Restart the Gaming Era

Chapter 236 Zhong Ming's Response (This chapter is free, 300 monthly tickets plus updates)

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Zhong Ming posted a long Weibo.

"Recently, I have received a lot of feedback on "Taiwu Painted Scroll", including praises and criticisms. For this, Weiguang Studio humbly accepts it. Because if there is no freedom for criticism, praise is meaningless. "Taiwu Painted Scroll" " is not only the work of Shimmer Studios, its success is also inseparable from the support of players. Players play the role of the descendants of Taiwu in the game, which enriches this colorful world. Therefore, for players We should humbly accept the criticisms and questions raised.”

"If I were the producer of "Taiwu Painted Scrolls", I would not be able to refute any player comments who don't like this game, because my position is on the side of "Taiwu Painted Scrolls". But today I want to use As an ordinary player, let’s briefly talk about my views on a game.”

"There is no game that is born to be liked by everyone, just like a movie, a novel, or any cultural product. In other words, there is nothing in this world that is born to be liked by everyone, except money outside."

"In other words, as a player, you will inevitably encounter a game that you don't like. No matter how others like it, no matter how hard you try to play, it is impossible to like it. This is a normal phenomenon. When you encounter this kind of game, you don't have to force it Myself, each game has its own audience, without your sales, the developer will not starve to death, so there is no need to put such a lot of pressure on yourself."

"In my opinion, the evaluation and criticism of a game should not start from one's own perspective, but should start from the perspective of players who like it."

"Because everyone cannot represent the opinions of others. In many cases, we are actually a very small number of people, but we mistakenly think that everyone else is the same as us. If we look at an issue from our own perspective, it is easy If it is biased, it is naturally impossible to make an objective evaluation.”

"If you are just representing an individual, then it doesn't matter how you evaluate a game; but if you are posting a long review, then the most basic thing is to be fair and the perspective must be correct, otherwise the so-called objective evaluation is just outputting you. personal values."

"Someone evaluates "Taiwu Painted Scroll" from a personal perspective, and devalues ​​it as worthless and uninteresting because of personal dislike. This is a typical mistake of 'I am the world', that is, wishful thinking that other People must have the same feelings as themselves, but they have never really understood why people who like this game like it, nor have they figured it out. Maybe the problem you care about is not a problem for other people.”

"It is ridiculous to say that this game is only suitable for 0.1% of Chinese people. If the so-called feelings can really make the 99.9% of Chinese people who don't like this game pay for it, then it is too much to make games. Easy."

"On the contrary, the tastes of players are the most tricky and picky. "Taiwu Painting Scroll" is free to download, you can try it for 3 days, or accumulate 8 hours, or clear the first sword mound. During this period, Refunds are basically unlimited. Under such generous trial conditions, under the relatively high price of 68 yuan, "Taiwu Painted Scrolls" can complete the sales of 200,000 in the first week and the number of online users of 40,000, which is enough It shows that the players are not Ye Gong’s fond of dragons, but they really like this game and are willing to pay for this game.”

"I hope that in the future, reviewers and self-media under the banner of game evaluation will be able to base themselves more on data analysis issues, rather than jumping to the conclusion that 'this game is not fun' based on their own preferences, because this will appear very, unprofessional."

...

As soon as this long Weibo was posted, it immediately caused a lot of forwarding!

Some people suspect that this long Weibo is in response to the article reviewing "Taiwu Painted Scroll" on the real question and answer, because in the long Weibo, it quoted such words as "this game is only suitable for 0.1% of Chinese people". data.

But more players feel that this long Weibo should be a concentrated response to those who brainlessly bad-mouthed "Taiwu Picture Scroll", thinking that it is too famous.

Ever since the sales volume of "Taiwu Painted Scroll" was announced, this kind of voice has always existed. I feel that "Taiwu Painted Scroll" was touted by the navy, and I feel that it is influenced by the Chinese style. I feel that many players spend money without thinking. Brush up sales.

But this statement is ridiculous.

There is no navy. In this world, Zhong Ming’s promotion is not as good as those big companies. It is nothing more than making videos and finding a few anchors. It cannot be compared with those big companies that spend tens of millions on advertising; In the previous life, it was a small team that couldn't hold on and went online for emergency treatment, and even couldn't afford a penny of publicity funds, and it was entirely relying on the spontaneous publicity of a few UP owners.

It is said that it was blown up by the navy, obviously even the most basic facts have not been clarified.

As for the criticism of "Taiwu Painted Scroll" from the gameplay, it seems that the level is slightly higher, but the criticism is still wrong.

If you point out some flaws in "Taiwu Painted Scroll", such as strange interactive logic, awkward interface design, missing part of the content, etc., these may indeed be the problems in "Taiwu Painted Scroll", but these problems are not actually Not enough to kill the fun of this game.

If you say that "Taiwu Painted Scroll" is not fun and I don't like it, so such a high sales volume is blown out, that is a typical "I am the world" wrong view, because you don't like it, other people like it, other people like it. People are willing to spend money to buy, so there is such a high sales volume, it is such a simple reason.

Why you don't like it doesn't really matter.

Why other people like it is what matters.

Most of the critics of "Taiwu Painted Scroll" just found some small flaws in the game, which is normal, after all, it is only a semi-finished product. Of course, for such a complex game, what the finished product will look like may not even be clear to the main creator Eggplant himself. It can only be improved step by step in the modification, but in the final analysis, these small flaws are not enough It is used to deny the game itself of "Taiwu Painted Scroll".

Perhaps these small flaws are only 1, 2, or 5 points deducted for most players, but they are willing to give this game 100 points; for another small group of people, these flaws have to be deducted in their hearts 50 points, 70 points.

So in the final analysis, the data speaks for itself. The sales volume and active number of "Taiwu Painted Scrolls" are enough to prove that it is an interesting enough game. Personal preferences are very powerless in front of the data.

Zhong Ming's long Weibo post is not to refute anything, but to tell all players who like and support "Taiwu Painted Scroll": There is nothing wrong with your liking "Taiwu Painted Scroll", and there is nothing wrong with your taste!

Wrong, it is those so-called "evaluators" who think they can represent the players' tastes and stand on the commanding heights!

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