Restart the Gaming Era

Chapter 187 Triggering Events

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[Basic business of interns] is to work hard at the workstation.

[Communication errands] is to go to meetings and argue with other departments.

[Sports and fitness] is sweating profusely in the gym.

These contents are represented by some original paintings, and the contents of the original paintings are very funny.

For example, in the original painting of [Intern Basic Business], the protagonist is working at the station. At this time, a colleague ran over and asked, "Hey, what is your counter for? Is it the number of times you have completed work?"

The protagonist replied: "No, it's the number of times I was disturbed by idiots." Then he pressed his hand again.

The original picture of [Sports and Fitness] is that the protagonist takes a selfie on the equipment and sends it to Moments: "Today's check-in, I am so tired."

And in these processes, there are also some random events that happen by chance.

For example:

[Leader scolding: Today a colleague had a problem at work and was scolded by the leader, and you were also frightened. Emotional intelligence +3, memory +5, slightly increased mental stress]

[Old employee being lazy: You have seen the old employee sitting next to you lazily fishing many times, and it seems that he has not been caught. Emotional intelligence +2, imagination +2, slightly reduce mental stress]

[Overtime work was seen by the leader: I worked overtime in the company today because the task was not completed, and was seen and praised by the leader. IQ +2, boss satisfaction +5, slightly lower health value]

There are many similar random events, and they are randomly interspersed in the arranged schedule, which makes the players smile knowingly and can also dilute the boring feeling of the schedule.

When some special incidents occur, they will also ask "Have you ever had a similar experience", such as [Leader scolding people], 87% of the people chose "Have similar experiences".

"Oh my god, this game is so mysterious, this attribute feels so random!"

"Why does the leader's swearing increase my emotional intelligence and memory? Does it mean that I have a better memory so that I won't make the same mistakes as my colleagues?"

"Why does it increase my imagination when I see an old employee being lazy? Could it be that his way of being lazy is very creative??"

"Working overtime and being seen by the leader will increase my IQ..."

Tang Ying couldn't complain, but on second thought, once she accepted this weird setting, she found it quite interesting!

Soon, the boss's first expectation was successfully completed, and the second expectation came next.

[Becoming a full-time employee: You are basically familiar with the work of an intern, and then you will work hard to become a full-time employee! After becoming a full-time employee, your development direction will be broader, and your salary will also increase significantly. But correspondingly, you have to bear greater work pressure. IQ: 30/100, EQ 19/80, boss satisfaction: 22/40. Time limit: 2 weeks. 】

The second goal is obviously more difficult. To become a full-time employee not only requires IQ and EQ to be up to standard, but also requires satisfaction from the boss!

Tang Ying did some calculations. The first two things are easy to say. It is almost enough to arrange the work and entertainment activities that increase IQ and EQ. But the last point is that the satisfaction of the boss is really bad, because only one point of satisfaction is added for a day of work. If you want to meet the standard , in addition to triggering overtime incidents, individual weekends have to be taken out to work in order to meet the standard.

"...If you want to become a regular, you have to take the initiative to work overtime? It's too real."

Tang Ying was very speechless, feeling that the gameplay was not a hint at all, but an explicit statement!

If this expectation is not fulfilled by the due date, it will not be a serious problem, but it will reduce a lot of boss satisfaction and lead to slower completion. If it is completed more slowly, all subsequent tasks will also be delayed, and in short, it will have some adverse effects in the future.

Moreover, if the boss's satisfaction level drops to 0, he will be fired directly, game over.

Soon, the second goal was successfully completed, the boss's satisfaction increased a bit, and the game entered the third stage.

[You have finally become a full-time employee! 】

[Now you have some new job options, these options will determine your future career plan, please choose carefully. 】

【The boss is very satisfied with your current working status, so he asks if you have any requirements. 】

【Your request is:】

【Boss, I want to take a vacation! 】

[Boss, I want a bonus! 】

【Boss, I don't want anything, these are what I should do! 】

"Oh, there are rewards."

"Let's see, um... I feel that choosing the first one is a death penalty, and the third one is too bad, so let's go with the second one."

Tang Ying chose the bonus.

[The boss is very satisfied with your work, and promises to give you a bonus of 1,000 yuan at the end of the month. 】

"Oh, really give money! It seems that the other two options should be to increase health and increase boss satisfaction."

Tang Ying analyzed it, and felt that she had roughly adapted to the brain hole of this game.

Games like this kind of simulation development will definitely not be completely consistent with the situation in reality. In other words, the goal of this kind of game is "originated from reality, but higher than reality".

That is to say, these games must have many places that do not match reality, but the main thing is to achieve similarity.

Entering the next stage, Tang Ying found that she now had more options to choose from.

There are still two tabs [Work] and [Entertainment], but there are more options inside, and the attributes added to each option are different.

Overall, there are many new options to add attributes, but when it comes to increasing mental stress and reducing health values, there will be more.

Now that Tang Ying has become a full-time employee, she can have many different job options, such as writing code, writing marketing plans, traveling for business negotiations, organizing meetings...

In terms of entertainment, there are also new options, but many of these options need to be activated.

For example, the online shopping function will be enabled during the game. Players can buy a lot of entertainment online, such as special game consoles, movie theater memberships, high-end restaurant meal coupons, professional knowledge books, emotional intelligence courses, etc. The corresponding entertainment or work options can be opened.

These options that require money to buy will naturally add more attributes.

Moreover, Tang Ying discovered that when a certain option is performed enough times, a special title will be triggered.

For example, after playing the game console more times, you will achieve the title of "Game Master". I don't know what the use of this title is, but all the titles can be found, and different titles have different cherished attributes and are difficult to obtain. Also different.

...

Tang Ying was playing, and the boss appeared on the game screen again.

"In a while, the leaders of other branches of our group will come to inspect and study. You all work hard for me and perform well. Don't let me lose face!"

"For a while, you have to show off your strengths, earn face if you can compare with others, and lose face if you can't compare with others!"

"The people in our company must not be compared, otherwise I will be very angry!"

The leader said earnestly.

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