Video Game Designer

Chapter 518 Tianhe Network 'Falling to the Altar'

It is not surprising that Tianhe Network's latest work latently ranks first on the global bestseller list on major game platforms.

After all, it is the shadow of a famous tree. If the words Tianhe Network are put here, it can be regarded as a guarantee of millions of sales.

In addition, there are no notable opponents that go online at the same time, and it does not have much impact on potential sales.

And it is also not surprising that players in foreign regions are not interested in such a game, including Europe and North America. Stayed in ninth position for the day.

Red Dead Redemption and The Last of Us, which have been on sale for a long time, both took the eighth and seventh positions.

Although it has something to do with the lack of overseas game distribution, it can also be seen that the subject matter is limited. If it is not for the game of Tianhe Network, it is estimated that let alone the top ten, I am afraid that the sales of the top fifty will not be able to enter.

As soon as this data came out, many people in the industry gloated.

'The Tianhe network is inflated, thinking that I can make any game. '

‘It’s okay to make this plot into an FPS, but what is this? Big map and linear plot, isn't this noisy? '

'Just put the name of Tianhe Network here, otherwise, the sales in the country might be ugly. '

‘It is estimated that the sales volume on the first day will not reach 1 million copies. '

Many practitioners in the game industry are secretly gloating. In the past, everyone was engaged in money-making assembly line games, not to mention the second brother.

However, since the rise of Tianhe Network and the emergence of digital platforms, the difficulty of obtaining games has been greatly reduced. It is completely impossible to do something casually to make money as before.

If you want to make money, you must at least show a little sincerity.

Those who want to really make games, and the winners on the side of Tianhe Network, will naturally lick as much as they can on Tianhe Network.

But for those whose interests have been damaged because of the Tianhe Network, on the surface they seem to admire the Tianhe Network, but in fact they wish that the Tianhe Network would directly raise their braids.

With the emergence of the global sales ranking, many game media also focused on reporting such a topic.

At the same time, there are also many third-rate self-media, in order to attract traffic, write all kinds of controversial articles.

For example, a small V on Weibo wrote such an article in order to gain popularity.

'I just started lurking, but I have learned about it through the video, let me tell you how I feel'

‘First of all, according to the examples of similar games and Tianhe Network’s previous games, the whole process should take about 25 hours to 30 hours’

‘Anyway, I watched the video and the live broadcast, and I didn’t feel that it was fun. On the surface, I felt that the content in the city was quite rich, but most NPCs couldn’t interact. '

‘Let’s talk about the main plot, I don’t know what to say, especially the part about killing the teacher, with the BGM and the plot of killing memories, it’s all for sensationalism. '

‘And the overall battle is simply to follow the prompts, which is too far from the 3A level games like God of War. '

'The graphics are pretty good, and the acting skills of the characters don't feel embarrassing. These are probably the only advantages. Compared with foreign games, domestic games still have a long way to go, and even the game performance is not as good as foreign games a few years ago. A game called Heavy Rain. '

'I can only give a 6-point pass, and boldly predict that Tianhe Network may fall from the altar. '

Then, as soon as this article was published, it was blasted by countless players.

Countless players commented below to give a 'friendly' greeting.

'You are pretending to be a horse! You know all about it since it was released and no one has cleared the level yet? '

‘Compared to God of War? Not the same type of game, are you better than your horse? '

‘Yes, yes, what you said is correct, the moon abroad is a little rounder than that in China, by the way, the company responsible for the heavy rain is also from Tianhe Network, so can you do a little more thorough preparation work? '

‘This is Weibo, I thought I was in a panic? Brother, are you pretending to be a dick? '

"Thank you for the invitation. I just got off the plane in the United States, and the comment section is too hostile. People who are benevolent have different opinions on this matter, but Tianhe Network has fallen to the altar (funny)"

About less than an hour after the article was posted, the other party had already closed the comment function, and the original Weibo was also deleted.

However, in the major game forums, the screenshots have already been circulated. At the same time, there is also a pandaren emoticon package about Chuhe.

Holding a watermelon, he stared wide-eyed in surprise, and added the eight words "Tianhe Network Falls to the Altar" on the top of the emoji.

On the second day, the official website of Tianhe Network announced the news that the potential global sales exceeded 1 million copies on the first day.

All high scores, no one is lower than nine points.

It also includes the scores of IGN and GameSpot. Although this game has not been officially released abroad, the reputation of Tianhe Network is enough for them to evaluate this game.

"Tianhe Network's first unique attempt, taking you back to the war-torn and turbulent era"

"There is always a belief that is worth protecting with our lives"

Amidst the praise, the potential sales were officially announced. The sales of 1 million sets on the first day was definitely an incomparable success for ordinary games.

For Lurker, which has invested more than 20 million US dollars in development costs alone, and the name of Tianhe Network, this figure is obviously not an ideal figure.

But soon, with the extension of the game's release time, many players have already cleared the main storyline of the game, and the word-of-mouth of the entire game has risen rapidly.

‘Swinging with the wind is an excellent ability, but being consistent is also a valuable quality. I hope that we will not regret it when we reach the end of the road; I just got through one ending, I don’t know how many endings this game has, but it’s full marks, I’m touched by the success. '

'For whom the bell tolls, the bell tolls for you; damn it, it turned into an FPS game in the end, loaded the file and played 5 times, just like Zack's battle in Final Fantasy, damn the plot! What are you doing here, go directly with the girl! '

'The most exciting part of talking is not at the meeting, saying out loud that my wife is virtuous and virtuous, my adoptive father is upright and upright, and I, Zheng Tu, don't wear a cuckold? (funny)'

'Don't talk about the upstairs, after this episode, I'm almost depressed! '

‘Friends who are new to the game, remember not to watch any strategy and related plot videos. In addition, leave Shanghai in the early stage of the game to end the lurking, and return to the border area or Yan’an to teach and farm. This is the best ending! '

With the player's publicity, the score and word-of-mouth have increased rapidly, but the shortcomings of this type of game are also obvious, that is, it is easy to pass the level.

But making the game large-scale and adding elements that you can control to make it more like a game than a video TV series is also a means of prevention and control.

With the attention of countless people in the industry, the sales volume of the game was officially announced a week later. Counting the 1 million sales on the first day, the sales volume in the first week reached 2.1 million copies.

Relying on the sales of the game itself, it actually paid back its capital, and even made a profit.

This number made people in the industry a little confused, and even Chuhe, who was still in the United States, was a little surprised and surprised after getting this data.

No one would have imagined that, regardless of the global market, relying solely on the domestic game market, such a small-scale game would still be able to recover the cost and make a profit.

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