Restart the Gaming Era

Chapter 410 Wishing

Each district has various themed restaurants, which are related to the current district from appearance to interior.

Wei Yong and others went to the theme restaurant in the Future Era District, which has a strong sense of science fiction. From the outside, the theme restaurant looks like a huge spaceship that has landed on the ground. Through the transparent glass, you can vaguely see the furnishings inside and the tourists who are dining.

Entering the interior of the "spaceship", Wei Yong found that there were quite a few tourists in the restaurant, but there were still vacancies. There are meals here, as well as snacks, desserts, and drinks. It should be the peak dining period, so there are more people. If it is other time periods, it should be quieter.

There is a small holographic projection device on the desktop. After clicking, you can view the menu, and the holographic projection of this dish can be displayed on the holographic projection device.

This way of presentation is more intuitive, instead of just one photo, which is prone to inconsistencies between pictures and text.

All the dishes in the theme park have been carefully planned. In addition to the regular dishes in all theme restaurants, each restaurant will also have some exclusive special dishes according to the different districts, providing players with different flavors.

For example, there are some antique dishes in the ancient building area, such as some classic Chinese delicacies, squirrel fish, pastries, etc., while the special dishes in the future era area are closer to the appearance of some science fiction works, and the tableware and plates used And so on are all types with a sense of technology.

As for the Nightmare City area, some scary-looking "dark dishes" will be provided, such as black cakes full of Gothic style. Of course, their tastes are very good.

These special dishes are more of a change in appearance, but in terms of taste, they are basically the same as those in some high-end restaurants. But for most tourists, this is already very good.

The most important thing is that the price is not expensive. For students like Wei Yong, it will be a little bit painful, but it is completely acceptable.

After eating and drinking enough, Wei Yong and others came to the rest area near the Future Era area and the central square area, and sat for a while.

There are cafes, e-bookstores, game experience areas, and massage chairs that are simply used for rest. These rest areas are distributed at the junction of the four major areas and the central square. No matter where players are tired from playing, they can quickly come here to rest by using the balance car.

After resting for a while on the massage chair, everyone continued to visit the remaining two large areas.

After entering the Nightmare City area, the surroundings began to become gloomy. The outside area was fine, but once inside, all kinds of terrifying atmosphere instantly surrounded Wei Yong and others.

The best part of Nightmare City is the horror house of "Resident Evil". Although two of Wei Yong's classmates were very timid, they still mustered up the courage to face the horror house under the persuasion of others "come here". Go inside the house.

After entering the lobby of the police station, everyone realized that the degree of restoration was simply too high!

Most of the people who come to play have played "Resident Evil", and the scene in the lobby of the police station can be said to be fresh in their memories. The electric rolling doors on both sides, the combination locks in the office area, and various statues... Many people were scared out of their wits when solving puzzles in the game before, but now it’s all right, let’s do it again in reality!

The tour of the entire area is a group of several people, with a relatively fixed process, and the difficulty is greatly shortened compared to the game. The main purpose is to create this terrifying atmosphere, rather than to really let the players solve the puzzle.

The zombies that would attack the player in the original game have now been changed into mechanism props, making hoarse wailing sounds while opening their teeth and claws in a few specific places. They are purely used to scare tourists, and they will not really pounce on them.

Moreover, players can also split up and go to different areas to collect props, open some mechanisms, and escape here successfully.

The most exciting thing is that the tyrant will randomly appear intermittently, and when the tyrant appears, the speakers hidden in the entire scene will play the BGM of the tyrant. At this time, the player needs to find a place to hide as much as possible.

Of course, even if the tourists walk away swaggeringly, the tyrant can't do anything. The staff in charge of the performance will at most pass by pretending to be deaf and blind. Otherwise, it would be embarrassing if the tourists beat up the staff because of excessive fright.

The appearance of the tyrant is more to create a special atmosphere. Through the sound of heavy footsteps, the surrounding BGM will scare the player to a certain extent. At the same time, the player needs to find a place to hide in cooperation, so as to maximize the role of the player. effect.

After the players work together to unlock various mechanisms and successfully escape through some props, the adventure of the entire horror house will come to an end.

After that, as long as the tourists who have experienced the horror house of "Resident Evil" will receive a small gift as psychological comfort.

Wei Yong and the others were frightened out of their wits by the occasional zombies and the patrolling tyrants from time to time. However, because they had game experience and were divided into two groups to work together, they quickly completed the clearance. But even so, everyone was still very scared, and after leaving, they could still feel their hearts beating non-stop.

After leaving the horror house of "Resident Evil", there are some other entertainment items, such as puzzle solving, simulated shooting and fighting zombies, etc.

Further ahead, there is a roller coaster project inside "Resident Evil". Visitors will play the role of special forces who escaped from the umbrella headquarters. Everyone will wear special glasses and take a gun simulator. These MR glasses can use the latest technology to display some non-existent monsters in real scenes, such as zombies climbing up the car, or a mutated giant boss that suddenly appears at the rear of the car.

Visitors can experience the thrilling roller coaster while attacking these bosses with gun simulators in their hands to get a very exciting double experience.

After that, everyone entered the experience area of ​​"Sekiro", where they saw many familiar scenes, such as Aquatic Village, Gennomiya, etc., and saw many bosses (sculptures) that had tortured themselves to death.

There are also some interesting small games here, such as fighting with special katana swords, one side slashes and the other side parries, and the system finally decides which side wins; The ninja prosthetic hand model, players can personally experience the feeling of using ninja prosthetic hands, such as hand axes, mechanism umbrellas, flamethrowers and so on. Of course, these are all accompanied by staff to ensure the safety of tourists during the experience.

After leaving the exciting Nightmare City area, everyone came to the last area of ​​the theme park, which is the fantasy world area.

The ancient building area is an appetizer, the sci-fi era area and the nightmare city area are exciting for players. In the fantasy world area, most tourists are already tired, so the rhythm here will be relatively slow.

The fantasy world area is the largest area. The four holy beasts in "Ink and Mist" and the twelve zodiac animals in "Zodiac Guardian" will appear in this area, and they will constantly change their positions. Tourists can even board these large organs, such as holding a long sword and stabbing specific weak spots of the twelve zodiac signs, and taking pictures as souvenirs.

In the opera hall of "Ink and Clouds", operas will be performed in different sessions. The opera reproduces the story of the scholar who has gone through untold hardships and eliminated the nightmare beast through mechanisms and actors' performances. At the same time, the scholar's many skills, including painting, Calligraphy and other skills are also perfectly displayed in the opera through special effects and mechanisms.

After watching the opera "Ink and Cloud", Wei Yong and others went to other areas of the fantasy world.

There is a holographic projection battle in "Auto Chess" and a two-person battle in "City Guard Battle". Refreshing feeling.

In addition, there are very exciting water roller coasters in this area.

The roller coaster is the shape of the blue dragon in "Ink and Smoke". When riding the roller coaster, you need to change your whole body and put on a swimsuit and swimming trunks. The roller coaster will not only go straight into the sky, but also stir up waves on the water, perfectly simulating the blue dragon wandering by the sea , The scene of flying into the air.

After all these experiences, Wei Yong and the others checked the time and found that it was getting late, so they came to the rest area.

Some choose to lie back in a massage chair for a while, while others choose to play a game on an emulator device, or simply go to a coffee shop for a drink.

Although it is approaching evening, there are still many tourists in the theme park, and visiting the Nightmare City area at night can bring tourists a more thrilling experience.

...

In the Weiguang Interactive Entertainment headquarters not far from the theme park, the daily work is going on in an orderly manner.

Tang Ying, Lin Xiaoguang, Fu Xing'an, Jia Jia, Hu Bin...these people all surrounded a special machine.

As for Zhong Ming, he was sitting inside the machine.

This is a brand-new neural connection game cabin, which has achieved some goals in stages, but there is still a long way to go before truly large-scale civilian use.

After a while, Zhong Ming opened the game hatch and got out.

"It is much more perfect than expected, but... there is still a long way to go before selling it. Many necessary functions still cannot be realized well, so please continue to work hard." Zhong Ming paused, then added, " However, as a prototype of a neural connection game cabin, its gaming experience is still good, you can try it.”

"I'll come, I'll come."

Tang Ying couldn't wait to enter the game cabin.

The hatch was closed, and the round buckles fixed her body, the helmet automatically covered, and the neural connection equipment started to work.

At this time, Tang Ying found that she was in a strange space, with a long and narrow passage in front of her, which seemed to be the passage of a temple ruin, with some gold coins scattered on it.

And in the sky directly ahead, there is the title of the game: "Temple Run".

The entire game screen is a bit rough, making Tang Ying, who is used to watching ultra-high-definition displays, feel like she is looking at a mosaic all over the screen. The reason why this device is not yet available for sale.

"Temple Run" is a game developed by Zhong Ming for this latest neural connection game pod.

Limited by the functions of the game cabin itself, it is currently impossible to accurately read some of the player's brainwave signals, so the characters in the game can only perform some very basic operations, such as jumping, sliding, dodging left and right, etc. , which fits quite well with the game "Temple Run".

With the beginning of the game, Tang Ying felt that she was running fast. On the rugged path of the ruins, she had to constantly cross obstacles, slip through caves, and avoid traps on the ground...

Behind her, there were always the sound of hurried footsteps and the roar of monsters, as if some huge monster was chasing her.

Lin Xiaoguang is not discouraged. Although it has been more than two years since the research and development of the neural connection game cabin, so far it has not been able to control its cost well, and there are still many problems in the experience, but the progress is obvious to all.

Perhaps in the not-too-distant future, with the breakthrough of a certain technology, the spiritually connected game cabin can officially enter the civilian stage, allowing every player to enter a virtual world and experience the full immersion of the game. Come for the fun.

"It's a bit like a kind of reincarnation..." Zhong Ming said with emotion.

He still remembers that when mobile games first became popular in his previous life, games such as "Fruit Ninja" and "Temple Run" were very popular on smartphones, with simple operations and a single gameplay, but extremely fun games. , the prototype of neural connection equipment appeared, and the first prototype game returned to this very retro gameplay again.

So far, Zhong Ming's goal of establishing the Weiguang studio has been basically achieved.

May all game developers get out of the cold air and just move up, don't have to listen to self-defeating idiots.

Those who can do things do things, those who can make a sound make a sound, have a share of enthusiasm, and give out a share of light.

Now, Weiguang Interactive Entertainment has grown into one of the giants in the entertainment industry. It has the world's best game research and development studio, the largest live broadcast platform in China, and the world's top game hardware manufacturers, and has developed many popular games. The classic game has been built into the Shimmer theme park, which has become the memory of many players.

For Zhong Ming, this has completely achieved his goal.

As night falls, through the headquarters building of Shimmer Interactive Entertainment, one can see bright lights lit up in the Shimmer Theme Park not far away. At night, many entertainment projects will be more fun and exciting.

Looking at the bright lights of Shimmer Theme Park, Zhong Ming silently made a wish in his heart.

In his previous life, he had many regrets, but now, in the parallel world, he has finally accomplished his goal initially.

"I hope that the world where I used to be can also have a Weiguang Interactive Entertainment."

"I hope that in the world I was in, everyone can look at the game with a correct attitude and no longer regard it as a scourge."

"I hope that in the world I was in, all those who work hard can be rewarded, and all the hard work and sweat can water beautiful flowers."

"I hope that everyone who loves games can be treated tenderly by this world."

"Thank you, everyone who accompanied me."

Zhong Ming looked at his own face reflected on the window glass in the dark night, the corners of his mouth slightly curved, showing a satisfied smile.

(End of the book)

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