Seeing Lin Yao pulling the whiteboard, Zhong Xiu thought to himself that it was true.

He knew that Lin Yao had related ideas.

Otherwise, she wouldn't have played the game for two weeks, pounding the table every day to complain that someone suddenly appeared and killed herself...

"My plan is to let you make an FPS game."

Lin Yao took out a marker pen and lightly wrote the three letters of FPS on the whiteboard.

"FPS?"

Zhong Xiu was slightly surprised, but soon he thought of something and nodded.

really.

FPS games are suitable.

The new engine has quite a lot of gun data, which just happens to be available out of the box.

Compared with Zhong Xiu, he was slightly surprised.

Chen Qiuwen was shocked.

FPS games?

Turn-based games suddenly crossed over to shooters?

This span is too big...

"However, it's not an ordinary FPS game."

Lin Yao changed the subject: "At least it's not an FPS game where the two sides shoot at each other. I plan to let you make a demo with a new gameplay."

"A new way of playing...? Then what to do?" Zhong Xiu was stunned when he heard this, FPS doesn't do two-sided shooting? What to do? what else can i do

"Biochemical mode."

Lin Yao wrote a word on the whiteboard, and then wrote another word next to it—zombie.

"You've all seen zombie movies, haven't you?"

Lin Yao glanced at everyone in the conference room.

Everyone in the conference room nodded.

"After a zombie bites someone, the bitten person will be infected and become a new zombie. The so-called biochemical mode is a gameplay based on this fantasy element. Of course, we have to put on a sci-fi skin, such as a biochemical virus leak. Yes, but the essence of the game is that zombies bite people, and people have to resist with guns."

"My idea is this. The biochemical mode is divided into two camps. At the beginning, all players are ordinary mercenaries born in different places on the map. Then the time starts counting down. After counting down to zero, the system randomly chooses from all players , randomly infect 1 or 2 mercenaries, turn them into zombies, and then the game begins."

"The mercenaries need to avoid being chased by the zombies and not let themselves be infected. As long as at least one mercenary survives or kills all the zombies after the round ends, the mercenary camp wins."

"As for the zombie side, they need to infect all the mercenaries within a fixed period of time, so that the zombie camp wins."

"The number of rounds in a game is about 9-12. In a game, everyone in each round may be infected as a zombie. Therefore, before the countdown starts, the player must occupy a high place and hold the position with his companions. Don’t let yourself be infected, and also prevent the teammates who are standing next to you from suddenly turning into zombies and turning around to infect yourself.”

"And after the game counts down, the surviving players have to find a way to survive, whether it's occupying a high place, or a few people hiding in the corner and relying on modern guns to hold on, in short, they must persevere."

Lin Yao raised her hand and wrote key words on the whiteboard, while explaining the biochemical gameplay that was born out of CSGO Zombie MOD in her previous life.

Write the last key word.

Lin Yao glanced at the stunned people in the conference room, and wrote the words mercenary and zombie on the whiteboard.

"To make this gameplay work, first of all, we need to clarify the characteristics and advantages of these two camps. First of all, the mercenary camp has nothing to say. It has modern firearms. After the bullet hits the zombie, it can temporarily freeze the zombie's action. , to achieve the purpose of hindering the opponent. But to what extent, Zhong Xiu, you have to find out by yourself. It can neither be too much, so that the zombies cannot deal with mercenaries with modern firearms at all, nor can the zombies easily infect mercenaries. "

"The advantage of zombies is that the blood is thick, very thick, and it may take a few players to empty the magazines before they die, and they only need to hit the mercenaries to turn them into the same kind, and their speed has also increased, but In contrast, zombies will lose the ability to attack from a distance and can only attack in melee.

Of course, in order to prevent the mercenary firepower from being too fierce, or the situation of being very united, we need to give the zombies a skill with a cooldown time, so that these zombies can choose to "berserk" when they are invincible for a long time, and become more powerful. Faster and stronger. "

What Lin Yao is going to do is the biochemical model of fundamentalism.

Elements such as zombie kings and heroes will not be added.

Test the water first.

Lin Yao briefly introduced the gameplay.

And after she finished the introduction.

Except for Pei Yingyun who was confused and confused.

Everyone else is dumbfounded.

Especially Chen Qiuwen.

His eyes widened.

FPS...you can still play like this! ?

Zhong Xiu was also shocked. Just now he wondered what Lin Yao was going to do if he didn't make a player-to-player fps game. He didn't expect that what was waiting for him was such a shooting game that he didn't know how to evaluate.

He thought carefully about the gameplay that Lin Yao just said.

It feels...really interesting!

"For this DEMO, I have two requirements."

Lin Yao thought for a while, then turned around and wrote on the whiteboard: "The first requirement is that the picture does not matter the cost, we must do our best, regardless of the audience, I don't ask you to do it quickly, but you must do it to the best of ability.

The second requirement... is to use the game engine to make an opening animation. I will be responsible for how to do this. I don't ask how much money this DEMO makes. My only hope is that you can pass this DEMO, familiarize yourself with the engine, and accumulate experience by the way . "

"this……"

Zhong Xiu was stunned.

He dare not say such words, only Lin Yao can say such words.

But for an online game company, it really takes a lot of courage and faith to say so.

As for Chen Qiuwen, after hearing Lin Yao's words, he was shocked instantly.

He looked at the slim Lin Yao at the head of the conference table.

confirmed.

I really didn't get on the thief ship.

Which online game company dares to say such a thing.

"So that's the case with this DEMO."

Lin Yao put the cap on the marker pen, pulled back the chair and sat down: "Born out of the biochemical mode of zombie-themed movies, it has the best picture on the market. For the time being, we will not focus on symmetrical confrontation between players. For the time being, we will not consider the cost. We will be a small player." And an exquisite online game with a special theme."

"Zhong Xiu, I will be in charge of the original painting of this game next, and my work focus will temporarily shift from "Fantasy OL" to new projects, and you all have to be prepared."

This is Lin Yao's old profession.

Game of the original painting.

In her previous life, she had done a lot of art outsourcing for foreign 3A games, so she still had confidence in herself.

Compared to herself, she was a little worried about the level of modeling here.

But this kind of thing can only be solved one by one.

What is achieved on paper is always shallow, and I know that this matter must be done.

Let's do it first.

"I see."

Zhong Xiu met Lin Yao's gaze, although he was still yelling about what to do just now, but when he heard Lin Yao say no matter the cost, he suddenly felt a lot of pressure.

There are good and bad sides to this pressure.

It can be overwhelming, but it can also be the best medicine for growth.

"but."

Zhong Xiu thought for a while, then suddenly looked at Mu Wanqing, he hesitated to speak, "The finances of the studio..."

Hearing this, Lin Yao showed a dazed expression, and also looked at Ms. Mu.

The premise of what she said just now is that the revenue of "Fantasy OL" is good enough to support the studio to start another project, otherwise everything is empty talk.

Mu Wanqing met the gazes of everyone in the meeting room, and slowly picked up the documents on the table.

"Don't worry about finances for now."

Manwan paused for a moment, and suddenly a confident smile appeared on her face: "In the month since the server war started, the revenue of "Fantasy OL" has increased by 80% compared to the new version just launched. The turnover has even reached... 97 million!"

As soon as Mu Wanqing said this.

moment.

There was a gasp in the meeting room.

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