Video Game Designer

Chapter 549 Is this okay?

The price has not changed much, it is still US$59.9, but like the steam platform, it also has a low price area on TEU, and the price of the game is different according to the purchasing power of different countries.

Among them, Huaxia also belongs to the low-price zone. Of course, it is different from the steam platform that automatically helps your games adapt to the low-price zone. For games that log on to the TEU platform, manufacturers can choose whether to set a low-price zone.

The setting of this special price zone, in addition to being more in line with the purchasing power of its players, also has a very important element, which is to distinguish games according to the laws of each country.

For example, in the early years, the massacre prototype developed by Zulong Studio, a subsidiary of Tianhe Network, was a banned game in Australia. According to the special price areas of various countries, Australian players cannot buy this game in the Australian price area.

Unless they themselves use a ladder to climb over the wall to buy this game in other price zones, this can be regarded as a measure to protect the platform.

War: Unification of Heaven, War: Napoleon's Expedition

The two games were launched at the same time, and they did not play any small routines, such as TEU is one hour earlier than the steam platform, and the purchase is opened two hours earlier, or TEU enters the game faster than the steam platform.

It is the simplest solution, to compete in price wars, and spend the money of one game on the TEU platform to buy two 3A masterpieces.

If you feel that you are a local tyrant, or a die-hard fan of the platform, you are not willing to buy on the TEU platform. That is the players' own freedom. Anyway, Chuhe will not be particularly partial just because TEU is his own child.

Produced by Tianhe Network, coupled with all kinds of hype from the media and fanatical fans, even though these two games did not really meet the players, they were still bought by the players on the day of release.

Even though Tianhe Network has told players in advance that the console version of the game may not be able to fully experience the content of the MOD elements, there are news that gamestop and other electronic game stores in some areas are sold out.

Even though the PC platform has the MOD function, there are many players who like consoles but not PCs.

As for the price offensive of TEU and the steam platform, countless players are discussing it with pride.

"By the way, I have bought Tianhe Network's games for so many years. Does this count as getting money back? Buy a game and earn a game?"

"For sure! I made a lot of money! To buy a game, I broke up with my girlfriend yesterday, and she actually asked me who is important between the game and her! Isn't this nonsense! It must be a game!"

"Brothers upstairs, I love you, a 3A game, hundreds of millions of dollars in development funds, a team of thousands of people, and a development market that lasted for several years. Is it important for women to have games!? Of course it is impossible!"

"Two brothers upstairs, wake up, you don't have girlfriends at all!"

Players all expressed their emotions, saying that they really made a lot of money this time, buy a game and get a free game, and it is a game that has just been released online, not the kind that has been released for several years and is already an antique.

Faced with this temptation, some players who originally had a lot of games in their accounts on the steam platform finally couldn't bear to enter the TEU platform.

At the same time, EA and Ubisoft also announced that all their games will have a 40% discount on the TEU platform.

It can be said that the three of them have spent a lot of effort on the promotion of the TEU platform. Although the TEU platform has not officially started to make a profit so far, and the money invested in the original investment is still consumed, they are very sure about the future potential of the TEU platform.

If someone says they want to withdraw at this time, under the condition that the strategic cooperation conditions remain unchanged, someone will take over even if the premium is 100%.

…………

In the office of Tianhe Network, Chuhe stretched his waist, and asked the statisticians below: "Have you got the latest sales statistics?"

With a little excitement and some inconceivability, the statisticians quickly reported a data to Chuhe: "It has been calculated that the sales volume of the whole platform is 5.1 million copies, of which the console platform sold 1.9 million copies, and the PC platform sold 1 million copies. 3.2 million copies, of which 2.8 million sales were contributed by TEU."

Chuhe smacked his lips, not because he was shocked by this sales volume, but because the TEU platform only contributed 2.8 million sales and the gold tooth

"The user stickiness of the steam platform is still high. With such a discount, TEU only contributed 2.8 million sales." Chu He sighed with emotion.

It has to be said that in terms of digital platforms, the steam platform is indeed a benchmark, just like Microsoft in the operating system.

Even though EPIC and TEU have to compete with the steam platform, many things in the interior still borrow a lot from the steam platform.

Moreover, Gabe Newell is the only one in the industry who can allow users to play the platform as a game.

But the stickiness is the stickiness, and the game is the most important thing.

In the case of self-produced and self-marketed games, Ubisoft, EA, and games under Tianhe Networks can fully use the commission fee as an existence to attract players.

Even if it is cheaper than the steam platform, they still make some money, because there is no other cost at all except the labor cost.

However, players don't think too much about the battle between platforms.

Because they are currently immersed in the two games of the War series.

Not only domestic game video live streaming sites, but also live streaming platforms such as twitch, YouTube Gaming, etc. The two war games have become the games with the most live viewers.

And it is worth mentioning that League of Legends ranked second and Apex Heroes ranked third are all games under Tianhe Network. If you extend a little further, you will find that PlayerUnknown's Battlegrounds and DOTA2 are also among the top ten. .

On the live broadcast platform of a domestic video website, Yang Huan was a little dazed looking at the crowd of people pouring into his live broadcast room.

When did you become so popular? Isn't it just a live broadcast of the game?

In the past, in my live broadcast room, apart from robots, there was not even a little barrage.

And no one gave himself a big gift?

Why did so many people come all of a sudden, a big anchor checked my room?

Yang Huan was full of doubts.

But when he saw the pop-up barrage, he knew why.

"Holy shit, shit, does the anchor live in the Big Three? The internet speed is so fast, the game file is as fast as 100G, and the game started live streaming just over two hours after it was released?"

"It's not the host version, there's a MOD community! The host's internet speed is amazing."

"The anchor opportunity is here, hurry up and give you a chance to keep the babies!"

"The anchor is amazing, you are the first person I have seen who downloaded the PC platform and broadcast live."

Because of my fast internet speed, I downloaded the game first, so I attracted so many people to watch it?

Yang Huan was a little confused, is that okay?

You can take a peek at the new book next door. If you have a recommendation, you can vote for it. The data of the new book issue is very important~

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