqing thought about it, and gave an ambiguous answer: "I can only say... Fortunately, your bet is to add the protagonist of Zhong Xiu's favorite work to the "Ready Player One" project."

"That's it."

Lin Yao was a little funny: "I don't even know what you guys think, I'm really not that important."

As she spoke, she walked to her seat, pulled out a chair and sat down, and continued: "This can be seen from the four new games revealed at today's meeting. As long as the game is good enough, it will be good for players. Say, everything else is secondary..."

Say it.

Lin Yao held the mouse and woke up her computer screen.

on the screen.

It still stays on the home page of the player community.

As for the top post, apart from the rules post for the division, there was only one post, which was the post that was reprinted from the afternoon meeting to announce the game.

This is also the post with the most replies during this time.

It's almost fifty thousand.

Lin Yao looked at the post and smiled slightly.

Seeing the touching smile on Lin Yao's face, Mu Wanqing stopped talking, but hugged her sweater in her arms, and shook her head helplessly.

So many years.

She still doesn't recognize herself...

the other side.

Lin Yao didn't notice Mu Wanqing's expression, but refreshed the forum, ready to check out any interesting posts for the last time, and after reading it, she planned to go home from get off work.

And after refreshing.

Really found an interesting post for her.

Or sticky post...

[The characters in "Death by Daylight" were also drawn by Lin Yao! 】

The title is as simple as that.

Lin Yao went in curiously.

Then.

Only then did she realize that this was an analysis post...

Linmu Studio has just released some of the setting drafts of "Dead by Daylight".

The player has already analyzed the manuscripts.

Not only did it give an extremely high evaluation.

Through the brushstrokes and various painting habits, as well as the comparison with the original manuscripts of some previous works, I came to a conclusion, that is - this is also written by Lin Yao.

Let alone other people.

Lin Yao was a little confused...

Because of some of the painting habits mentioned in it, in fact, there are some that she has not noticed.

But the other party is so precious...

and.

Lin Yao remembered.

It's been less than an hour since Linmu Studio released some of the setting drafts of "Death by Daylight", right?

Thinking of this, Lin Yao hesitated for a moment, slowly rolled the mouse wheel, and pulled it down.

Want to see the comments section.

She thought that she would see words that praised the landlord's detail or the design manuscript.

but.

The reply with the most likes on the post was—"Sure enough, it's Lin Yao! I knew it! It's really great! She is the soul of Linmu Studio! In addition, I always feel that the twisted and crazy characters designed by beautiful girls are even more exciting. People are excited!!!

Just like the sick girl who is reluctant to let the player leave, she wants to keep the player's heart, so she does everything she can to scare the player into curling up in the bed and dare not move, hehehe..."

Lin Yao: "...?"

This thing... has the highest praise?

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