Restart the Gaming Era

Chapter 243 New Exclusive Agreement

Biquge www.xbiquge.tw, the fastest update to restart the game era!

Lin Xiaoguang climbed up the cow's hind legs, and finally climbed onto the cow's back, but at this time, his physical strength was almost exhausted.

Lin Xiaoguang looked at the circular green stamina bar with great concern, and carefully let the protagonist Xinglan stand on the back of the giant bull for a while, recovering his stamina, and then quickly grabbed it again.

When Xinglan was close to the boss's weak point, a seal rune written in ancient seal script also emerged from under the boss's hair, shining brightly, which was very conspicuous.

"Is this the boss's weakness? Just stab here?"

Lin Xiaoguang controlled Xinglan, grabbed the hair of the boss with his left hand, raised the sword in his hand with his right hand, and stabbed down fiercely!

With a crisp sound of "Keng", the long sword sank deeply into the seal rune, and at the moment the sword was drawn, a large amount of black smoke gushed out from the wound!

At the same time, the giant bull seemed to feel the pain, and began to writhe crazily!

The handle of the palm phone in Lin Xiaoguang's hand started to vibrate, matching the giant bull's struggle, startled him.

But Lin Xiaoguang didn't forget to still press the button firmly to prevent being thrown off by the giant bull.

Not long after, Ju Niu regained his composure and continued to walk forward with heavy steps.

Lin Xiaoguang stood up again to recover his strength, then leaned over and grabbed the boss's hair, and made another sword strike!

After repeating this three times, the boss's blood volume dropped by about half, but the seal rune on the back waist also disappeared.

Lin Xiaoguang cautiously began to crawl towards the second weak point, which was the head of the giant bull.

This time there were some twists and turns. When climbing to the high point of the giant bull's spine, the giant bull just happened to shake its body violently. Unexpectedly, Xinglan was thrown off the bull's back and fell to the ground.

Fortunately, falling from such a high place did not drop too much blood, only about a quarter of it. It can be seen that falling from a high altitude with less blood loss is the core competitiveness for the protagonist to defeat such a giant boss. If some As a demon hunter, it is estimated that this task cannot be completed.

Although being thrown off made Lin Xiaoguang beat his chest a little bit, but after all, half of the boss's health bar has been killed, so it is impossible to give up. Lin Xiaoguang started to crawl from the boss's feet again, and hit the boss's head again according to the original route.

"Phew, although there is only one boss, and the battle is not particularly complicated, it is quite tiring." Lin Xiaoguang said with emotion.

It stands to reason that the difficulty of this boss battle is not too high.

There is no mob battle, just find the boss and start fighting. You don’t need to pay attention to avoiding boss skills, rolling, stealing output, etc. like other games. You only need to climb up to the boss, find two weak points and stab each of them a few times, even if it is passed.

But the key lies in how to get to the weak point of the boss.

Before climbing to the boss, it is mainly to test the player's position and not to be hit by the boss's attack; after climbing to the boss, it is to test the player's climbing skills, such as how to choose the climbing route, how to change Distribute your physical strength well, choose where to rest your feet to recover your physical strength, and so on.

After getting familiar with the rhythm of the boss, the difficulty is actually not high, but the shock brought by the battle itself is far beyond imagination.

After experiencing some setbacks, Xinglan finally climbed on top of the giant beast. At this time, turning the right joystick, the surrounding beauty can be seen at a glance. Moreover, the boss is still moving. It is difficult to describe the shock of this scene in words.

Finally, with the last stab of the sword, the giant bull let out a wail, and then knelt down on the ground.

The huge monster like a hill hit the ground with a "boom", and the entire screen shook violently.

Xinglan jumped off the giant bull, and countless black air appeared on the giant bull, piercing through Xinglan's body in an instant, causing him to fall into a coma...

After a simple cutscene, Xinglan had already returned to the temple, and in the temple, the stone statue representing the "ugly cow" shattered and turned into rubble.

"Have you finished fighting the first boss?" Zhong Ming asked.

Lin Xiaoguang nodded: "It's over! It feels good! I've never seen this kind of boss battle, it's very innovative! And the graphics are not bad, the action is not bad, and everything is well done! But I have a question, this game, is it Seamless map?"

Zhong Ming nodded: "Yes, seamless map."

Lin Xiaoguang was a little puzzled: "With the function of the handheld, can we make a seamless map? We also wanted JA to make "Dark Dawn" into a seamless map before, but they said that it can't be done."

"Of course it can be done, but it depends on the specific method." Zhong Ming smiled, "According to the accuracy and resources of Dark Dawn, it is really difficult to make a seamless map, because it takes a long time to load." Zodiac Guardian" can make a seamless map, because we have removed all the mob battles, and there is no situation where there are multiple monsters on the same screen, which greatly reduces the demand for functions, so we can ensure that the accuracy and quality are extremely high. Next, make a seamless map."

Zhong Ming paused, and then said: "Of course, if there are many elements in the scene, it is actually possible to complete the seamless map, provided that the image quality is reduced. However, the reduction in image quality is not a big problem, after all, it is the Camera, shrinking and locking to 2K or even 1080P, as long as you work hard to make up for the style of painting, it can completely make up for the problem of resolution resolution.”

Lin Xiaoguang nodded frequently.

Now, that's called a profession!

Zhong Ming's words made Lin Xiaoguang spit out the bad breath that had been suffocating in his heart.

Didn't JA say that you can't get rid of the reading article? But "Guardian of the Zodiac" was obviously removed, and the picture quality has not shrunk!

Of course, the premise of doing this is that "Guardian of the Zodiac" cut off all the mob battles, but anyway, this is still a problem of game design!

Regardless of the process, from the results, "Guardian of the Zodiac" has indeed achieved the best running effect on the MGC2 handheld. It can be said that the performance of the handheld has been squeezed to the extreme, and the screen performance is basically not inferior. mainstream games.

Moreover, "Guardian of the Zodiac" has really fulfilled the several requests Lin Xiaoguang made before!

It is a Chinese-themed game, but the Chinese content in it is not particularly large, and Westerners can fully understand it, and will definitely be attracted by this novel style of painting.

The skills of the handheld are squeezed to the limit to the maximum extent, and the picture performance is excellent.

The mainstream over-the-shoulder perspective is adopted, and the various operations and basic action systems are all in line with mainstream games. For most console players, the operation of this game does not have any obstacles to acceptance.

The most commendable point is that the gameplay is innovative! This way of fighting between ordinary people and super-giant bosses made Lin Xiaoguang's eyes shine, as if it had never been seen in previous games!

"Okay, Mr. Zhong, I'm really convinced. Is this the first 3D game of your Weiguang studio? I can't believe it. Many big companies can't do the effect you made!" Lin Xiaoguang Heartfelt praise.

Zhong Ming smiled: "The effect is not a particularly complicated one. Our Shimmer Studio has always only made high-quality games, and these are all basic operations."

"Then, Mr. Zhong, the research and development should be finished in another month, right? From now on, I'm afraid I'll have to rely on your game for help!"

Lin Xiaoguang didn't shy away from anything. Even if Zhong Ming didn't have specific data on the sales of the MGC2 handheld, he could definitely guess from the online reviews.

"No problem, but I think our agreement needs to be changed slightly. Now we are more inclined to sign a limited-time exclusive agreement. After all, if the shipment of MGC2 handhelds is too small, it will also have a great impact on the sales of our games. If it is affected, the VAM agreement will be meaningless." Zhong Ming said.

Lin Xiaoguang's face changed slightly, but he still nodded: "Okay, we can talk about this again."

It wasn't that Zhong Ming was unkind and temporarily increased the price. The key agreement hadn't been signed yet. In terms of business, Zhong Ming must seek the greatest benefit for Weiguang Studio. This is a normal thing, and Lin Xiaoguang can naturally understand it.

If Lin Xiaoguang had made the decision and signed the agreement as early as the first meeting, and signed a permanent monopoly, then Zhong Ming would be at a disadvantage relatively speaking. After all, the price Zhong Ming offered for the first time was only 30 million yuan for a permanent monopoly.

Lin Xiaoguang spent 15 million yuan to buy JAGames' "Dark Dawn" only for a limited-time exclusive. Just looking at the quality, the quality of "Zodiac Guardian" is much better than "Dark Dawn". If you really buy a permanent exclusive, that is The treasure of the town machine, a golden signboard.

But Lin Xiaoguang hesitated, and after Zhong Ming proposed the betting agreement, Lin Xiaoguang didn't immediately agree to sign the agreement, but wanted to wait until the demo came out.

Now that the demo has come out, but the sales of handheld devices have also come out, and the negotiating position of the two parties has naturally changed.

After talking for more than half an hour, the two reached a temporary agreement.

Signing a time-limited exclusive agreement is not a limited-time monopoly for one month, but a limited-time monopoly for three months.

Lin Xiaoguang originally wanted to spend more money and monopolize it for a year, but Zhong Ming refused. One year is enough for him to make many games, and the technology in this world is developing so fast. After one year, "Guardian of the Zodiac" will definitely not be outdated in terms of gameplay, but if he wants to sell it on other platforms, he will probably have to remake it , not to mention that the attention of the players passed quickly, and it took a year to get it to be sold on other platforms, which was a bit of a loss.

After talking like this, the two parties finally found a time acceptable to each other, three months.

These three months are enough to guarantee the dominant position of the MGC2 handheld. Some impatient hardcore players will definitely choose to buy the handheld first to experience the game, and it can also play a very good publicity effect. After three months, Zhong Ming will be able to sell this game on other platforms. Players who are unwilling to buy a handheld can also afford to wait.

As for the specific cost: the game price is still 150, with a 50-50 split, for a period of three months. Three-month sales, less than 200,000 sets, exclusive fee of 2 million; 200,000 to 500,000 sets, exclusive fee of 6 million; 500,000 to 1 million sets, exclusive fee of 20 million; higher than 1 million, exclusive fee of 40 million .

Compared with the permanent exclusive, the time-limited exclusivity will definitely reduce the cost significantly, but because it is a limited-time exclusive for 3 months, and the negotiating positions of the two parties have undergone some changes, so on the whole, Zhong Ming's asking price has also increased.

Of course, for Moya Technology, this kind of gambling agreement is far more acceptable than a one-buy price. Although Lin Xiaoguang is personally impressed by the game "Guardian of the Zodiac", after the real release, who can understand the tastes of players? Can you tell?

If one million sets were sold in three months, Moya Technology's income from the game would be about 60 million. Because of the tax deduction, they would definitely have to spend some money to promote and promote the game.

Of the 60 million, 40 million will be used to pay the exclusive fee.

As for Zhong Ming and Weiguang Studio, on the basis of earning 50% of the profits, they will get an additional 40 million.

In other words, calculated in this way, the share of both parties is about 20% to 80%, and Moya Technology gets 20%. It's embarrassing enough to do this kind of thing as a host platform.

But Lin Xiaoguang is very clear that it is basically impossible to sell more than one million sets. Even if it exceeds, Moya Technology will not lose money.

Since the game has sold more than one million copies, what about handheld sales? It must be over a million!

The sales here refer to the sales of the handheld platform, not the sales of all platforms.

If it is really possible to make the sales of handhelds exceed one million, Moya Technology is willing to spend money on its own, not to mention that "Guardian of the Zodiac" still has 20% of the income.

Therefore, the contract is roughly finalized, and both parties are quite satisfied.

After that, Zhong Ming had to ask the company's legal counsel to review the contract, and if there was no problem, he could sign it.

After that, continue to develop "Guardian of the Zodiac", complete it as scheduled, and launch it on time.

...

In the blink of an eye, time entered May.

For Shimmer Studios, although the development of "Guardian of the Zodiac" has encountered some minor problems, it has not slowed down the development progress too much, and it should be launched as scheduled.

After the first 10% of the game is produced, the rest of the content is actually some repetitive work, and there are no technical difficulties to overcome, so the progress is fairly smooth.

The testing group has been carefully testing some details of the game, especially the battle system with various bosses. In the test, everyone turned into a hardcore player, and was tortured to death by a huge boss.

Of course, with the assistance of the artificial intelligence system, only a few people can complete the originally heavy testing tasks.

Everyone, including Lin Xiaoguang, is anxiously waiting for the release of "Zodiac Guardian".

On the other hand, the online reviews of Moya Technology's handheld have basically set the tone.

The short summary is: "The machine is nice, but it doesn't make any sense."

Because in the eyes of many players, the positioning of this handheld is a bit embarrassing!

It is sandwiched between the two mainstream devices, the bracelet and the host, and the two ends are not happy.

The most important thing is that the current MGC2 handheld does not have any exclusive works on it, which is the biggest flaw.

Although Moya Technology has repeatedly boasted that the performance of this handheld is powerful, reaching at least 65% of the performance of mainstream consoles, but none of the games can show it, which is tantamount to bragging in vain. Do not believe.

As far as these games on the current handheld are concerned, except for "Dark Dawn", they are far from reaching the best performance of the handheld, and they don't perform very well; It can be played on the wristband, let alone on the handheld, if you can't wear it, it's a joke.

"Dark Dawn" is just the opposite. Although it makes full use of the functions of the MGC2 handheld, the problem lies in its problematic approach, which is to honestly display 65% ​​of the host's functions in front of players.

For example, if the main unit reads a message for 5 seconds, the MGC2 handheld needs to read a message for 10 seconds.

Every time I read an article, I read it for ten seconds, who can resist it!

Therefore, "Dark Dawn" exposed the lack of performance of the MGC2 compared to the console, which affected many players' first impressions of this handheld.

The word-of-mouth of the game is not very good, and the sales volume is not increasing. It is naturally difficult to talk to other major manufacturers about game transplantation.

To put it bluntly, as far as the current sales volume of the MGC2 handheld is concerned, major manufacturers are too lazy to transplant their own games, because they feel that even if they transplant, they will not be able to sell a few copies, which is a waste of time.

So, things just turned into an endless loop.

Moa Technology urgently needs a successful game to break this endless loop. Otherwise, this handheld is really dead.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like