Restart the Gaming Era

Chapter 186 Developing a System

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Entering the game, the opening is a simple dynamic picture.

That is, an ordinary original painting, but the characters and other elements in it have some simple dynamics.

Directly in front of you is a bright and beautiful building with a few large characters written: Hard Work Co., Ltd.

In front of the building, some office workers in suits and leather shoes were walking hurriedly, with serious expressions on their faces.

The protagonist, on the other hand, walked towards the building expectantly.

A few voiceovers emerge.

[After four years of college life, you finally entered the company you wanted to work as an intern as you wished. 】

【You are full of expectation and longing for your future work, but will the future be the same as you imagined? 】

[There is no difficulty option in the workplace, because everyone is facing the hardest Hard+ mode. 】

[In ten years, can you successfully realize your wish in the workplace, get promoted and raise your salary, become the CEO, marry Bai Fumei, and reach the pinnacle of life? 】

[Please start struggling! 】

After the brief opening, we entered the official screen of the game.

In the picture is the workstation where the protagonist is. There is a computer on the workstation, and the work summary is displayed on the screen, and the form is densely written. On the workstation, there are a lot of things, including professional books, potted plants, water glasses, and a small doll.

It can be said to be very realistic.

The novice guide's arrow made Tang Ying's gaze focus on the right side of the screen, where there was probably something similar to a mission objective.

[Here is the expectation of the boss. 】

[Bosses always have a lot of expectations for their employees. Completing them within the deadline can increase the boss's satisfaction with you, otherwise, the boss's satisfaction will decrease. 】

[However, you must do what you can, after all, most of the time the boss will always make unrealistic demands on you. 】

Tang Ying looked at it, and the boss's current expectation of herself is: quickly adapt to work.

[Quick adaptation to work: Although your work is not a particularly complicated and technical job, you still need to learn and adapt. Adapt to work quickly, and the boss will feel that the wages he pays you are not in vain. IQ: 5/25. Time limit: 2 weeks. 】

According to Zhong Ming's plan, the "Working Dog Survival Manual" will last for 10 years, with one round per week, and a total of 48 rounds will end.

Tang Ying didn't know much about this, but she probably knew that 2 weeks were 2 rounds.

In other words, within 2 rounds, increase your IQ from 5 points to 25 points.

Well, a relatively simple goal should be to guide and familiarize yourself with the process in the early stage.

On the left side of the screen is the character attribute panel, which are IQ, EQ, physical fitness, memory, imagination, and charm.

The current attribute is 5 points, and the talent attribute is an additional 5 points per round, which means that after 2 rounds, even if you don't do anything, you can still get a total attribute of 15 points.

It seems that this 25-point IQ is a fairly simple task, probably just fulfilling the IQ requirements necessary for interns...

An arrow points to the protagonist who is working hard: [Click to dig a hole to get attributes. 】

Tang Ying clicked, and a simple game page popped up.

The mini-game is very simple. There are a lot of small grids on the screen. Under each grid are hidden attributes of different shapes and colors, that is, IQ, EQ, physical fitness, mobility, etc. In short, the necessary attributes in the game , can be dug out through this mini game.

The green triangle represents IQ. Tang Ying ran out of energy after digging twice. The system prompts to click the [Schedule] button to arrange work for this week and enter the next round.

The structure of the arrangement interface is also relatively simple. The left half is the things that can be arranged, divided into two tabs [Work] and [Entertainment].

The right half is the schedule, from Monday to Sunday. There is no limit to the specific content of the arrangement, but there is a line of small words below: Monday to Friday are working days, and if entertainment activities are arranged, the boss's satisfaction will be reduced.

That said, the studio can't arrange entertainment, but weekends can accommodate work...  

Tang Ying: "...This setting can be said to be very real."

She took a look, and now the content that can be arranged is very limited.

There are two options on the work tab, namely [Basic Business for Interns] and [Communication and Errands].

On the entertainment tab, there are three options, namely [play games], [exercise and fitness] and [sleep].

Choose different options, and add different attribute values ​​to the protagonist.

For example [Basic business of interns], the added attributes are: IQ +2, memory +2, boss satisfaction +1.

[Communication errands], the added attributes are: EQ +2, physical fitness +1, memory +1, boss satisfaction +1.

But both of these jobs will increase the mental stress value and reduce the health.

There is also a brief introduction about the two attributes of mental stress and health. In simple terms, the mental stress is as low as possible and the health is as high as possible.

People with high mental stress will go crazy, and people with low health will die suddenly.

The entertainment options will also cause changes in some attributes.

[Playing games] The added attributes are: IQ +1, memory +2, imagination +2, greatly reducing mental stress.

[Sports and fitness] The added attributes are: physical strength +3, memory +1, charisma +2, slightly reduce mental stress, and slightly improve health.

[Sleep] The added attributes are: memory +2, imagination +1, slightly reducing mental stress, and greatly improving health.

Of course, it is actually quite difficult to be sure whether the added attributes are scientific or not.

After all, life in reality cannot be quantified. As a developmental game, these options are just to allow players to have a clear direction of training. Among the several choices that seem to be similar, there must be one that is beneficial to their own route. It is said to be the best choice, and the main fun of players is to select this best choice.

On the whole, the goal now is very clear.

It is to improve the attributes as much as possible to meet the needs of the boss while ensuring that the character does not die suddenly, and finally achieve the goal of "promotion and salary increase, becoming CEO, marrying Bai Fumei, and reaching the pinnacle of life".

Tang Ying thought for a while and decided to follow the normal work flow. During the five working days, three days were arranged for [intern basic business], two days for [communication and running errands], and the remaining two days for weekends were all arranged for [sports] fitness】.

Obviously, these two contents of the work represent two different directions, on the one hand focusing on basic business, on the other hand focusing on company management. In other words, if the role continues to move up from an intern in the future and encounters different positions, attribute support is required.

The business department may place more emphasis on attributes such as IQ, imagination, and memory, while the management and administration departments may place more emphasis on attributes such as emotional intelligence and charisma.

As for entertainment, although Tang Ying would like to arrange [playing games], she wants to take into account the two attributes of mental stress and health after work, and subconsciously thinks that exercising may make people feel more at ease...

After everything was arranged, a picture of the protagonist doing these things appeared on the game.

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