Restart the Gaming Era

End of this testimonial

Biquge www.xbiquge.tw, the fastest update to restart the game era!

First of all, thank you all for your continued support and company.

"Restarting the Game Era" is not too long, in fact, I didn't intend to write it very long. At first, I just hoped that this book could be used as a supplement to the "game design flow", mainly to achieve two purposes:

The first is to explore the way of writing "game design" and see if there is any other direction for "game design flow" besides the way of writing "Almighty Game Designer", so that other authors who want to write this routine can have more many references;

The second is to write more original content, and try to change from copywriting to all original content;

Because it is a supplement, so in many aspects of the content, I deliberately avoided the things that "Almighty Game Designer" once wrote. The objective result is that it is not as exciting as "Almighty Game Designer".

As for these two attempts, the first point has been proven to be quite a failure, and the second point has basically achieved my goal and is considered to be fruitful.

The biggest achievement of this book for me is that I wrote some original games, some of which are reskins, some of which are magical changes, and some of which are purely original. Judging from the results, they are not bad.

Magically modified games, such as "Working Dog Survival Manual", "Ink and Cloud 2", "Zodiac Guardian", "Xuanjia Project", "City Defense War", "Xtreme Speed", mainly for the text content in the game , The packaging has been comprehensively and systematically modified, and at the same time, the gameplay has also been adjusted and improved to a certain extent.

Original games, such as "Devil in the World", "Ink and Cloud 1", "Dawn Era", "Interstellar Tinder", etc., basically achieve the unity of theme, content, and gameplay. I think they are even in the real world. Being made, it should also be called an excellent game.

Summarize the experience and learn the lessons. The next book will make relatively big changes. It may be successful or it may die suddenly, but no matter whether it is successful or not, you must always work hard.

The earliest idea of ​​the new book can be traced back to two or three months ago. At present, there are already a lot of settings and a first draft of about 20,000 words. It was finally squeezed out, but it is not very satisfactory yet.

The new book will be released on June 1 at the latest, and it will be released around Tuesday at the earliest. During this time, I will go through the outline and settings again, and then show the editor the beginning and do some preparatory work.

At the end of "Extraordinary Player", I promised to give benefits to old readers. According to the comments in this chapter before, the new book will add an additional 90 chapters for all old readers, so the first chapter of the new book is 4000 words every day as a basic update. If there is a second chapter, it is 2000 words as the content owed. It is not guaranteed to be available every day. It may be necessary to control the progress of the update to ensure that it will be released at the beginning of the month.

When the mortgage is settled, I will be on the street with a net worth of 2 million, so while working hard, I also hope that everyone can continue to support and ask for a collection and recommendation ticket for the new book in advance.

Finally, thank you for your company all the time, I hope the new book can bring you more happiness!

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