Game Development Mad God

Vol 10 Chapter 535: Strategy and strategy in the game

It can be said that the history of human civilization is a vast history of wars. Whether it is a prehistoric society five or six thousand years ago, or a historical civilization from three thousand years ago to the present, there will be so many wars in almost every dynasty. Left a strong mark on it

The Battle of Changping in the Pre-Qin Dynasty, the Battle of Extinguishing Chu, the Battle of Monan in the Han Dynasty, the Battle of Chibi in the Three Kingdoms, the Battle of Goguryeo in the Tang Dynasty... These wars are either defense wars or wars of conquest, which can be imagined in humans. In the history of China, what position does the war occupy?

It can be said that the development of a nation is absolutely impossible without war. At least in terms of ancient social productive forces, without the so-called vast land and resources, there would be no powerful empire. This is the case for Rome, Macedonia, and the Central Plains dynasty in the East. in this way.

Those who preached the lack of humanity in the ancient wars and their moral depravity are nothing more than the mother's bitch. At least in Lin Yan's cognition, the ancient peoples who hadn't expanded beyond the country had multiplied.

Therefore, in this game, Lin Yan also puts war first. The preparations for war are multifaceted. A strong army, a large number of grain and grass weapons like mountains and seas, these are all necessary, but in the specific battle Tactical tactics are also very important.

In this game, Lin Yan borrowed the military weapon deduction program to present the most intuitive display of the war in front of the player. In a specific war, the player himself does not need to command the army himself, all the player needs is Give your own army to the game AI, and they will automatically command the player's army to fight.

With powerful computing capabilities, it can simulate all the combat modes of the enemy and us on the battlefield, including field battles, siege battles, and street battles.

The computer can even allow the player's army to use tactics, ambushes, surrenders, defeats, tactics in the air, etc. in the game.

Players can see the battle situation of the enemy and us in the game most intuitively, and because the environment of the entire big map is gradually changing with the changes of the seasons and the changes of natural laws, the situation on the battlefield is changing rapidly, even the dominant party has The possibility of defeat, but this possibility is very low.

In this game, military combat is not just a comparison of data, but also an application of tactical tactics. It is definitely not impossible to defeat the strong even by the weak.

Although the player can't directly kill the enemy or direct the battle, it is definitely the coolest in the process of battle.

Even in the course of the war, the resource mobilization within the entire tribe must be handed over to the computer AI. Players at most only set a red line threshold for the mobilization of various resources to ensure that the national power will not be consumed too much.

It can be said that this is one of the most distinctive features set by Lin Yan in this game.

Of course, if you want to win the war, this is not something that you can decide on your own. Lin Yan also set up a diplomatic system in this game, which is actually a system for mutual cooperation between players.

A large number of players can form an alliance, this alliance can share the same hatred, and can also send troops to fight for living space.

Just like the princes of the Eighteenth Route, several players can attack a powerful player together in the game, and a powerful player can unite with other players to fight the enemy together.

This gameplay can mobilize the enthusiasm of players to the greatest extent, and even some powerful alliances. One alliance march is to organize hundreds of thousands of troops to fight together. The magnificent battlefield, even if there is a single problem in the gameplay, These can also be resolved.

It can be said that this game solves these problems, and it is basically completed. The rest is just some general structure problems on the system. It is not a particularly difficult thing in itself, and it does not take much time to complete. thing.

Soon, Lin Yan announced on Burning's website that Burning's latest masterpiece "Tribal Confrontation" is about to land on major platforms for public testing. "

This is one of the few online games produced by Lin Yan, but the dialect is definitely the top work in the industry in the entire industry, even for other companies, although there is no generation gap in the specific production technology , But in terms of game concept, Lin Yan's game production concept is at least five to ten years ahead.

This is Burning Sky's advantage, not a technical advantage, but a gap in philosophy. Lin Yan has done this very well.

As a result, the gap between Fentian and other companies in the industry is widening. Players are also very much looking forward to the online game that will be launched by Burning Sky. The promotional video that Lin Yan has released in advance has an excellent publicity effect. In many ways, Lin Yan has already begun to exert his strength and will soon be online In the hot search on the topic, Lin Yan's advertising effect has already shown great results.

Even in the hot search on Baidu topics, Lin Yan’s news about the upcoming release of the latest masterpiece has already squeezed into the top five, ranking third, and his attention is still increasing.

In WeChat and Weibo, the topic of Burning Game's latest masterpiece "Tribal Confrontation" is also top of the list. This effect has been achieved before the game is on the public beta.

Of course, Lin Yan didn't feel any surprises about this. After all, the strength of Burning Tian lies here, and the brand effect of Burning Tian lies here.

This is like a certain fruit company in the previous life. Any mobile phone of certain fruit itself does not have a leapfrog breakthrough compared to other products on the market, but there are so many fruit powders to buy and give to a certain fruit company. Money, to send money to Jobs and his successor.

The reason is simple. Before the brand of a certain fruit company, the brand determined the added value of the product, and it is the same now. Lin Yan's game is so popular before it goes public.

It's because Lin Yan's brand rang.

Lin Yan's product must be a high-quality product. This is far better than any slogan. It doesn't even require Lin Yan to put in any advertisement by himself. It is just a simple announcement.

An advertisement for more than one minute and a few short acceptances in the announcement area can achieve this effect.

Time gradually passed day by day, and soon "Tribal Rivalry, it is the day to start online sales."

If you like the game development mad god, please collect it: (www.wuxiaspot.com) The literary update speed of the game development mad **** is the fastest.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like