Game Entertainment Empire

Chapter 546 Preparations before

Time moved forward little by little, and for the players who were looking forward to "Overwatch", the only news they could get was Yang Chen's statement on the official blog: This game is almost finished, and it will be launched soon.

There is also a daily stable episode of updates about the game's heroes.

According to the stories of these characters, most players already have a general understanding of the background of the game.

Just like the character design in the game, if you want players to have a strong interest in him, or even fall in love with him, in addition to his own appearance and characteristics, there must also be a story that belongs to him.

Every hero has a story that belongs to his personal experience, which makes the heroes in "Overwatch" full.

It is the same as Blizzard in the dream memory, except that Blizzard continued to launch related peripheral IP products after the success of the game "Overwatch".

Nebula Games, on the other hand, cooperated with the game in promoting this aspect from the very beginning.

But one thing is the same, that is, players are indeed becoming interested in the characters.

Looking forward to these heroes coming together to fight together.

As for the distance from the actual game launch, it's not that Yang Chen is deliberately playing hunger marketing or something, but that the relevant procedures have not been completed yet, and the game will indeed not be launched.

But it won't take too long.

………

In the Xingyun game, Yang Chen has also received the project plan from Lin Jiayi. Regarding the development of the sequel to "Resident Evil 4", Yang Chen did not interfere too much.

The script of the game is the main line created by Yang Chen, and different from the previous two, the main line of "Resident Evil 4" this time is much richer, except for the extremely popular story between Leon and Ada, including Chris With his sister Claire, and Jill will appear in the new work.

Of course, Yang Chen also gave Lin Jiayi and his project team full responsibility for the main gameplay, and he didn't intervene too much.

Yang Chen was relatively reassured about the opponent's ability.

And he himself paid attention to the things on "Overwatch", and he was preparing for things about "The Witcher".

There is no doubt that "The Witcher" can be called an extremely great game,

It's not that he has innovated and innovated in gameplay like "The Legend of Zelda: Breath of the Wild", and has embarked on an alternative open world path.

Instead, he used the long and wonderful script story, as well as a large number of branch lines to connect with the collected elements.

Using the traditional RPG game template, "The Witcher 3" has undoubtedly opened up a path with its hard enough strength.

Of course, like "Red Dead Redemption: Redemption", "The Witcher 3" is actually a game of picking players.

It is not the first-person perspective like "The Elder Scrolls: Skyrim", which allows players to directly and best substitute.

What "The Witcher" tells is only the story about the "White Wolf".

With "The Legend of Zelda: Breath of the Wild", the gameplay is directly placed in front of the players, which is to use the gameplay and the fun that can be found at a glance to attract players into the pit.

And it feels like "Red Dead Redemption" has really created a western world. "The Witcher" is more like a glass of fine wine. You can't fully appreciate it just by looking at it. Only when you really get started and taste his taste, You will discover the greatness in it.

Because from a certain point of view, he is a kingly RPG.

Use the plot and text to create a world about the witcher.

And what really allows players to feel the open and free elements in it is the new explorations one after another, and the good and evil choices made in the branch line and the main line.

For example, if the white wolf controlled by the player first enters Velen, he will meet a tied person by the river, and he will tell the players that the white wolf controlled by the player is tied up here by the damned villagers waiting for the water ghost to come. Kill him.

He will beg the white wolf controlled by the players to save him.

And if the players choose to save him, after a long time, the players will meet him again on a certain map in the game.

At this time, he was no longer the 'poor man' waiting for the water ghost to kill him.

He and his gang of bandit boys sat by a campfire next to a burned village full of corpses.

And facing the demon hunter who let him go, he will arrogantly express that in order to be grateful for saving him, he will give you some money as a reward.

Because one of your choices triggers countless possibilities in the future, even if your choice is well-intentioned, it may also have bad consequences.

These scripts that have been written in advance make players feel as if they are in that magical world.

If you have to pick some thorns, in Yang Chen's opinion, maybe because of the era and different world image technology, the combat system and picture effects can be even better.

Some small details can also be done better, such as curing the bone looseness of a demon hunter who is over a hundred years old, so that he will not be so miserable that he can hunt all kinds of monsters, but he will fall directly from a height of two or three meters. Was thrown to death.

Although the official answer given in Dream Memory is to allow players to avoid bugs, such as jumping to some inaccessible places, causing the character to get stuck.

But for players, it is obvious that this setting is too easy to play.

For most players who choose easy difficulty, maybe the first death of a demon hunter was not at the hands of some terrible monster, but because he wanted to take a shortcut from the stairs and fell to his death.

Sitting in front of the computer, Yang Chen recalled little by little the plot of the book "The Witcher" in his dream memory, and combined some content in the game to modify it.

"Eat a little?" Wang Yaliang pushed open the office door and came to Yang Chen's side, holding the fried chicken set meal that he didn't know where.

"If you don't eat, you'll get fat easily." Yang Chen glanced at it, decisively rejected the fried chicken set meal, and took a glass of fat house water.

"Cut, it's like you can't get fat if you don't eat fried chicken. You sit in the gym every day and never go to the gym." Looking at Yang Chen with contempt, Wang Yaliang glanced at the fried chicken set in his hand, I made a big decision not to eat chicken wings, but picked up French fries and started eating.

"Demon Hunter? New game project?" Wang Yaliang asked while looking at the files on Yang Chen's computer.

"By the way, didn't Lin Jiayi look for you for the scene adjustment and filming of "Resident Evil 4"?" Yang Chen asked Wang Yaliang curiously.

It’s different from Xiaobai who didn’t know anything at the beginning. After such a long time of study, and hands-on practice including “Metal Gear Solid: The Phantom Pain” and subsequent games such as “Warcraft” and “Red Dead Redemption” , it can be said that she is also a big hit in the Nebula game now.

"You know, I'm not interested in games with that kind of theme, it's too disturbing." Wang Yaliang rolled his eyes and said, "But I'm really interested in this magical theme, like The Warcraft kind?"

Listening to the other party's words, Yang Chen couldn't help but think of a plot about unicorns in the game, and couldn't help coughing twice: "I'll talk about this at a later time. Eat chicken and eat chicken, it's getting cold."

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