Game Entertainment Empire

Chapter 607 This Is Really Exciting

The start is the foot control benefits! ?

Of course, it is different from the small feet of the beautiful women in the imagination.

What appeared in the field of vision was the pair of big feet of the white wolf Geralt.

[Kaer Morhen: Demon Hunter Fortress, Guanleqi Coast]

A place name appears in the lower right corner.

In the game screen, the white wolf Geralt is soaking naked in a bathtub with his eyes closed, enjoying the fun of taking a bath, and then a strange scorpion-like monster got into the bathtub.

Geralt, who was enjoying the bath with his eyes closed, suddenly trembled, as if he had been bitten by something.

I don't know why, when seeing this scene, especially the position where the shoes entered the tub before, Quincy's legs involuntarily clamped, and he seemed to feel a little empathy.

'It's not funny at all. '

Shocked, Geralt looked helplessly at a corner of the room, grabbed the monster scorpion from the tub and threw it on the ground, and then the scorpion turned into a ball of light.

'I don't want you to laugh, I want you to hurry up. It's already noon. '

‘You promised Ciri to practice with her. Go to Ciri quickly, before he is bored to death for Vesemir. '

A woman's voice sounded.

The angle of view turns, a woman is sleeping on a recliner, her hair is wrapped in a headscarf, and she is quietly reading a book with her back to the camera. Her whole body is naked.

"Good boy! My God!"

In front of the computer, Quincy's eyes were wide open. Although there was no exciting picture, and the woman's front could not be seen at all, he already felt a little bit of it.

The game is definitely not easy, at least in some ways.

This delicate character modeling, this curve, this pose, my God!

In fact, there are no sensitive parts exposed in the game, but it just makes Quincy feel a burst of stimulation, but this feeling is not like he used to deliberately log in to some special video sites in order to solve some problems Feel.

To describe it with a word he learned in the Huaxia language major in school not long ago, it is lustful but not lewd.

Of course, it is easier to understand with

To describe it in a bit of obscene terms, it is the taste of a good family.

In a very normal game, suddenly seeing this kind of welfare screen is completely different from going to some video sites to watch more revealing things, which is really exciting.

While Quincy in front of the computer was still feeling emotional, Geralt, who was covered in scars in the game, had already got up from the bathtub, and then got dressed and came to the naked woman who was sleeping on the couch and reading a book .

After a simple conversation and a passionate kiss with Geralt, Yennefer got up from the chair and left a seductive posture for the player, and then Quincy found that he was able to move freely.

And a task appeared on the right side of the game, prompting to use the witcher's sensory ability to find the key.

After Quincy pressed the prompt button, the game screen suddenly changed.

It's not too strange. This ability is found in most games, such as Nebula Games' own "Assassin's Creed" and "Red Dead Redemption: Redemption". So Quincy didn't feel it. Too unexpected.

After using the witcher's sensory ability, Quincy found that the interactive objects in the room were marked by golden boxes, while the items related to the task were shrouded in red light.

On a book next to it, Quincy found the key for the mission, but he didn't pick up the key immediately, but came to Yennefer who was sitting in front of the mirror and combing his hair.

'Are you still going? Ciri is waiting for you. '

After getting close to Yennefer, enter the dialogue plot, I saw Yennefer put down the comb in his hand, looked at Geralt and said.

‘It’s okay to make Siride wait a little longer. '

'You are very irresponsible and a bit willful. '

A brief dialogue followed by three golden dialogue options appeared on the screen.

Does the dialogue have multiple choices?

Quincy nodded as if realizing something, and had more options for dialogue, which was earlier in the previous "The Elder Scrolls: Skyrim" and the follow-up "Red Dead Redemption: Redemption" and "The Legend of Zelda: Breath of the Wild". applied.

So it didn't surprise Quincy that "The Witcher: Wild Hunt" had these dialogue options.

Not knowing the difference between the three options, Quincy randomly chose an answer that he thought he wanted to say the most.

'What does it matter if you are willful? Not to mention you know I've never been a rational person. ’ said Geralt, looking at Yennefer in the game.

‘It’s really your idea, but it’s already noon now, go to practice with Ciri first, and come back after training. This way I still have time to take care of my face. '

'Of all the women I know, you're the only one who puts on makeup before...'

'Do you know a lot of women? '

'It doesn't matter, anyway, I only have you in my heart...'

A few simple dialogue plots let Quincy understand something, such as the relationship between Geralt and Yennefer.

And the character of the character Geralt.

It seems to be a very romantic character, with many women.

Following the instructions in the game, Quincy manipulated Geralt out of the room.

In the hall, Vesemir fell asleep leaning against a chair, and there were piles of books and notes on the floor.

‘As usual, the old witcher fell asleep and Ciri disappeared. '

Looking at Vesemir lying on the chair in front of him, Geralt seemed to be used to this.

Then in the plot animation, Geralt walked to the balcony and looked into the distance. The mountains in the distance, the majestic castle, and the continuous forest made people feel very shocked.

This feeling is like leaving the cave for the first time when playing "The Elder Scrolls: Skyrim" and seeing the scenery outside.

It is a very shocking scenery.

What followed was a simple conversation between Geralt and Vesemir, which allowed Quincy to understand why Ciri would prefer to go to actual combat instead of learning about witchers from books.

"Teaching for beginners? Why is it different from the game design of The Legend of Zelda: Breath of the Wild?"

Watching Geralt the White Wolf come next to Ciri who was practicing skills, and then a teaching prompt appeared, Quincy instantly understood that this was a novice teaching.

It just made him feel a little strange why "The Witcher: Wild Hunt" uses such a traditional novice teaching.

It is not without reason that "The Legend of Zelda: Breath of the Wild" was called the benchmark for open world level design before.

Combining the gameplay content of the entire game with the novice teaching system and putting them in the map of the initial land, it can be said that this is simply a breakthrough.

Quincy also has a switch, and he played the game "The Legend of Zelda: Breath of the Wild" for the first time. Even now, he often uses the switch to experience the game that was later dubbed a picnic by players. game.

Sometimes I take the switch with me when I go to the toilet, and even sit on the toilet and forget the time.

Including many bigwigs in the game industry are also discussing, and even think that in the future, most of the novice teaching will be biased towards "The Legend of Zelda: Breath of the Wild".

But "The Witcher: Wild Hunt" adopts this traditional teaching level, which really makes Quincy feel a little strange.

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