Restart the Gaming Era

Chapter 370 Worth the Price

The authoritative game review media IGP gave "Starfire 2" a very high evaluation, calling this game a "well-deserved boutique game".

"The once popular strategy game "Starfire" has launched its sequel. What is surprising is that this sequel "Starfire 2" is no longer a strategy game, but an FPS game. Although this is Shimmer Studio’s first strictly FPS stand-alone game, this game still attracted widespread attention when it was released.”

"Weiguang Studio owns successful FPS online games like "Xuanjia Project" and successful story backgrounds like "Interstellar Fire". What kind of game world will be presented by combining the two? This is what all players want to know." Something to look forward to.”

"And "Starfire 2: Rebellion" did not disappoint us. This game maintains the consistent high level of Shimmer Games. At the same time, brand-new hardware, innovative gameplay design, and rich game content make this game The game brings a new FPS gaming experience! It turns out that the stand-alone FPS games produced by Shimmer Studio are just as good!"

"In recent years, FPS games seem to be keen on constantly accelerating the pace of the game and giving players the roughest and most exciting gaming experience possible. But "Starfire 2: Rebellion" is not like this. It uses a relaxed and exciting game experience. The game's rhythm controls the player's emotions very well. Although the entire game process is very smooth, it is actually divided into many scenes. The emotions and rhythms between different scenes are different, which is well adjusted. Player emotions.”

"For example, when searching on the surface or sneaking in the Zerg lair, players have very limited resources. Every bullet must be carefully calculated. Often a reckless move may cause their own death. Players must crouch and sneak carefully, and walk carefully. In those scenes that are full of atmosphere and rich in details, the pace of the game is very slow; but when fighting the Zerg and defending against the rebel attacks, there are enough bullets, and you can even drive a powerful mecha. The whole game is The rhythm has become very fast again. This relaxed process design can well adjust the player's emotions, thus bringing a completely different experience."

"The combat system in the game is also very richly designed, which is probably due to the experience accumulated by Shimmer Studio in "Xuanjia Project". The gun battles in this game are refreshing and neat, and the experience is excellent. Different firearms have different powers and uses. Different weapons, supplemented by different accessories, give players a very rich choice in the entire combat system. Moreover, players must choose different weapons to fight against the rich types of Zerg and well-equipped rebels, which also makes the entire game more exciting. The combat system becomes more interesting.”

“The brand-new motion sensing suit and the excellent graphics of the GS1 simulator allow players to truly experience the immersive feeling. When pulling the trigger, the firearm simulator can well simulate the shooting feeling of a real gun. Both the recoil and the muzzle particles displayed through light effects are extremely realistic, and coupled with the interface UI on the helmet and glasses of the somatosensory suit, the immersion of the game has been raised by several levels."

"The story of this game takes place in the same timeline as the story of "Starfire". If "Starfire" allows us to understand the difficulties of the Supreme Archon in executing the Starfire plan, then "Starfire 2" is based on an ordinary person. The identity of the soldier gives us another perspective on the story."

"In the story, an ordinary soldier Luo Zhou participated in the "Interstellar Fire" plan. He witnessed the battle between humans and Zerg, saw the original ecological surface of the planet, and also saw the impact of the "Interstellar Fire" plan after its implementation. The changes caused by the planet. In many familiar scenes (such as the regular surface and the ice and snow surface, as well as the damaged starship and the repaired starship), players can experience this time span through Luo Zhou's vision."

"At the same time, the game has also created a unique game character for us, Luo Zhou. He may not be as flamboyant as a traditional Western protagonist. Most of the time, he plays the image of a tolerant, low-key but extremely reliable Chinese soldier. This kind of Characters that are more in line with Eastern aesthetics also bring some completely different experiences to the game."

“The game adopts different level designs and adopts a semi-open world design in a relatively gentle scene. Players can have more space to play freely. They can search abandoned camps on the map and go deep into the Zerg lair to collect rare minerals. , you can also collect some broken information storage devices, and these image data can be saved as collectibles, allowing players to better understand the plot in the game."

"The more tense scene adopts a maze-style or movie-style design, which allows players to have a surge of adrenaline, allowing them to better immerse themselves in the characters and enjoy the fun of FPS games."

"At the same time, the UI in the game is simplified and separated as much as possible, which further enhances the immersion of the game. Most of the UI is displayed on the somatosensory suit helmet worn by the player, and the UI that can be displayed on the gun simulator is also separated. Even the mini map and mecha status are displayed three-dimensionally through the full-view display. The main scene information that players get is on the screen of the GS1 simulator, but various auxiliary factors make players often forget about themselves What you are facing is a screen, but you really have the illusion that you have traveled to that world."

"In addition, although this is an FPS game with a relatively unimportant plot, Starfire 2 still presents players with a meaningful journey. Although players act alone for a long time , but there is also a lot of space about adventures with his own team members. The protagonist once had two groups of team members that were not exactly the same. These team members all had different personalities and pasts. As the time spent together increases, the players will slowly to discover some of their secrets.”

"When the player returns to the military camp, he can interact with various characters and understand their troubles. As the understanding between the two parties deepens and trust is cultivated, these partners will also bring you benefits during the battle. More help.”

"Thanks to the original excellent story of "Startinder", this game also brings a very good epic feeling to players. "Startinder 2" allows all players to experience this great story from a first-person perspective, regardless of No matter what, the IP "Starfire" will leave a mark in the history of games."

"Overall review: "Starfire 2" inherits the world view of the previous game, but the change in game type makes it a completely different game. The different scenes and gameplay design fully mobilize the players' emotions, this journey of future science fiction Definitely worth the price of admission!”

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