Game Development Mad God

Vol 10 Chapter 536: Public opinion changes

The news that Burning Sky’s latest online game masterpiece "Tribal Rivalry" is about to be launched is definitely the top priority in the industry. Even a hot real estate company that has recently been deliberately copied has acquired an established company in the game industry and entered the market. News from the gaming industry has also been overwhelmed.

It can be seen how important the position of Burning Sky game itself is in the game industry. Even the release of a game can get the greatest attention within the industry. This is an average company and cannot be compared with the average time. .

Faced with the frenzy on the Internet, Lin Yan himself is very calm. After all, the greater the reverse, the better. No matter how much of it is sincere and how much is deliberate hype, for Lin Yan, It is still the same for Burning Games. It can be exposed in front of the public for a long time and occupy the absolute headlines on the Internet. This is an opportunity that ordinary enterprises do not have.

Just as the report commented, "Lin Yan is a young man who keeps writing legends", isn't Lin Yan's legend the legend of Burning Heaven, and the reason why Fen Tian keeps writing legends is largely due to It is because of the great attention on the Internet.

The power of the Internet in this society is absolutely huge.

"Death is said to be alive, black is said to be white, what is right is said to be wrong, and what is wrong is said to be right..." Such words were used to tease some people for being eloquent.

However, it is not an exaggeration to use this sentence to describe the current Internet. The public opinion on the Internet can easily mold a person into a fame, and it can also easily push a strong man into the abyss of public opinion. This is the current situation. The power of the network.

In Lin Yan's previous life, Lin Yan heard a national think tank say, "The biggest difficulty we face in any decision-making is the pressure of online public opinion..."

Let’s not talk about whether it’s good or not to say that, but even national decision-making can be under the pressure of Internet halo, let alone a small enterprise, at least now Lin Yan believes that whoever has the guidance of Internet public opinion, then he at least There is no difficulty in human harmony.

The weather is not as good as the place, and the land is not as good as the harmony of people. The harmony of people is the most important of the three, and Lin Yan now controls such harmony.

So no matter how the frenzy on the Internet is blown, to Lin Yan, he is Taishan, standing still, because in this case, he is the beneficiary.

The time has come for Burning's latest masterpiece "Tribal Rivalry" to be launched on the day when the public beta will begin, and many players have been waiting in front of the computer early in the day.

Only when they arrive on time at 9:15 in the morning, they will press the button in their hands to start the download.

Compared with stand-alone games, online games are considered the most profitable item of injury hi. After all, stand-alone games themselves are a one-time consumption and will be purchased after purchase. Unlike online games, the consumption of different equipment is itself multiple consumption. Even though the game itself does not need to spend money, many players like to buy some RMB items in order to have a better experience in the game.

Take glory as an example. The price of skins varies according to different levels. Many epic skins have reached the price of 170 and 80 yuan. In glory, there are a total of Hundreds of heroes, everyone has an epic skin.

It’s impossible for a player to buy one of these epic skins. Two or three are four to five hundred yuan. You must know that Lin Yan’s own stand-alone game has an average price of more than three hundred, four to five hundred yuan. Not a one-time consumption...

It is conceivable that online games are more profitable than stand-alone games, and this profit is still long-term. The entire profit cycle may be several years or even more than ten years.

If an online game is successful enough, the benefits that such a game can bring are far beyond the economic benefits of Lin Yan selling millions of single-player games.

It can be said that online games have always been in this industry, and the company that stands at the top of the industry has always invested a lot of energy to do it.

But just like stand-alone games, in the whole game division in this world, online games are the same as stand-alone games but rubbish, or even more rubbish.

It's a game of pit money. The gameplay and experience are almost zero. It is designed as a money-making machine and has no plans for long-term development or sustainable development.

Even Lin Yan himself had to write a capital suit, and then pointed out one by one with fierce gestures.

At a quarter past nine, "Tribe Rivalry" started its public beta, and Lin Yan sat in front of the computer and watched the background data of this game quietly. I have to say that this game has been on the Internet after a period of time. After the public opinion frenzy, just as Lin Yan had expected at the beginning, the download volume was very hot.

In just two or three minutes, the download volume of the game displayed in the background has exceeded 30,000 times, and the download volume of this game is still rising rapidly.

Half an hour has passed, and the number of downloads of the game has reached 500,000, of which the highest number is 25,000 downloads in one minute.

It can be said that only half an hour of downloads, Lin Yan's game has surpassed the downloads of some other companies' works, half a month or even a month.

But just such a result still couldn't satisfy Lin Yan.

Soon at 12 o’clock at noon, in a full two hours and forty-five minutes, the total number of downloads of "Tribal Confrontation" has exceeded 2.5 million times. This number is already very alarming, almost almost the same. It's a download that disappeared about a million.

And this amount of downloads made Lin Yan more or less pleased in his heart.

Time is passing fast, flowing water is merciless, and time is merciless. Unknowingly, it has been nearly a week since "Rivalry of the Tribes" went live.

And in this week, tens of millions of players were active in the game world of "Tribal Rivalry". According to Lin Yan's data at the same level, at least 100,000 cities were breached every day, and they were killed every day. The army in the game world is less than a billion.

This number is terrible, and the daily economic income that this game brings to Lin Yan is a terrible income of nearly 60 million yuan.

And now the number of downloads of this game is still increasing, income is increasing with considerable data every day, and everything is developing in the direction Lin Yan expected.

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