Game Entertainment Empire

Chapter 448 The difficulty is too low

"No, the attack of 'Ash Judge Guda' is still too slow, and I succeeded in all three shield counterattacks."

Seeing three consecutive shield counterattacks, he successfully cut Guda out of the second abyss form with the knight.

Yang Chen frowned and said.

Although it is said that the skills of the 'Ash Judgment Guda' in the game were designed by him, and he knows almost everything about Guda's next moves, but he knows what he knows, and it is important to react and use it in actual combat. Another story.

Just like "Sekiro: Shadows Die Twice", even if he knew Genichiro's moves, he still had to die so many times before he developed his muscle response.

Even if 'Ash Judge Guda' is the kind of role that belongs to a novice teacher, the difficulty is too low.

And it's not a good thing for the game genre either.

Because a boss like 'Ash Judge Guda', in addition to being a novice teacher, also plays the role of a novice dismissal teacher.

You must know that handicapped players do not really only describe the kind of rookies who are new to the game.

Including some games for tens of hours, hundreds of hours, players who are not as good as others who have played for a few hours, actually exist.

These rookies can be said to be real handicapped players, and even make most players feel like, isn't this acting? Can anyone really achieve such an illusion?

Although in the design concept, "Dark Soul" is a seemingly difficult game, but as long as you can persist and adapt to the attack rhythm of the boss, you will be able to pass the level, but for some players with real handicap In this type of game, they may never be able to pass the level without opening the cheat device.

For these players, Yang Chen felt that the boss at the beginning was still very necessary as a novice persuasion teacher.

Another point is that the difficulty is really a bit low.

"Redesign the action here, and the big knife of 'Ash Judge Guda' is bigger and longer, and the range of attack judgment is wider. This kind of large-scale attack action is a little more concealed." Yang Chen Pointing to Gu Da on the screen, he said to Wang Ye next to him.

Without saying anything, Wang Ye next to him wrote down something in his little notebook.

A game known for its difficulty,

I just beat the first novice village boss once when I came up.

This is really a bit inappropriate.

In addition to Gu Da at the beginning, Yang Chen also talked to Wang Ye and the others about a lot of ideas in the follow-up content.

Two days later, Yang Chen got a new DEMO from Wang Ye and the others again. Nothing about the scene environment has been done yet, just ordinary block modeling, including Gu Da and the characters manipulated by Yang Chen. The modeling of the game has not been done, and ordinary attack judgments are also block-based.

However, after changing the attack judgment point, Yang Chen could feel the smell as soon as he got started.

'you are dead! '

Blood-red words appeared on the screen. Compared with the simple dead words in "Sekiro: Shadows Die Twice", two words were added this time.

"According to this difficulty, the follow-up bosses and mobs will gradually increase on this difficulty coefficient. This will be a step-by-step game, from easy to difficult." Yang Chen looked at Wang Ye and said.

There is no problem with the gradual increase in difficulty, but if players challenge inappropriate monsters at inappropriate stages, then wish the players good luck.

………………

The research and development of "Dark Soul" is proceeding in an orderly manner, but the game industry and players are a little commotion.

Because after Yang Chen sent a message on his official blog, it was as if he was diving.

Even some of the original dynamics have not been released.

If it weren't for the previous "Dark Soul" official blog news, as well as the major game forum communities, there would be some game media editors who had no news to write about Nebula's new game "Dark Soul".

It makes people feel that there is nothing like "Dark Soul" at all.

It's not just the players who are asking questions under Yang Chen's official blog, but media such as Game Star also want to interview Nebula Games and get some latest inside information.

Yang Chen thought about it and decided to respond. As for how to respond.

Naturally, it is impossible to announce the latest development progress of the "Dark Soul" game.

Although it is different from creating a new folder at the beginning of the previous project, they have only completed a simple test DEMO fragment so far.

Even the modeling of some of the main NPC scenes in the game is not done well.

Still in a pre-development stage.

So soon the players saw Yang Chen's latest reply on his official blog.

"The development of "Dark Soul" is very smooth. I believe everyone knows that this is a high-difficulty ARPG game, and it will be a game that is completely different from "Sekiro: Shadows Die Twice". Is it the story or the combat system. '

'Similarly, for this type of difficult game, what we want players to experience is not our malice, but the strong achievement brought about by ourselves from weak to stronger, and by defeating an enemy that was originally thought to be invincible Feeling, this is not a game that faces players with malice. '

'The level and difficulty of the whole game are designed by me, including the follow-up tests. I will personally play every monster, every boss, and every level in the game, and guarantee that I can rely on myself We hope that every player can pass the level of "Dark Soul" with their own efforts. It is not that players who have not cleared the level cannot do it, but they gave up halfway. '

Following the passage posted on Yang Chen's official blog, all the players were very excited when they looked at the previous content.

The game development is going well, good news!

High difficulty ARPG, no problem!

What distinguishes the game of "Sekiro: Shadows Die Twice", whether it is the story or the combat system? Even more excited!

After the game is finished, it will be released after Mr. Yang clears the level? without……

No! There is a problem, and it is still a big problem!

All the players were shocked at the end.

Waiting for Mr. Yang to clear the customs?

Who doesn't know Mr. Yang, you are a badass when playing games?

If you play Genichiro in "Sekiro: Shadows Die Twice", you can die dozens of times.

After the development of the game is completed and the level is cleared in person, isn't the daylily cold?

All the players who knew Yang Chen felt a chill when they thought of Yang Chen's personal skills displayed in the live broadcast before.

Watching Mr. Yang play games, he can eat three big bowls, that's how he eats.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like