Dragon Wizard of the Heavens

Chapter 495 Great Construction (3)

The construction of the floating city requires the use of a lot of knowledge, which is equivalent to a comprehensive examination of all subject knowledge.

If one of them fails, the built floating city is problematic. The quality of a floating city is not judged by its excellent parts, but by its worst shortcomings.

Allen didn't have much time to pay attention to the construction of the floating city. All the construction standards have been handed over to Taling No. 1 for review. This is just one of the review standards, and all the reviews are divided into at least three times. To ensure that there is no problem in any link.

In addition to installing two elemental furnaces in the floating city, Allen also loaded the bio-energy mainframe, as a biotechnology product of the "engineer" civilization, after Allen re-cultivated it with demonized cells, this biological mainframe performance has become even more powerful.

The bio-energy host plays a very important role. It can decompose garbage and obtain energy after decomposition. After being transformed by demonized cells, it will become an important energy cycle device for the floating city.

It plays an important role in the artificial ecological circle in the floating city. As a floating city, it can be roughly divided into two types.

One of them is to live mainly in the material plane. This kind of floating city has relatively low technical content. The five-ring tower and the floating city of Tibes are all like this. Although they can enter the astral world for a short time, they do not have a complete ecology. Ordinary people in the system will die in large numbers.

The other is the floating city that can adapt to various environments. This kind of floating city is very difficult. It not only has all the functions of the previous floating city, but also has a complete ecosystem that can travel to the astral world.

The floating city owned by the great arcanists in the later period of the arcane empire is one of them, and they can follow the great arcanists to conquer other planes.

Traveling in the astral world is not easy, because there are no necessities for survival such as air, water, and food in the astral world, so the environment of the floating city is as close to the material plane as possible, and it can produce various living materials in a stable and long-term manner to supply ordinary people life, because the cornerstone of wizard civilization or spellcaster civilization is ordinary people.

Although they are weak and their lives are short, they can continuously inject new blood into wizards or spellcasters. Only with continuous infusion of new blood can wizard civilization survive for a long time.

Compared with other spellcaster civilizations, the wizard civilization is notoriously low in terms of marriage rate and birth rate in multiple planes, and even other civilizations have nicknamed the wizard civilization, 'Faye Civilization'.

Because wizards like all kinds of human experiments, basically they don't get married or give birth. The nickname "Gay Civilization" was first given to the red-robed wizards. This is an evil and dark wizarding civilization. Apprentices are good experimental materials for them. They like to shave their heads and get tattoos. And basically all red-robed wizards are all male...

Then this civilization was jokingly called the homosexual civilization, and then this name was generally referred to as the wizard civilization dominated by black wizards.

The most normal civilization of spellcasters is the civilization of the arcanist. This civilization looks more like a technological civilization. Arcanists don’t like fighting very much. It would be a big mistake for them to treat them as a group of weak chickens.

The arcanist civilization is the highest among all spellcaster civilizations in terms of the number of strong people and overall strength. Arcanist civilization likes to study various unknown or known things, so there are often some dangers. Abominations and ancient evils are their research topics.

This group of arcanists with a strong desire for knowledge often conflicts with the gods. Some arcanists even think that the gods are a kind of life, and want to arrest the gods for research...so although they are powerful, death is a must. A good hand.

Arcanist civilization is the most friendly civilization to ordinary people, because the entire civilization is shrouded in a magic net, basically everyone can cast some spells (most of them are 0-level or 1-level tricks), and the most perfect Training mechanism, for gifted people, this is the best way to advance.

In comparison, it would be better if the wizard civilization is a white wizard,

If it is a black wizard, hehe, according to relevant statistics, the success rate of black wizards is less than 1%, that is to say, one of a hundred wizard apprentices may not necessarily become a wizard. The success rate of arcanists is also the highest among many spellcasting civilizations. As long as you study the nine-year compulsory education for arcanists, you have a 70% chance of becoming an arcanist (higher than the probability of the college entrance examination).

The caster civilization that values ​​blood relationship the most is warlock. Warlock civilization relies on blood. Although knowledge is also valued, it is far less important than other civilizations. How should I put it, a warlock is equivalent to a tall, rich and handsome spellcaster.

Compared with other spellcasters, warlocks are more popular among ordinary people. Because warlocks rely more on blood power, they are mostly handsome. The most important attribute of warlocks is charm.

It can be said that no warlock is ugly. Most of the warlocks rely on family inheritance, most of the warlocks are nobles, and the strength of their strength depends more on the concentration of their blood. In the world of warlocks, those who are good-looking are generally strong, and those who are crooked are basically spicy chickens. This is a job that depends on face.

The power of a warlock will be awakened with the awakening of bloodlines as time goes by, and sometimes just a sleep, an ordinary person will grow into a good spellcaster.

Compared with hard-working wizards and arcanists, warlocks are rich and handsome professions. They only need to eat, sleep and sleep to improve their strength steadily, and the most important thing is to be handsome.

Warlock families are generally relatively large, and they always like to have as many descendants as possible. Warlock bloodlines will gradually weaken with reproduction, so they will use many methods to slow down this trend.

For example, inbreeding, almost all warlock families will have inbreeding, so don’t be surprised if one day you see a warlock family where a brother marries a younger sister or a cousin, there are more ghostly stories such as a man and many women. Well, it's 404 after all.

Aside from these, warlocks have instant cast spells compared to wizards or arcanists, since these are their natural abilities.

In addition to the ability to cast spells, the vast majority of warlocks are not weak in physical strength, and they have the strongest physical strength in all spellcasting civilizations. Basically all magical species are physically stronger than humans.

However, warlocks also have great limitations. Because of bloodlines, warlock spells are related to the source of bloodlines, and it is difficult to surpass the source of bloodlines. Compared with wizard arcanists, the types and number of spells are quite different. Blood dependence is very serious.

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