Game Entertainment Empire

Chapter 470 DLC, he is about to die!

For the plot of "Dark Soul", because it is fragmented.

There is no official statement about the stone hammer, so in the eyes of most players, it can be said that each has its own opinion.

And in order to prove their point of view, many players are like archaeologists.

Looking for props about the truth of the plot they think, and then relying on the above introduction to convince others.

As for more content, Yang Chen and the others have not yet completed the production and release of the DLC for the plot of the first generation of "Dark Soul", so many players are still confused and do not understand the background of the world of "Dark Soul" What is history like.

But even so, with the existing relevant content, it is enough for players to think about what kind of epic plot this is.

The more you dig, the more emotional the player is.

At the beginning, "suffering" and "hardcore action game" were the labels of "Dark Souls", but as more and more plots and details in the game were leaked.

"Dark Soul" is not just a difficult hardcore game, even putting aside his suffering elements, it will be an excellent game just by virtue of its plot and level design.

Moreover, compared to the achievements of "Dark Soul" in China, overseas "Dark Soul" has achieved good results. Although as a hardcore action game, "Dark Soul" is comparable in sales to the public In terms of influence, it is definitely not comparable to the mainstream FPS genre and "Call of Duty: Modern Warfare" with multiplayer mode.

However, compared to Nebula Games’ first hardcore game of this kind, Sekiro: Shadows Die Twice, the overseas sales of “Dark Soul” have almost doubled.

Even though it has the brilliance of the previous works of this type, the more important point is that the elements in "Dark Soul" are more European and American.

I won't talk about the story above.

In terms of screen style, the style of "Dark Soul" itself is borrowed from the style of Ragnarok in Norse mythology. At the same time, the monsters in the game also contain the shadow of Cthulhu.

This shadow is not just a simple monster performance, but a plot performance in the game.

Indescribable, infinite fear, at the moment when the fire-proof woman extinguished the flame, the world entered an era without fire, which seemed to be the same as the end of Ragnarok in Norse mythology and the beginning of a new era for mankind, but what about the truth?

From all the leads obtained,

And in the words of the Fireproof Girl, although the players can't see the whole picture of that era, they can get a glimpse of it: an unknown world, a world of despair, although there may be tiny rays of hope in it, but more of it is still darkness with despair.

Just like the name of the game "Dark Soul".

The second is the combat system in the game. In "Sekiro: Shadows Die Twice", assassination is actually a core system and skill that occupies a large proportion. Players can use assassination to directly pass the first stage of the boss. , or even the second stage.

And these cannot be done in "Dark Soul", players can only conduct dignified duels.

Combining these factors, this makes "Dark Soul" more popular in overseas markets than the previous "Sekiro: Shadows Die Twice".

At the same time, those game makers who studied the secret of Nebula's "Dark Soul" success finally came to a conclusion.

If you want to learn, you can only learn a similar shape, but you can't learn the god in it.

Simply increase the difficulty, combat system, even map levels, and plots can all be learned.

But the key point is how to combine these things together.

Regardless of the combat system of the game, it can be said that "Dark Soul" is just an excellent game, but it cannot be called a masterpiece; regardless of the plot and map design, only the combat system is retained. called divine work.

But these contents are mixed together and perfectly combined, which makes the experience of this game a qualitative leap.

Relying on the excellent quality of the game to keep players in the game, and the stunning map design in the game, combined with the lack of maps and high difficulty design, this allows players to have a deep memory of every detail in the game after passing the level .

It's not so much a game of suffering as it is a game of exploring an unknown world and outdoing yourself along the way.

After most players cleared the level, the well-known overseas GAMES rating website deleted all previous reviews of "Dark Soul", leaving only a paragraph.

'From the ignorance at the beginning to the suffering and excitement later, "Dark Soul" will be a huge leap in your game experience; conquering yourself and surpassing yourself is the core charm of "Dark Soul". Go to the next campfire, defeat the seemingly invincible powerful BOSS in front of you, and break through the siege in the invasion of the dark spirit. The game "Dark Soul" will tell you that there is nothing in this world that is more fulfilling than surpassing yourself . '

'And the excellent combat element design tells us that in the world of "Dark Souls", there has never been a handicap, and no one can't pass the level, but they gave up in the middle of the fire, just like the frustrated brother, countless Players have proved it through countless deaths—as long as you persist, have perseverance and courage, you will be able to pass the level of "Dark Soul". I hope that every "Dark Soul" player here can pass the level smoothly. Finally, I have Looking forward to the arrival of the DLC and sequel of "Dark Soul". '

Regarding this review, it was translated and reposted to China by Game Star, which immediately aroused the attention of countless players.

It's just that what they pay attention to is not the praise of the game "Dark Soul" in the article, but the last sentence at the end of the article.

'Sequel? A sequel is impossible, Nebula Games will never have a sequel in this life, I haven’t even seen a shadow of Grabbing Genbao, at most it’s just relying on MOD and DLC to continue its life. '

‘Speaking of which, what sequels have Nebula Games produced? In my impression, there seems to be only one "Resident Evil" series with a sequel! '

"The brother upstairs is a fake Nebula game fan at first glance. Although the sequel of "Resident Evil" is also a sequel to the orthodox story, the developer is not Mr. Yang's Nebula game, but the subsidiary company. In the studio where Jiayi works, although Mr. Yang is the sole supervisor of the game, Mr. Yang is not responsible for the development of the game. '

‘So so far, Nebula Games really hasn’t released a single sequel? '

'Convinced, other game companies have a sequel a year, and they have created a series with good sales. They can't wait to continue the series until they die, and even give the new story a name to count as a sequel. Nebula Games is really digging a hole. No matter what you fill in, as long as I can play "The Elder Scrolls 2" and "Metal Gear Solid 2", I will find a girlfriend! '

'girlfriend? Do you want to fart? Be single forever! '

In the face of heated discussions among online players, Mr. Yang soon released a new news on the official blog, a news that made countless players excited but speechless.

The DLC of "Dark Soul", he is about to die!

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