Game Development Mad God

Vol 10 Chapter 752: Dead by Daylight (2)

Lin Yan still has some understanding of the game of Death by Daylight. If it is purely in terms of shaping the degree of horror, then this game may really be inferior to the "Zero" series of horror games, and it can be scared. Daring game.

But in general, "Death by Daylight" is very good in creating a sense of horror. Although it cannot be said that it is the kind of existence that can scare the courage, but because of the unique hunting game method, the whole game is filled with In addition to the sense of tension, the player is always careful to see if the enemy behind him will overtake him, and then cruelly sacrifice himself. It can be said that although the original version of "Death by Daylight" cannot be regarded as reaching the mechanism, but The gameplay is very good.

And Lin Yan's importance to this game is essentially because of the unique hunting mode in this game. Because Lin Yan always feels that in a pure horror game, this design is very novel, and it is also a very effective game design.

"It costs 10 million yuan to make a large game. Are you sure?" The electronically synthesized voice of the artifact appeared in Lin Yan's mind. Of course, as always, Lin Yan didn't have any hesitation. For Lin Yan now, the money is, It's just a boring number. The reason why you are still addicted to money is just a kind of obsession and pursuit of your own value.

As for the name of this game, it is still called... "Death by Daylight".

Before making a game, the first thing to be clear is that this game is a real game of evil spirits and ghosts. In this game, there are supernatural forces at work everywhere, so in this game, players will be very Intuitively exist in a scary scene to play the game.

The difference is that for this game, Lin Yan is not trying to create a stand-alone game. Lin Yan wants this game to be an online game, just like "Cross Fire" and other games, it is a kind of scene-based game. A game that mainly shows the platform is not an RPG game like "Swordsman Love" and other games, so the changes are still very huge.

At least this type of online game, Lin Yan produced relatively few, of course, not his own shortcomings, not a blank spot in the entire market, it is really difficult to mention Lin Yan's own competitive ambition.

Anyone who knows Lin Yan knows that Lin Yan himself is a very competitive person, he likes things full of challenges, whether in life or work, it is all like this, so Lin Yan likes Something challenging.

And this kind of pure horror game has never been made by Lin Yan before, so the production of this game itself is full of challenges. This is the way Lin Yan really likes to make games.

Only in such challenging circumstances can Lin Yan make games at a super level. Although Lin Yan does not need to do it himself in terms of the picture quality of the game itself, the content design in it can often be performed at a super level.

In fact, when it comes to horror works, horror novels are also a very important part. There are many very good horror novels on the Internet. These novels themselves can provide Lin Yan with very rich materials. Just organize the horror novel resources on the Internet, and then organize the materials among them, this game The richness of the content will reach a terrible level.

Of course, according to Lin Yan's own ideas, the game itself still has a lot of uncertainty in the production process. Because in the process of making games, he can always come up with some fantastic ideas.

Of course, every good game producer should have a lot of ideas. Only in this way can the game itself be filled with a variety of content, which greatly improves the playability of the game.

Of course, according to Lin Yan’s own ideas, the first thing we need to make to make this game is the scene of the game itself. The game scene itself is the carrier of the main story of the game, so according to normal thinking, it is very important to make limited game scenes. .

Making detailed and large maps is something Lin Yan has been good at for a long time. In terms of scene production in this game, Lin Yan's first requirement is to diversify the production of maps.

That is to say, all kinds of maps must exist. Different terrain, different game scenes, and different horror elements are all very important.

Therefore, in this game, it is only the design of the big map. Lin Yan has created several different styles in the game. In fact, in the scene shaping of this game, Lin Yan refers more to a horror novel in the past life. The scene described in it.

There are villages with water ghosts, scary towns hidden by clowns, terrible forests full of evil spirits, haunted high-rise apartments, or hide and hide with evil spirits in the mountains...

Anyway in the game. There are dozens of completely different maps created by Lin Yan, and the manifestation of the sense of terror in each map is also completely different.

In many horror works, the gloomy environment and the weird soundtrack are definitely the magic weapon to create a sense of horror. Lin Yan still remembers that in the dilapidated hospital in the horror game "euthanasia", with the lightning and thunder in the rainstorm, People don't dare to move half a step.

In the "Zero" series of games, the ancient, dilapidated Japanese house, without any lights, most of the light sources are provided by the flashlight used by the player, and the game itself is controlled and the character still looks like itself The little girl who has no power to restrain the chicken, and the only thing that can fight the ghost is only a camera, and it is very difficult to control.

It can be said that among many horror games, Lin Yan can absorb a lot of experience to shape the sense of horror in the game. Horror games, especially this kind of games that shape the original horror of the human heart, are basically in the current market. It still doesn't exist, so at least in this world, Lin Yan has no experience to draw on.

But I also said that in the past lives, the development of the game industry and the development of other entertainment industries have advanced for decades compared to this world. As a person who has traveled through, Lin Yan has too much experience to draw on. .

Therefore, in the production process of this game, Lin Yan has a kind of medicine to make it into a master of Chinese horror elements, but the final effect will be known after the player’s test after it goes on sale. How is it going?

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