Game Entertainment Empire

Chapter 113 Who Can Resist This!

It seems that many players are a little scared, worried that there may be something in the game that affects the game's balance props.

But in fact, most of these comments are players who have not bought the game, or have not entered the game, and they follow the trend and comment below without knowing anything.

Faced with these players, Yang Chen didn't pay much attention to them, but just posted an emoji with a panda head question mark on the official blog.

You don't know what the mall in the game sells, so I'm just talking about in-app purchases here.

Also soon, some players who bought the game began to refute after reading the contents of the mall.

"All the items sold in the mall are skins and other decorative items, there are no items that affect the game's value, and in addition to coupons, you can also use game coins to buy them!"

"However, some rare props can only be obtained by opening boxes, and boxes can not only be purchased with coupons, but also with game coins!!"

"My God, Sister Wang's legs and waist!"

"Fuck, there's a black silk dress!? Rabbit ear dress!"

"Oh my god! There are bikinis, dead pool water, who can stand it!"

Many players who entered the game for the first time could not move their eyes away after opening the mall interface and looking at the decoration video inside.

Whether in "Resident Evil" or "Biochemical Survival", Ada Wang, who is called Sister Wang by the players, has a very difficult tutorial, which is to drain the players' wallets.

In "Biochemical Survival", the game's novice teaching NPC is King Ada.

And it's not the usual Ada King, but the Ada King DIYed by the players themselves.

In the novice tutorial, players will first watch a short CG animation, and then enter the mall interface to guide Ida King to tailor an image.

Although there is no specific and detailed game plot, there is still a big world view, but it is a vague one, which belongs to the open one.

It is easy to go from frugal to extravagant, but difficult to go from extravagant to frugal.

In similar games, if players have not experienced the coolness and attraction of the skin at the beginning, then they will not have much feeling.

But once you experience it yourself,

Just like seeing the coolness of the skin, a seed will be planted in their hearts.

This is also the method used by most games, such as the man-machines in some games, you will find that these man-machines often have some limited and rare skins.

Or the NPC's dress is much, much better than yours, and the time-limited experience fashion and skins that are supposed to give players benefits, these methods are basically for the money in the player's wallet.

If it is really a benefit for players, then you should be generous and give it a permanent deadline.

As for the props in the game, if the player doesn't spend money, he can indeed get them out if he directly chooses the liver.

The game includes daily missions and weekly missions, and a lot of game coins will be given away, including game coins will also be given according to the length of time after each game.

However, according to the strict design of numerical planning, all the items in the current version, considering that five boxes of the European Emperor can produce the rare accessories you want, and that one box will be given for each level-up, it takes about About 1500 hours on the player's liver will be able to collect all the things they want.

While the players were slowly entering the game after downloading, Yang Chen was still explaining some core concepts of Survival Survival to everyone in Nebula Studio.

When these things were developed before, Yang Chen didn't figure them out, but with time and some core elements of the game in the memory of dreams, Yang Chen has almost understood the attraction of games such as "Survival Survival" to players. Where is the power.

The visual impact of numbers, as well as the brainless refreshment, and the fun of cultivation.

This is actually a different kind of FPS game, but it is different from RPG equipment grinding. In the zombie mode of "Survival Survival", players earn points from killing zombies.

Just like the evil dragon greedy for treasure in western myths, players also have this kind of psychology to some extent.

"Infrastructure mode, the infrastructure mode based on the zombie infection mode will be launched in the future. Not only humans can be fun, but zombies can also be fun!" Yang Chen looked at Wang Ye who was sitting in the conference room and said.

? ? ? ? ?

Zombies can also brush cool! ?

Listening to Yang Chen's words, everyone was a little confused.

It is understandable for humans to brush coolly. Zombies have thick skin and thick flesh and can automatically regenerate blood. Humans guard the stronghold with long-range guns, so it is very cool to fight.

How can the zombies be so cool?

"It is divided into two phases, defense and offense." Ignoring everyone's puzzled expressions, Yang Chen compared some games in his dream memory and expressed his thoughts.

"Players need to find a location on the map and build a defensive fortress and resource building. At the same time, human players will be given a certain amount of money resources every second, and players can use money resources to strengthen the fortress and their own equipment and character attributes."

"Zombies can also obtain resources by continuously attacking defensive fortresses, and then strengthen their own capabilities."

"After successfully defending for a certain period of time, humans will start to attack the zombies."

Not only can humans be refreshed with guns, but zombies can also use their own defensive measures to attack humans to make themselves stronger.

Yang Chen recalled some tower defense games in his dream memory and said.

Of course, this is just a general gameplay structure. The specific map design and the numerical design in the game will take a long time to determine the balance.

Otherwise, it will lead to the fact that all the zombies can kill humans, or humans can kill zombies casually.

Even if this mode is mainly entertaining, balance is very important.

"However, the name of the infrastructure model is a bit unpleasant, so let's call it the catastrophe model." Yang Chen thought for a while and said.

After Yang Chen finished speaking, Wang Ye and the others in the conference room looked shocked.

Is this another pattern?

In addition to the previous hide-and-seek mode, and this catastrophe mode, all the updated content of "Survival Survival" within half a year is already available?

No, creativity doesn’t cost money, does it?

Looking at everyone's expressions, Yang Chen just smiled. In fact, referring to some games in the dream memory, there are still many gameplays that can be introduced into it, including parkour and ghost mode, and the gameplay of "Death by Daylight", even including similar games. It is not impossible to introduce the gameplay of finding traitors in "Werewolf Killing" into "Survival".

And in the Xingyun game, when Yang Chen and Wang Ye were discussing the follow-up update of "Survival Survival".

With a large number of players entering "Biochemical Survival" to play, various community forums quickly aroused discussions and heated discussions among players.

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